Airship: Kingdoms Adrift Game Cover
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Check out Airship: Kingdoms Adrift - War Corvettes DLC!https://store.steampowered.com/app/2566400/Airship_Kingdoms_Adrift__War_Corvettes/ About the Game Experience a story of politics and intrigue, as Suthseg becomes the flashpoint for another Sky War. Customize, upgrade, and pilot 25 various airships, from graceful sailing vessels to ironclad dreadnoughts. Assemble a crew of officers …

  • PC
  • Windows

Reviews

77%
Audience ScoreBased on 310 reviews
story39 positive mentions
grinding22 negative mentions
  • The game features extensive airship customization and strategic combat, providing a satisfying depth of gameplay.
  • The visuals and art design are stunning, creating an immersive steampunk world filled with beautifully designed airships and environments.
  • The developers are responsive to community feedback and actively work on updates to improve the game.
  • The story is linear with little player choice, making the protagonist feel like a passive observer rather than an active participant.
  • Travel times between locations can be excessively long, leading to tedious gameplay and a sense of wasted time.
  • The game suffers from balancing issues, with enemy encounters often feeling unfair and punishing, especially for new players.
  • story273 mentions

    The story in the game has received mixed reviews, with many players finding it poorly executed and unengaging, often feeling like a series of fetch quests that detract from the overall experience. While some appreciate the lore and character development, others criticize the linearity and lack of player agency, making the protagonist feel more like a sidekick than a central figure. Overall, the narrative is seen as a weak point that hampers the game's potential, despite some players enjoying aspects of the storytelling and world-building.

    • “The game presents a rich and engaging story set in a well-crafted steampunk universe.”
    • “The lore and backstory add depth to the game, and the characters you encounter are well-developed and intriguing.”
    • “I didn't expect to be so engrossed in the story, but boy, was I pleasantly surprised.”
    • “The story really drags it down, and is a prime example of a game where the story gets in the way of the otherwise good gameplay.”
    • “It's as if they added a story just so people wouldn't complain that there's no story, or to sorta guide the player into having something to do in what should've been essentially a sandbox.”
    • “The problem is that the player doesn't even seem part of this story at all.”
  • gameplay74 mentions

    The gameplay of "Airship Kingdoms Adrift" is characterized by its engaging mechanics, including airship customization, strategic combat, and a complex trading system that encourages exploration and resource management. However, many players find the tutorial insufficient for adequately explaining these mechanics, leading to a steep learning curve and frustration with cumbersome systems. While the game offers a captivating steampunk aesthetic and a rewarding gameplay loop for dedicated players, it suffers from pacing issues and a lack of quality-of-life improvements that can detract from the overall experience.

    • “Developed by a passionate team, this game offers a unique and captivating experience that will appeal to fans of adventure and tactical gameplay.”
    • “The core gameplay mechanics of 'Airship Kingdoms Adrift' are both engaging and inventive.”
    • “The gameplay elements of combat, trading, manufacturing, and exploring mesh together quite nicely since a lot of the best equipment needs to be manufactured by yourself, requiring you to explore and find the right workshop or shipwright to invest in.”
    • “I'm still in the first few tutorial missions which are supposed to get you acquainted with the game's mechanics, yet they do nothing to prepare you for the absolute coal raking you will receive on your very next mission that will have enemies with weapons that vaporize your starter ships.”
    • “There's a lot of promise with the setting and parts of the systems here, but overall it feels both undercooked on the story side and UI elements, and overwrought with time-wasting and extraneous mechanics.”
    • “Buying and selling sucks, building the factories and warehouses is dumb filler, and most of the gameplay is flying around because fast travel doesn't exist.”
  • graphics45 mentions

    The graphics of the game receive mixed reviews, with many praising the beautiful steampunk aesthetic, detailed airships, and immersive environments. However, some players criticize the overall graphical fidelity and user interface, noting that while the visuals are appealing, they are not groundbreaking. Despite these criticisms, the art style and character portraits are generally well-received, contributing to the game's charm and atmosphere.

    • “The game's steampunk aesthetic is beautifully realized, with detailed airships, floating islands, and bustling aerial cities that create an immersive and visually striking environment.”
    • “The graphics are beautiful!”
    • “I must say, it was the graphics that drew me to buy and play the game, and I wasn't disappointed.”
    • “The graphics are also not great, but the character portraits look good, and the world can look decent.”
    • “Disappointing game with clumsy interface and shoddy art style.”
    • “Graphics, unfortunately it has to be said that if you’re looking for the next greatest thing in graphical fidelity this game isn’t it.”
  • grinding23 mentions

    Players find the grinding aspect of "Airship: Kingdoms A drift" to be tedious and time-consuming, with many tasks requiring excessive resource gathering and long travel times that detract from the overall enjoyment. While some appreciate the game's design and visuals, the repetitive nature of leveling up characters, managing transport fleets, and completing side quests often leads to a sense of stagnation and frustration. Despite these challenges, some players still find moments of enjoyment amidst the grind, particularly when engaging with the game's aesthetic elements.

