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The Backrooms: Survival

The Backrooms: Survival Game Cover
80%Game Brain Score
gameplay, graphics
stability, story
80% User Score Based on 1,266 reviews

Platforms

Nintendo SwitchPCPlaystation 5WindowsPlayStation
The Backrooms: Survival Game Cover

About

The Backrooms: Survival is a single player and multiplayer survival role playing game with a horror theme. It was developed by RECodeGames and was released on September 15, 2023. It received mostly positive reviews from players.

"The Backrooms: Survival" is a first-person horror exploration game where players must navigate the endless maze-like environment of the Backrooms, filled with danger and isolation. Scavenge for resources, maintain your health and sanity, and avoid or defeat the monstrous entities that lurk in the shadows. With permadeath and randomly generated levels, each playthrough presents a new challenge in your quest for survival.

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80%
Audience ScoreBased on 1,266 reviews
gameplay10 positive mentions
stability28 negative mentions

  • Fun to play with friends, providing a chaotic and entertaining experience.
  • Captures the eerie atmosphere of the Backrooms well, with effective sound design and jump scares.
  • Regular updates from the developer show promise for future improvements and content.
  • Monsters are extremely loud and not particularly scary, often leading to frustration.
  • Gameplay can become repetitive, with many levels feeling similar and lacking variety.
  • Multiplayer is plagued with bugs, including desync issues and invisible entities, making it difficult to enjoy.
  • gameplay
    94 mentions Positive Neutral Negative

    The gameplay in this title combines survival mechanics with roguelite elements, offering a mix of exploration, resource management, and combat against various entities. While the survival aspects, such as hunger and sanity management, add depth, many players find the repetitive nature of the levels and enemy mechanics to detract from the overall experience. Despite some interesting features and cooperative potential, the gameplay can feel monotonous, especially without significant updates to enhance variety and crafting options.

    • “The selling points that drew me to this game are different professions giving you different skills, survival mechanics that have a tad more depth to it than the basics, and of course the online co-op potential.”
    • “Despite being in early access, the game has some solid survival horror mechanics and the roguelike elements keep the repetitive layouts from getting too repetitive.”
    • “I actually love this game's pitch when it comes to gameplay; a replayable roguelike horror game filled with all types of fun horror tropes and threats trying to kill you as you explore each new floor.”
    • “Almost every level is the exact same and there is no variety in gameplay.”
    • “It's a mundane gameplay loop that grows stale quickly.”
    • “Gameplay consists 99% of getting lost in a maze.”
  • graphics
    60 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many players noting that it appears rough and in early development, often comparing it unfavorably to older graphics styles. While some appreciate the nostalgic PS1 and VHS aesthetics, others find them detracting from the overall experience, citing issues like poor textures and visibility problems. Overall, there is a consensus that significant improvements are needed to enhance the visual quality and polish of the game.

    • “I personally don't mind the roughness, and actually kind of like it, especially the graphics style for the game.”
    • “The graphics overall are fine for the gameplay.”
    • “I love that PlayStation 1 nostalgia feeling with these graphics, a total piece of art!”
    • “It's easy to tell it's in a very early stage of development due to the graphic design and sounds.”
    • “The game is boring and repetitive; the maps look the same, and the graphics suck.”
    • “Something the game needs is a graphics overhaul; it looks very rough, and even the textures are experiencing some 'z-fighting' at the end of some walls.”
  • atmosphere
    32 mentions Positive Neutral Negative

    The atmosphere of the game receives mixed reviews, with some players praising its immersive and genuinely creepy design, enhanced by effective ambient sounds that heighten tension and paranoia. However, others criticize the reliance on loud jump scares and chaotic monster behavior, arguing that these elements detract from the intended liminal space experience. Overall, while many find the atmosphere to be a standout feature, there are calls for improvements in audio design to maintain immersion.

