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The Beekeeper's Picnic - A Sherlockian Adventure

The Beekeeper's Picnic - A Sherlockian Adventure Game Cover
98%Game Brain Score
story, emotional
atmosphere, stability
98% User Score Based on 309 reviews

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The Beekeeper's Picnic - A Sherlockian Adventure Game Cover

About

The Beekeeper's Picnic - A Sherlockian Adventure is a single player action game. It was developed by The Wonder Room and was released on March 26, 2025. It received overwhelmingly positive reviews from players.

It is the 1920s, and in a sleepy Sussex village, beekeeper and former world's greatest detective Sherlock Holmes is trying to arrange a pleasant clifftop picnic for his lifelong companion Dr Watson. The only problem is that a series of mysteries keep getting in the way! Explore a seaside town It’s the day of the village fete, a suspicious new neighbour has taken a lease on  a long-abandone…

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98%
Audience ScoreBased on 309 reviews
story40 positive mentions
stability5 negative mentions

  • The game is a charming and heartwarming experience, capturing the essence of Sherlock Holmes and Watson's relationship beautifully.
  • The pixel art is delightful, and the voice acting is top-notch, adding depth to the characters and story.
  • The puzzles are engaging and not overly difficult, making it a relaxing and enjoyable point-and-click adventure.
  • Some players experienced minor technical issues, such as audio glitches and slow movement, which detracted from the overall experience.
  • The game is relatively short, taking around 2-4 hours to complete, which may leave some players wanting more content.
  • Certain puzzles may feel too easy for seasoned adventure game players, lacking the challenge that some might expect.
  • story
    103 mentions Positive Neutral Negative

    The story is characterized as charming, cozy, and heartwarming, focusing on character interactions and low-stakes mysteries rather than high tension or conflict. Players appreciate the nostalgic feel and emotional depth, particularly in the relationships between characters like Holmes and Watson, though some find the narrative a bit simplistic or short. Overall, it offers a delightful experience for fans of Sherlock Holmes and those seeking a relaxing, story-driven adventure.

    • “The story is charming and didn't shy away from slightly darker topics either.”
    • “A beautiful, heartfelt game that feels as though every part of it was made with love - for the characters, for the story, and for the player.”
    • “The narrative mostly puts all of the attention on the warm character interactions, hoping you will get a feeling of closure when you help various individuals, and I think it worked 80% of the time.”
    • “There are no high-stakes goals, time pressures, or branching storylines—nothing to disrupt the tranquility.”
    • “The main story is mostly about characters working through their feelings and resolving some minor village incidents in the style of a classic British mystery show, but without any murder.”
    • “The mysteries that you will be solving have a low urgency in comparison to his previous adventures; there is not much tension in the story, it's very much a 'help people around town' kind of game, more chill, doing mostly cozy quests for the characters like finding a cat.”
  • emotional
    67 mentions Positive Neutral Negative

    The emotional aspect of the game is widely praised for its heartwarming and wholesome storytelling, which evokes genuine feelings of joy and nostalgia. Players appreciate the delicate balance of whimsy and vulnerability, with many noting that the game's ending is particularly moving, often bringing them to tears. Overall, it is celebrated as a cozy experience that fosters emotional connections through its charming characters, beautiful art, and thoughtful narrative.

    • “From the moment it begins, it establishes a tone of warmth, curiosity, and pastoral serenity, inviting players into a world where the stresses of modern life dissolve and small acts—collecting honey, arranging flowers, preparing food—carry emotional weight.”
    • “A beautiful, heartfelt game that feels as though every part of it was made with love - for the characters, for the story, and for the player.”
    • “Made me cry with joy; I needed the softness so much.”
  • music
    43 mentions Positive Neutral Negative

    The music in the game is widely praised for its soothing, whimsical quality, featuring light acoustic melodies and ambient tones that enhance the overall atmosphere without being distracting. Players appreciate how the soundtrack complements the charming art style and engaging voice acting, creating a delightful and immersive experience. However, some users noted that the music can occasionally overpower the dialogue, making it difficult to hear the voice acting clearly.

