- November 6, 2024
- Cutthroat Games
- 4h median play time
Terror of the Seven Seas
Platforms
About
In "Terror of the Seven Seas," become a pirate captain, naval officer, wealthy trader, or world-renowned explorer in a massive open world based on the Earth. Engage in ship combat, exploration, and adventures while navigating the Seven Seas, from the Caribbean to the Arctic, and deciding your own destiny. Discover lost temples, artifacts, and even El Dorado while battling pirates, whales, and sea monsters.











- The game offers a fun and engaging pirate experience, scratching the 'pirate itch' with enjoyable naval combat and exploration.
- The developer is highly responsive and actively working on updates and improvements, showing dedication to enhancing the game.
- The game features a vast open world with a variety of ships and factions, allowing for dynamic gameplay and exploration.
- The game suffers from numerous bugs and crashes, which can disrupt gameplay and lead to lost progress.
- Graphics and UI are often criticized for being outdated and unpolished, detracting from the overall experience.
- The lack of a clear tutorial and depth in gameplay mechanics can make it difficult for new players to understand and enjoy the game fully.
story
15 mentions Positive Neutral NegativeThe game's story aspect is largely criticized for its lack of a cohesive questline or narrative, with players noting that it primarily functions as a pirate simulator focused on combat rather than storytelling. While there are occasional quests available at taverns that provide minor story elements, many feel that the absence of a structured storyline leads to a repetitive gameplay loop. Overall, players express a desire for a more developed narrative to enhance the experience, despite finding some enjoyment in the sandbox nature of the game.
“The gameplay loop is pretty simple but it's still fun and functional, and if you get tired of sinking ships, you can go to the tavern to get a quest that will take you somewhere with story tidbits.”
“I spent 30 minutes completing a quest I was lucky to find in the tavern of my starting port.”
“Stumble upon random points of interest with quests that can lead to reward or tragedy.”
“There is no real quest or storyline, there is no evolution, there is no real economy system, there is only a combat system. So more or less, this is a pirate simulator with bad graphics, and by the way, this game drains an insane amount of GPU usage despite having old textures.”
“Because there is no story or any real objectives beyond what you make for yourself, the gameplay loop will get old fairly quickly. But seeing as I paid $20 CAD, I believe I will get more than my money's worth even if the dev doesn't add a single new thing to the game in the future.”
“The lack of any story and the general jankiness was enough to dissuade me from the moderate grind after around 9-ish hours.”