    • “With my honest opinion, this game is one of the best backrooms experiences I've seen in a while, everything down to the level designs, the entities, the atmosphere, everything!”
    • “I nearly jumped out of my seat when I was being chased by an entity, and the atmosphere is just a chef's kiss.”
    • “[b]Atmosphere is top notch[/b]. The game is incredibly silent during your time traversing the levels; however, it plays a lot of ambient noises, toying with your sense of paranoia when you hear doors opening, glass breaking, or simple knocking. It's magnificent.”
    • “And also the monsters just run and yell at you; there is nothing cool about loud = scary. It just ruins the atmosphere. Also, it's full of jump scares... I wasn't expecting that in a backrooms game. It's supposed to be liminal space survival, so the atmosphere has to be improved. The aspects that it is now are just empty hallways, a TV there, random noise there, monster screaming here.”
    • “Not only do these sap all of the atmosphere or immersion the game has, but they make the game pretty unpleasant to play.”
    • “Remove the screamers; they ruin the atmosphere.”
  • stability
    30 mentions Positive Neutral Negative

    The game's stability is notably inconsistent, with many players reporting significant bugs, particularly in multiplayer mode, including frequent disconnections, entity visibility issues, and glitches affecting gameplay mechanics. While single-player experiences are generally more stable, the multiplayer aspect suffers from synchronization problems and various janky elements. Despite these issues, players find the game enjoyable and addictive, especially with friends, and appreciate the frequent updates aimed at improving stability.

    • “The game isn't buggy unless you intentionally try to break it.”
    • “It tails off fairly quickly and the online is extremely buggy, constantly kicking people from the lobby.”
    • “Extremely buggy game, jump scares were just ear-piercing screams.”
    • “Multiplayer is still fairly buggy with invisible entities chasing you and syncing problems with players, but apart from that, the game has a solid concept that's executed well.”
  • humor
    24 mentions Positive Neutral Negative

    The humor in the game is primarily experienced in multiplayer mode, where players find themselves laughing at the absurdity of the situations, such as encountering bizarre entities and poorly designed elements. While the single-player experience lacks the same comedic appeal, the chaotic interactions and unexpected bugs in multiplayer lead to a hilariously entertaining time with friends. Overall, the game successfully blends humor with horror, especially when played in a group setting.

    • “Multiplayer with friends is a hilarious experience and is surprisingly smoother than expected.”
    • “I was cracking up as some blue clown with a funny laugh started chasing me and I got killed by some Skyrim boss-looking thing.”
    • “I should probably mention the locked doors that may appear in levels as well, which are so poorly designed it is actually hilarious.”
  • story
    22 mentions Positive Neutral Negative

    The game's story aspect is polarizing; while some players appreciate the engaging narrative and soundtrack, others note the lack of a significant storyline, likening it to many other backrooms games that prioritize free play and frequent updates over a structured plot. Overall, the absence of a compelling story is seen as a drawback by some, while others enjoy the gameplay regardless.

    • “Great story, best soundtrack.”
    • “Please support this developer so they continue to add more levels and story; get this game.”
    • “Other than that, I really like the story and the gameplay.”
    • “☑ no story”
    • “- there isn't a big story or anything you're following”
    • “Its not a selling point this 'leaderboard' stuff, but rather having some story behind that I can invest in.”
  • replayability
    16 mentions Positive Neutral Negative

    The game offers significant replayability due to its randomized playthroughs and unique level designs, ensuring that each run feels distinct and challenging. Players appreciate the rogue-like elements and the variety of character classes, which enhance immersion and encourage multiple playthroughs. Overall, the combination of RNG and diverse gameplay mechanics contributes to a high replay value, making it a compelling experience for fans of the genre.

    • “Endless replay value because levels are always different!”
    • “The RNG of everything makes every run feel unique and gives the game a surprising amount of replayability.”
    • “The addition of character classes also adds a small chunk of replayability and immersion too; I really love that aspect and would love to see it expanded with more big upgrades you can find for your character as your run progresses.”
    • “I actually love this game's pitch when it comes to gameplay; a replayable rogue-like horror game filled with all types of fun horror tropes and threats trying to kill you as you explore each new floor.”
  • music
    14 mentions Positive Neutral Negative

    The music in the game has received mixed feedback; while some players appreciate the option to adjust jumpscare and chase sounds for sensitive ears, others find the circus level's looping music to be jarring and poorly executed. Many recommend enhancing the experience with dark ambient music, and there are calls for more atmospheric soundscapes like mallsoft or vaporwave to better fit the game's aesthetic. Overall, the soundtrack is praised for its quality, but there are suggestions for improvement in specific areas.

