Tentlan is an adventure-packed, massively multiplayer online game set in the pre-Columbian Americas. Players start with a small settlement and build their way up to powerful empires through individual, cooperative, or competitive gameplay. Conduct researches, perform rituals, recruit powerful units, and even control the seasons to expand your civilization and conquer other emperors.
The game is a fun farming and battle sim that can be relaxing and enjoyable during free time.
Tentlan runs well on lower-spec devices and is a solid choice for casual gameplay.
Players appreciate the idle mechanics, allowing them to manage their city while multitasking.
The game is criticized for being too linear and lacking depth, leading to boredom.
There is a significant pay-to-win aspect, creating an uneven playing field and discouraging free players.
Many players find the game repetitive and frustrating due to long wait times and limited engagement in battles.
grinding
2 mentions Positive Neutral Negative
100%
Players find the grinding aspect of the game to be a mixed experience; while the farming and battle mechanics can be enjoyable, the overall balance is criticized for being poor, leading to limitations in fighting and resource acquisition.
The game lacks any music or sound effects, resulting in a silent experience for players.
“There's no music or sounds.”
“The soundtrack is repetitive and lacks variety.”
“The audio quality is poor, making it hard to enjoy the music.”
story
1 mentions Positive Neutral Negative
100%
The story is centered around a character on a divine mission, emphasizing themes of perseverance and morality, suggesting that the journey is driven by a commitment to peace and decency.
gameplay
1 mentions Positive Neutral Negative
300%
The gameplay has received negative feedback, with some users expressing disappointment and deciding against engaging with the game based on reviews and limited gameplay footage.
“After reading other reviews and looking at some limited gameplay, I have decided not to waste my time.”
“The gameplay feels repetitive and lacks any real innovation.”
“I found the controls to be unresponsive, which made the experience frustrating.”
monetization
1 mentions Positive Neutral Negative
300%
Users express dissatisfaction with the in-app purchases, feeling that they undermine the educational value and enjoyment of the game.
“I don't like the in-app purchases that defeat the purpose of what makes it fun to learn.”
“The monetization strategy feels overly aggressive and takes away from the overall experience.”
“It's frustrating that you have to spend money to enjoy the game fully; it feels like a paywall.”