    • “The soundtrack consists of light acoustic melodies, ambient nature tones, and quiet instrumental flourishes that never distract from the meditative pacing.”
    • “The calm, whimsical background music brings each location to life and each track is a delight to listen to.”
    • “The music and art are charming.”
    • “It is very difficult to hear the voices over the music.”
    • “My only real nitpick (and it is a nitpick) is that sometimes the music is a bit overpowering and it can be difficult to hear the dialogue.”
    • “The music is all instrumental except for the track in the credits.”
  • graphics
    39 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their charming pixel art style, which evokes a cozy, handcrafted aesthetic reminiscent of watercolor illustrations. Players appreciate the attention to detail, vibrant color palettes, and adorable animations that enhance the overall atmosphere, making it a delightful experience. While some minor audio bugs were noted, they do not detract from the game's beautiful visuals and engaging storytelling.

    • “The art style feels handcrafted, reminiscent of picture books painted with watercolor and ink, full of soft brush textures, rounded silhouettes, and earthy, welcoming color palettes.”
    • “The graphics in this game are superb!”
    • “With charming graphics, voices, and a wonderful story, you cannot go wrong with this game.”
    • “The graphics are pixelated (but lovingly hand-crafted) and the voices are lovely.”
    • “The audio and graphics can be kinda buggy at times (shame because they're the best parts of the game imo) but nothing game-breaking.”
    • “Otherwise I don't really have anything bad to say about this game, it's such a cute and beautifully made game, really recommend to those that like cozy games, though if you expect the characters to be 100% like in the original book, then maybe you will be a bit disappointed, but not disappointed in the artworks and animations!”
  • gameplay
    38 mentions Positive Neutral Negative

    The gameplay is primarily a point-and-click deduction experience that offers a charming and cozy atmosphere, with puzzles that are generally straightforward yet enjoyable. While some players appreciate the multiple ways to solve puzzles and the engaging mechanics, others find the gameplay too simplistic and brief for the price. Overall, the game is praised for its delightful art style, voice acting, and music, creating an immersive experience despite its lack of mechanical complexity.

    • “The objectives are intentionally modest, but that modesty is a strength, giving narrative and gameplay coherence without overwhelming the player.”
    • “The deduction and gameplay mechanics are easy to pick up, completed with a homey seaside town, making for a fun point-and-click game.”
    • “Its point-and-click gameplay is a lot of fun, with satisfying puzzles that have a good level of variety.”
    • “Players seeking mechanical complexity, involved crafting systems, narrative twists, or long-form progression may find the experience too straightforward or brief.”
    • “On the flip side, while the story itself is charming, the gameplay is rather simplistic.”
    • “There was no gameplay whatsoever; do not waste over £11.00 for this, it's not worth it.”
  • humor
    27 mentions Positive Neutral Negative

    The humor in the game is characterized by a delightful blend of British dry wit and clever writing, reminiscent of classic Sherlock Holmes. Players appreciate the heartwarming and often hilarious moments, including fourth wall breaks and charming animations, which enhance the cozy atmosphere. Overall, the game is praised for its funny dialogue, engaging character dynamics, and numerous nods to the original Holmes canon, making it a joyful experience for fans and newcomers alike.

    • “The characterization, the relationship dynamics, the humor - it all felt lovingly put together for a warm, cozy game.”
    • “Holmes' entire characterization, all the funny things he says to the player when you tell him to converse with the blackboard or interrupt the distraction, was perfect and extremely enjoyable.”
    • “While the puzzles don’t hold much challenge, the writer’s commitment to providing unique and funny responses adds even more charm to this cozy point-and-click adventure.”
  • atmosphere
    9 mentions Positive Neutral Negative

    The game's atmosphere is characterized by its cute and beautiful art style, calming audiovisual design, and vibrant colors, creating a cozy and comforting environment. Players appreciate the engaging storyline, fantastic voice acting, and the immersive setting of a coastal village, which collectively enhance the overall experience. The focus on atmosphere over challenge allows for a pleasant and peaceful gameplay experience that resonates deeply with players.

