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About

"That's Not My Neighbor" is a doppelganger detection game where you must allow or deny entry to building tenants, with the risk of letting in sinister duplicates. The game features 1950s setting, cartoony graphics, and themes of body horror and blood, making it unsuitable for children. Download the demo to ensure your PC can run it before purchasing the full version.

That's not my Neighbor screenshot
That's not my Neighbor screenshot
That's not my Neighbor screenshot
That's not my Neighbor screenshot
That's not my Neighbor screenshot
That's not my Neighbor screenshot
That's not my Neighbor screenshot
That's not my Neighbor screenshot
That's not my Neighbor screenshot
That's not my Neighbor screenshot

94%
Audience ScoreBased on 491 reviews
gameplay7 positive mentions
stability12 negative mentions

  • The game offers a fun and engaging experience, reminiscent of Papers Please, with a unique twist involving doppelgangers.
  • The new features, such as the ability to open multiple documents at once and the interactive calendar, enhance gameplay and make it more user-friendly.
  • The custom mode allows for creativity and adds replayability, making it enjoyable for players who like to create their own characters.
  • The removal of character descriptions and the inability to verify missing documents from roommates can lead to frustrating gameplay for new players.
  • The game can feel buggy at times, with issues like clicking through documents and unresponsive controls, which detracts from the overall experience.
  • The campaign mode is relatively short and lacks depth, leaving players wanting more content and a more challenging experience.
  • gameplay
    39 mentions Positive Neutral Negative

    Gameplay in this title is a mixed bag, with some players enjoying the core mechanics reminiscent of "Papers, Please," while others find the experience clunky and repetitive after a short time. Many appreciate the challenge and strategic elements, particularly in higher difficulty modes, but express disappointment over the removal of certain original mechanics and the lack of engaging events to maintain interest. Overall, while the game offers a fun twist on the genre, it struggles with monotony and some poorly explained mechanics.

    • “I really enjoyed this game; everything about it was great. There was no lagging, no frame drops, just great gameplay. I first saw this game by watching YouTubers play it, so I tried it myself. I was actually good at it; I beat the story mode quickly, same with the nightmare mode. I even tried out the score mode, and on my first try, I got over 1000k score. I think anyone who's a fan of social deduction games and wanting a challenge will find this game perfect for them.”
    • “The gameplay is simple but gripping, requiring careful observation and deduction.”
    • “The tension is thick, and the gameplay's addictive, so if you're a fan of decision games such as 'Papers, Please,' then this is one to play.”
    • “The game is a bit clunky; sometimes my clicks don't respond, and overall I just hate the newer mechanics.”
    • “I expected the game to have more new mechanics, and something just feels off about it.”
    • “However, after 15-20 minutes, the gameplay starts to feel monotonous.”
  • story
    32 mentions Positive Neutral Negative

    The game's story has received mixed reviews, with many players expressing a desire for a more developed narrative and longer campaign, as the current storyline is perceived as short and lacking depth. While some appreciate the potential of the lore and find the background story interesting, others criticize it for being too linear and underwhelming, with minimal impact on gameplay. Overall, players hope for future updates that will expand the story and enhance character development.

    • “I hope to see more from this story and universe in the future!”
    • “Overall good game, interesting story but needs to be fleshed out a tiny bit more :) enjoyed playing though.”
    • “This game is so good, I would 100% recommend it. I love the horror elements and the story; it’s so good.”
    • “The campaign is super short (less than 2 hours), and there is no real story, unlike 'Papers, Please.'”
    • “The campaign is short and tries to give a story with the newspaper, but it never amounts to anything.”
    • “There is no ramping progression, no increase in difficulty, and there is virtually no story outside of some random newspaper articles that repeat a lot.”
  • graphics
    13 mentions Positive Neutral Negative

    The graphics of the game receive high praise for their unique art style and engaging designs, with many users rating them 10/10 and appreciating the fun aesthetic. However, some players note that while the graphics are good, there is room for improvement in performance and settings options. Overall, the visuals contribute positively to the game's atmosphere, though some players desire further enhancements.

    • “Graphics are 10/10 for the design.”
    • “Fun and engaging, the art style is so fun - I love the doppelganger and nightmare designs!”
    • “On the other side, it's nice to be able to move files around, learn some of the lore, and the graphics are surprisingly detailed.”
    • “The graphics?”
    • “I like the game, but I would really like to see some settings/graphics/performance updates.”
    • “🔲 Graphics do not matter in this game.”
  • stability
    12 mentions Positive Neutral Negative

    The game is frequently described as "buggy," with users reporting various issues such as problematic UI elements, inconsistent gameplay mechanics, and frustrating interactions that hinder the overall experience. While some players find it still playable, the prevalence of bugs significantly detracts from their enjoyment and recommendation of the game.