    • “But it's not grindy.”
    • “It just seems that absolutely everything in 'Airship: Kingdoms Adrift' has to be complicated, tedious, and demanding.”
    • “Your characters eventually can be leveled up, but that in itself becomes a tedious requirement of having to fetch resources to just level them up.”
    • “The travel time is insanely long, in which I often find myself watching TikTok until I get close to my destination. There are too many grinding requirements to get anything done quickly and feel like progress was made.”
  • music11 mentions

    The music in the game is generally well-received, with some standout pieces that enhance the steampunk atmosphere and complement the gameplay. However, many users note that the soundtrack can become repetitive over time, and while the voice acting and sound design are praised, the overall variety of the music is seen as limited.

    • “If you are remotely interested in flying ships (yes, I did have Skies of Arcadia music playing in the background) and a steampunk setting, this is really a no-brainer.”
    • “I like airships, and the damn trailer music earwormed me for days.”
    • “The background music and character voiceovers fit well within the game's context, creating a seamless experience without any disruptions.”
    • “Sound: the music is...okay.”
    • “Voice acting, music, and visuals are all fine to really good.”
    • “Music & sound”
  • optimization10 mentions

    Overall, the game's optimization has received mixed reviews, with many players experiencing significant performance issues, particularly in late-game scenarios. While some have managed to improve their experience by adjusting settings, such as turning off clouds, the presence of bugs and stuttering remains a common complaint. Despite these challenges, some players find the optimization efforts worthwhile, though frustration with travel times and performance persists.

    • “This requires a fleet of optimized - and slow - cargo ships or lots of individual tours across the entire map.”
    • “Hours spent fiddling with ship optimization alone.”
    • “[h3] Optimization: [/h3] 7.5/10, up 1.5 points from previous review.”
    • “Now, let's list the negatives: the game has quite a few bugs and is badly optimized.”
    • “At this point, the game is highly frustrating, demotivating, consists mostly of travel times and has performance issues on top of it.”
    • “Optimization is lacking at the moment; my PC is 4 years old, but I still have to reduce some graphic settings for the game to run smoothly.”
  • stability10 mentions

    Overall, the game's stability is a mixed bag; while it functions with few major glitches and can be enjoyable once players adapt, many report persistent bugs, particularly in ship building and voice dialogue. High-tier battles can lead to performance issues, especially on lower settings, and some gameplay mechanics feel unfinished or inconsistent. Despite these flaws, some players believe the game has potential if users are willing to overlook its rough edges.

    • “The game runs smoothly on my high-spec system, showcasing excellent optimization.”
    • “I appreciate how stable the game is; it rarely crashes or experiences major bugs.”
    • “The performance is consistent, providing a reliable gaming experience without interruptions.”
    • “The ship building is tedious, buggy, and lacking in comparison tools.”
    • “High tier battles are impossible to even go through as it seems the GPU just freezes on the lowest settings.”
    • “The ugly: the game is still buggy with a lot of things unfinished.”
  • atmosphere6 mentions

    The atmosphere of the game is widely praised for its lovely design, sound quality, and engaging visuals, creating an immersive experience. However, some players feel that the atmosphere alone does not justify the game's price, and they await further enhancements to fully appreciate its potential. Overall, the character interactions and world design contribute positively to the game's ambiance.

    • “The atmosphere is lovely, and the sound design is great.”
    • “However, I didn’t stop playing because the game's style, visuals, and overall atmosphere are just too good.”
    • “I really enjoyed the atmosphere of the character interactions within the various city scenes.”
  • humor6 mentions

    The humor in the game is a mixed bag; while some players find the wisecracking sidekick, Jean, to be unfunny, others appreciate the campy dialogue and funny translations. Despite its frustrating mechanics and a botched launch, the game manages to elicit laughter through its quirky elements and the irony of players investing significant time despite their criticisms. Overall, the humor serves as a lighthearted contrast to the deeper themes explored in the narrative.

    • “I'll give him a pass as he is actually quite funny.”
    • “Funny translations, misspelled words, strange mechanics, a botched launch where whole sections could be missing but a lot of love.”
    • “It's funny seeing other people not recommend the game but almost dump 100 hours into it; they continued to play.”
    • “Frustratingly, this includes Jean, who is your constant wisecracking sidekick. His 'wisecracks' are unwelcome and unfunny.”
    • “The humor falls flat, relying on tired clichés that fail to elicit even a chuckle.”
    • “Attempts at humor often feel forced and out of place, detracting from the overall experience.”
  • monetization3 mentions

    The game's monetization strategy is seen as promising, with potential for substantial revenue from initial sales and ongoing methods. Players appreciate the absence of microtransactions, indicating strong support for maintaining this approach.

    • “The proposed game model suggests significant revenue potential through both initial sales and ongoing monetization strategies.”
    • “No microtransactions: 10/10, keep it that way.”
    • “Monetization and audience engagement.”
    • “The monetization strategy feels overly aggressive, making it hard to enjoy the game without spending extra money.”
    • “I feel like the game is designed to push players towards microtransactions rather than providing a fair experience.”
    • “The constant prompts to purchase in-game currency really detract from the overall enjoyment of the game.”
  • emotional1 mentions

    Players express that the game evokes a strong sense of excitement and emotional engagement, particularly through the thrill of exploring its expansive world, even for those who typically do not play such genres.

    • “This isn't the type of game I play often, but this game has made me feel excited about exploring this vast world.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

12hMedian play time
24hAverage play time
10-50hSpent by most gamers
*Based on 3 analyzed playthroughs

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