- March 23, 2019
- Day Lane
- 4h median play time
Smile For Me
About
"Smile For Me" is a Point-and-Click Adventure game where players communicate with characters by nodding and shaking their head, exploring an abstract world, solving puzzles, and uncovering its sinister secret. The game features 23 peculiar characters with unique stories and personalities, and players can choose to save only their favorites or all of the Habiticians. The game boasts charming animations and a beautiful world to discover.
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- The game features a charming art style and unique character designs that enhance the overall experience.
- The puzzles are engaging and provide a satisfying challenge without being overly difficult.
- The story is heartwarming and filled with humor, making it a delightful experience that resonates with players.
- The inventory system can become tedious to navigate as it fills up with items throughout the game.
- Some players may find the game too short, with a playtime of around 3-5 hours.
- There are moments where the game can feel a bit clunky, particularly with the nodding and shaking mechanic not always registering.
story
666 mentions Positive Neutral NegativeThe story of "Smile for Me" is widely praised for its engaging and heartwarming narrative, featuring a unique blend of quirky characters and a charming art style. Players appreciate the depth of the characters' backstories and the emotional resonance of the plot, which balances lightheartedness with darker themes. While some reviewers noted a desire for more character development and a longer storyline, the overall consensus is that the game offers a delightful and memorable experience that captivates players from start to finish.
“The story and characters are sweet and engaging, and the art is cute and unique.”
“The story is great, and it perfectly balances the creepy/funny/cute vibes!”
“The story is captivating, and the characters are fantastic and joyful.”
“The story isn't super mind-blowingly incredible but I'd say you're more there for the characters than the plot.”
“Since every character has just a few lines of dialogue, none of them gets really much development over the course of the story, and the game area is essentially a nearly empty box where you click on the characters with various items until they are all happy and little else.”
“I do wish certain characters had more of a story or character arc.”