    • “It's also pretty buggy.”
    • “Some of the UI is buggy (e.g. text boxes and the phone).”
    • “I want to recommend this game but my experience is buggy as hell.”
  • humor
    9 mentions Positive Neutral Negative

    Players find the humor in the game to be a standout feature, with amusing character interactions and quirky references that enhance the experience. The removal of hat requirements has led to funny moments, particularly when characters react to changes in their appearance, while the custom mode and Nightmare mode provide additional comedic elements. Overall, the game's humor is well-received, with many expressing a desire for the return of previous funny features.

    • “Some people have subtle differences in appearance while others are so obvious it's hilarious.”
    • “Nightmare mode being an actual nightmare was pretty funny.”
    • “This game is so darn funny, I love it way too much.”
  • replayability
    8 mentions Positive Neutral Negative

    Overall, the game is praised for its high replayability, offering a fun and engaging experience with numerous challenges and easter eggs. However, some players express a desire for additional modes or content to enhance replay value further. While many find it entertaining and recommend it, a few note that the campaign could benefit from more replay options.

    • “It's an amazing value with tons of replayability.”
    • “In general, the game is clean, fun, spooky and engaging, also highly replayable and full of easter eggs.”
    • “But even as it is, it's a challenging and entertaining game you can get quite a bit of fun out of and is extremely replayable.”
    • “Decent replayability, and you can put your own characters in it!”
  • music
    7 mentions Positive Neutral Negative

    The music in the game has received mixed reviews; while some players appreciate its design and find it enjoyable, others feel it is monotonous and lacks atmosphere. A common complaint is the absence of music during gameplay, with players wishing it would play more frequently rather than only in between scenes. Overall, the sound quality is rated positively, but there is a desire for more engaging and varied musical elements during gameplay.

    • “Fun, challenging but not too hard, keeps you on your toes, great design and music.”
    • “I think my only complaint is that I wish the music also played in the game mode rather than just the in-between scenes.”
    • “Sound is 8/10 - could use some more music during gameplay.”
    • “However, the music design leaves much to be desired: the music sounds monotonous and does not create a special atmosphere.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is initially eerie and cozy, creating a routine that feels unsettling; however, this sense of unease diminishes due to repetitive scenarios and monotonous music. As gameplay progresses, the atmosphere loses its excitement, and the story fails to fully engage players.

    • “While the atmosphere is eerie, the game has a strangely cozy rhythm—checking IDs, stamping approvals, and settling into the routine—until something feels off.”
    • “The atmosphere of unease that the game tries to convey is compelling and adds depth to the experience.”
    • “The combination of visuals and sound design creates a captivating atmosphere that draws players into the game's world.”
    • “The atmosphere of unease that the game tries to convey quickly loses its power due to repetitive scenarios.”
    • “However, the music design leaves much to be desired: the music sounds monotonous and does not create a special atmosphere.”
    • “The gameplay tires quickly, the story doesn't reach its full potential, and the atmosphere becomes less exciting with time.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be excessively tedious and time-consuming, often feeling like a chore rather than an engaging activity. After completing the campaign, many express that the lack of variety and excitement makes the grinding experience feel monotonous and uninspired.

    • “You'll need a second life for grinding.”
    • “But I've already finished the campaign, and the mechanics get incredibly tedious with nothing to spice it up after a few in-game days.”
    • “It's like spot the difference... but even more tedious because you're just checking numbers.”
  • optimization
    3 mentions Positive Neutral Negative

    Reviews indicate that while the game has potential, players are seeking improvements in optimization, particularly through updates to settings and graphics. Many feel that reworking original mechanisms could enhance performance and overall experience.

    • “I like the game, but I would really like to see some settings, graphics, and performance updates.”
    • “I hope they rework some of the original mechanisms into this version soon because this version can feel really fleshed out and optimized from it!”
    • “I like the game, but I would really like to see some settings/graphics/performance updates.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization strategy is viewed positively by some users who appreciate the ad-free experience on the console version, especially when playing together with family, contrasting it with the ad-supported Android version.

    • “The monetization model is overly aggressive, making it hard to enjoy the game without constantly being bombarded by ads.”
    • “I feel like the game is designed to push players towards spending money rather than enjoying the gameplay.”
    • “It's frustrating that essential features are locked behind a paywall, making it difficult to progress without spending extra.”

Buy That's not my Neighbor

4h Median play time
4h Average play time
3-5h Spent by most gamers
*Based on 3 analyzed playthroughs

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