Temtem: Showdown Game Cover

Jump right into Temtem competitive action in this free multiplayer battle simulator! Build your team in seconds and dash into ranked matches with players from all over the world for pure, no-frills Temtem battling action—no leveling or taming required!

  • PC
  • Phone
  • Steam Deck
  • Windows

Reviews

60%
Audience ScoreBased on 87 reviews
graphics4 positive mentions
grinding5 negative mentions
  • The game offers a fun and engaging PvP experience with a balanced competitive environment and no pay-to-win mechanics.
  • It provides a great opportunity for players to jump into competitive battles without the need for extensive grinding or prior knowledge of the main game.
  • The visuals and animations are impressive, enhancing the overall gameplay experience.
  • The user interface and team-building mechanics are cumbersome, lacking essential information that makes team composition and battle strategy difficult for new players.
  • The tutorial is inadequate for newcomers, presuming prior knowledge of Temtem, which can alienate potential players.
  • There are significant bugs and connectivity issues that hinder the overall experience, making it frustrating for users trying to engage with the game.
  • gameplay8 mentions

    Gameplay in Temtem is praised for its fun mechanics and high-quality animations, with some players appreciating the strategic depth provided by the stamina system and the hold mechanics. However, others criticize the game for its similarities to Pokémon, particularly in terms of story and progression, suggesting that it lacks originality and fails to effectively implement MMO elements. Overall, while the gameplay offers engaging mechanics, it may not satisfy those seeking a fresh experience.

    • “The temtems are gorgeous, the gameplay is fun, animations are top notch.”
    • “I played a lot of VGC growing up and definitely prefer the hold mechanics and universal viability in Temtem more.”
    • “You will have to take the time to understand all of the mechanics and learn what each tem does.”
    • “If you liked base Temtem with its constant direct ripoff of Pokémon mechanics, equally boring story and progression, and attempt to add in diet MMO mechanics that don't fulfill the purpose that those mechanics do in other MMOs, in the end bringing the entire experience down and making the game worse, then you're sure to... install this and play it for 5 minutes.”
    • “At this point, the game will function very similarly to duos in Pokémon, missing the RNG mechanic and with an added stamina mechanic to replace the PP mechanic.”
    • “You will have to take the time to understand all of the mechanics and learn what each Tem does.”
  • grinding6 mentions

    Players appreciate the removal of grinding in the game, which allows them to jump straight into competitive play without the lengthy preparation typically required for team optimization. This change is seen as a significant improvement, especially for those who want to engage in PvP without the tedious calculations and time investment previously necessary. However, some feel that while the lack of grinding is beneficial, it may not be sufficient to elevate the game's overall appeal, particularly given its small player base.

    • “The one positive thing about it is that everything is unlocked by default, which is honestly amazing. It eliminates the need for grinding, making the experience more enjoyable, especially for a game with a small player pool.”
    • “The absence of grinding allows players to focus on theorycrafting and strategy, enhancing the overall gameplay experience.”
    • “Having everything unlocked from the start is a refreshing change, as it encourages players to dive straight into the action without the tedious grind.”
    • “Playing Temtem competitively used to require grinding, hardcore calculations, and theorycrafting for teambuilding.”
    • “The time between deciding to play PvP and your first match was long and tedious.”
    • “And now, I can finally play competitive Temtem without spending hours grinding or calculating TV spreads.”
  • stability4 mentions

    Overall, users report mixed experiences with stability; while some find the game largely bug-free and stable, others encounter significant issues such as freezing during tutorials and various glitches that can affect gameplay.

    • “The game feels very bug-free.”
    • “I haven't encountered any crashes or major glitches.”
    • “The performance is smooth and consistent throughout.”
    • “It was okay, but it was buggy though.”
    • “I was unable to play because of my old PC: the settings menu is not reachable because it forces me to do tutorials first, and the game freezes as soon as the tutorial launches.”
    • “The game suffers from some weird bugs and glitches that the developer seems to have overlooked, but they don't hinder the game at all.”
  • graphics4 mentions

    The game's graphics are widely praised for their vibrant visuals, beautiful environments, and well-designed monster aesthetics, contributing to an engaging overall experience. However, some players feel that the complexity of the gameplay can overshadow the impressive visuals.