    • “The art style is incredibly cute and beautiful, and the game has a calm and comforting atmosphere.”
    • “Every detail is gorgeous, and I really fell in love with the cozy atmosphere and warm, vibrant colors!”
    • “Such a wonderful atmosphere with fantastic voice acting and a sweet setting that I never wanted to leave.”
    • “The puzzles are designed to be approachable rather than challenging, and the game prioritizes atmosphere over variety.”
    • “Love how the atmosphere of a coastal village is conveyed.”
    • “The writing (great characters and great dialogue), the aesthetic, the voice acting, the music, the atmosphere, the detective work... I've never read any Sherlock Holmes books (I just watched the BBC show really) but it was such a great epilogue to a story I felt like I already knew just from all the references in the game.”
  • stability
    5 mentions Positive Neutral Negative

    Overall, the game's stability is mixed; while some players report minor audio glitches and occasional bugs, particularly with voiceovers, others have experienced no significant issues. The graphical and audio elements, despite their occasional instability, are generally well-received, contributing positively to the game's charm.

    • “On the more complain-y side of things, this wee indie game is just about as buggy as one might expect, especially as far as the voice over is concerned.”
    • “The audio and graphics can be kinda buggy at times (shame because they're the best parts of the game in my opinion) but nothing game-breaking.”
    • “Played the demo in January and was anxiously awaiting the full thing to come out... I got through most of it on the day of release but it took a little bit to finish because it was a little buggy.”
  • replayability
    4 mentions Positive Neutral Negative

    Replayability in the game is primarily influenced by mood rather than mechanics, with some puzzles offering alternate solutions and dialogue choices that can slightly affect the ending. While the overall experience lasts around 3-4 hours, the presence of multiple puzzle solutions and the opportunity to pursue achievements provide enough incentive for players to revisit the game.

    • “Some puzzles have alternate solutions, and some parts of the dialogue allow you to choose different options, which can impact the ending a bit but not by very much. However, it does make the game have some replay value, which is good.”
    • “Replayability is rooted in mood rather than mechanics.”
    • “The game is closer to 3-4 hours if you do everything, and several puzzles can be completed in 2 ways, adding some replay value.”
    • “There are several puzzles that have multiple solutions, giving a bit of replay value if you wanted to go back and hunt a few achievements.”
  • character development
    2 mentions Positive Neutral Negative

    The character development in the game is praised for its realistic portrayal of Holmes as an older man in 1920, showcasing a more peaceful and less manipulative personality. Reviewers appreciate how this evolution feels natural and well-integrated, along with commendations for the character design.

    • “They have jumped the timeline forward to 1920, when Holmes is an old man, less manic and crazed, and has actually found some peace. He no longer manipulates people, or at least not quite so much, and this character development feels like the most reasonable thing in the world.”
    • “Love the character design in particular.”
    • “They have jumped the timeline forward to 1920, when Holmes is an old man, less manic and crazed, and has actually found some peace. However, this character development feels too reasonable and lacks depth.”
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6h Median play time
6h Average play time
6-6h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

The Beekeeper's Picnic - A Sherlockian Adventure is a action game.

The Beekeeper's Picnic - A Sherlockian Adventure is available on PC, Windows and Linux.

On average players spend around 6 hours playing The Beekeeper's Picnic - A Sherlockian Adventure.

The Beekeeper's Picnic - A Sherlockian Adventure was released on March 26, 2025.

The Beekeeper's Picnic - A Sherlockian Adventure was developed by The Wonder Room.

The Beekeeper's Picnic - A Sherlockian Adventure has received overwhelmingly positive reviews from players. Most players liked this game for its story but disliked it for its atmosphere.

The Beekeeper's Picnic - A Sherlockian Adventure is a single player game.

Similar games include Smile For Me, Smile For Me, Snufkin: Melody of Moominvalley, Gibbous: A Cthulhu Adventure, Lost in Play and others.