    • “Great story, best soundtrack.”
    • “Highly recommend playing this with dark ambient music playing in the background.”
    • “In the circus level, the walls have an alternating pink and white stripe pattern which is quite appalling to look at, and as you're stumbling around the maze, circus music will play on loop in the background (it's not a perfect loop either, it ends and then restarts) and make you feel like a clown for continuing to play this game.”
    • “I'm a huge fan of the backrooms and the liminal space aesthetic; this game is the perfect survival horror. The only things I would change/improve are the shading of the rooms and maybe add a little bit of eerie mallsoft/vaporwave music.”
    • “So far, I had only encountered one issue, and that was when the circus level music kept playing after the run ended.”
  • grinding
    14 mentions Positive Neutral Negative

    Players report that grinding in the game can feel rewarding, but it often becomes tedious and repetitive due to similar level designs and enemy encounters. Many find the experience frustrating, as the initial creepiness of monsters quickly turns into annoyance, leading to a sense of boredom and irritation. Overall, while some appreciate the grind, others feel it detracts from the enjoyment of the game.

    • “The saddest part of all that is all those monsters very soon becoming not creepy, but just very annoying, and so the game becomes unbearably tedious, dull and even irritating, and all that, paired with every level being absolutely the same visually, even though each of them has random generation of corridors, makes the game to become boring too fast, and unenjoyable.”
    • “Forest level and snow level are kind of tedious though.”
    • “You'll need a second life for grinding.”
  • optimization
    12 mentions Positive Neutral Negative

    The game's optimization is a significant concern among players, with many experiencing severe lag and high GPU utilization even on low settings. Reviewers emphasize the need for an optimization overhaul before introducing new content, as current performance issues detract from the overall experience. Many believe that addressing these optimization problems should be the developer's top priority to ensure smoother gameplay.

    • “My only issue is that the game needs an optimization overhaul.”
    • “So please check out the game if you like creepypastas or just the world of the backrooms. It is fun to play and scary too. To the developer, please focus solely on optimization before working on new maps and new monsters, because a game like this should easily run on a potato.”
    • “All in all, this game has a great vision and a focused agenda; however, I feel as though its priority focus should be to fix existing issues, revamp enemies, and further improve multiplayer optimization and overall stability.”
    • “Playing this game while streaming, the GPU sits at 99-100% utilization on the lowest settings. Games like this should never be higher than 30%. Elden Ring sits around 40%, Ghostwire Tokyo 30%, Phasmophobia 15% (these are all percentages of GPU utilization while OBS is open and streaming with an RTX 2070 Super). I know all those games have bigger teams, which is why I harp on optimization so much.”
    • “So please check out the game if you like creepypastas or just the world of the backrooms. It is fun to play and scary too. To the developer, please focus solely on optimization before working on new maps and new monsters because a game like this should easily run on a potato.”
  • emotional
    4 mentions Positive Neutral Negative

    Players express a strong emotional connection to the game, highlighting moments of vulnerability and sadness, particularly in response to unexpected events like the "exploding pipes." The experience is so impactful that some users feel they need to take a break from the game, especially when playing alone.

    • “And I think I won't be touching this one for a while; at least, not alone... oh no.”
    • “Be aware of the exploding pipes... I hugged one and I cried and it busted all on me :(”
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30h Median play time
45h Average play time
10-95h Spent by most gamers
*Based on 6 analyzed playthroughs
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Frequently Asked Questions

The Backrooms: Survival is a survival role playing game with horror theme.

The Backrooms: Survival is available on Nintendo Switch, PC, PlayStation 5, Windows and others.

On average players spend around 45 hours playing The Backrooms: Survival.

The Backrooms: Survival was released on September 15, 2023.

The Backrooms: Survival was developed by RECodeGames.

The Backrooms: Survival has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its stability.

The Backrooms: Survival is a single player game with multiplayer and local co-op support.

Similar games include Escape the Backrooms, Inside the Backrooms, Labyrinthine, Backrooms: Escape Together, Backrooms Rec. and others.