    • “With its vibrant visuals, deep combat system, and engaging multiplayer.”
    • “I like the aesthetic of the game, and I think the monster designs are nice.”
    • “The game has some really beautiful environments, and the graphics are really well designed and laid out.”
  • monetization3 mentions

    The monetization of the game has received mixed reviews, with some players criticizing it for being overpriced and lacking effective advertising, while others appreciate that the endgame content is offered for free, suggesting it could have been a standalone title with its own monetization strategy. Overall, the approach seems to alienate casual players while catering to a niche audience.

    • “It is connected to the original game, it offers the endgame content of the game totally free; this product could be in itself a separate game with its own monetization, and they did not.”
    • “Played some of the original Temtem and it was overpriced with in-game purchases.”
    • “Such a small percentage of people who play monster tamer games engage in hardcore PvP, so I don't think it particularly appeals to new players. There's also no advertisement for it.”
    • “It is connected to the original game and offers the endgame content totally free. This product could stand alone as a separate game with its own monetization, but they did not pursue that.”
  • music3 mentions

    The music in the game is praised for its quality and integration with gameplay, particularly how it enhances the experience during battles with impressive attack animations. Players appreciate the deep and challenging combat system, which is complemented by the music, although some feel that the learning curve can be steep compared to other games like Pokémon. Overall, the music contributes positively to the game's atmosphere and enjoyment.

    • “Deep and challenging combat, PvP with competitive ladder, amazing attack animations, great music, and it's free!!!”
    • “The way attacks cut the music out is really cool.”
  • story2 mentions

    The story is criticized for being lackluster and derivative, with comparisons to Pokémon mechanics that fail to engage players. Many feel it detracts from the overall experience, suggesting that the narrative is a missed opportunity that adds unnecessary fluff to the gameplay.

    • “Seems like a missed opportunity for a good free-to-play version where you could earn clothes by doing battle or even buy them, without the fluff of the story.”
    • “If you liked base Temtem with its constant direct ripoff of Pokémon mechanics, equally boring story and progression, and attempt to add in diet MMO mechanics that don't fulfill the purpose that those mechanics do in other MMOs, in the end bringing the entire experience down and making the game worse, then you're sure to... install this and play it for 5 minutes.”
  • humor1 mentions

    The humor in the game is characterized by a playful and lighthearted approach, with players engaging in a fun, interactive experience by clicking on amusing green circles to achieve victory.

    • “The humor in this game is absolutely delightful, with clever jokes and witty dialogue that keep you laughing.”
    • “I love how the game incorporates humor into its gameplay mechanics, making even the toughest challenges feel lighthearted.”
    • “The quirky characters and their hilarious interactions add a unique charm that makes the game unforgettable.”
  • emotional1 mentions

    The emotional response to the game is largely negative, with users expressing disappointment in its lack of originality and engaging storytelling, leading to a dull experience that fails to resonate. The attempt to incorporate MMO elements is seen as ineffective, further diminishing the overall emotional impact of the game.

    • “The emotional depth of the story is lacking, making it hard to connect with the characters or care about their journeys.”
    • “I found the attempts at emotional storytelling to be shallow and unengaging, leaving me feeling indifferent to the outcomes.”
    • “The game tries to evoke emotions but fails miserably, resulting in a bland experience that doesn't resonate with players.”
  • replayability1 mentions

    Temtem offers high replayability with over 160 creatures to capture and train, alongside a vast campaign and numerous end-game activities that encourage players to revisit the game.

    • “Within Temtem, there are 160+ creatures that can be captured and trained to conquer a large campaign with countless replayable activities at end-game.”
    • “The variety of creatures and the different strategies you can employ make each playthrough feel unique and engaging.”
    • “With regular updates and new content, there's always something fresh to explore, keeping the game exciting even after multiple playthroughs.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Temtem: Showdown

Play time

90hMedian play time
90hAverage play time
90-90hSpent by most gamers
*Based on 1 analyzed playthroughs

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