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Temple of Shadows

Temple of Shadows Game Cover
63%Game Brain Score
atmosphere, story
monetization, gameplay
78% User Score Based on 32 reviews

Platforms

PCWindows
Temple of Shadows Game Cover

About

Temple of Shadows is a single player action game. It was developed by DRB Studios and was released on November 26, 2024. It received mostly positive reviews from players.

Embark on an epic adventure as Sebastian Harrington, a passionate archeology grad student turned explorer, in search of his missing professor. Six weeks ago, Dr. Albert J. Montgomery III announced the discovery of a hidden temple, but he never returned. Now, Sebastian must dive into ancient temple ruins, solve intricate puzzles, and uncover hidden secrets. Will you reveal the mysteries within the …

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78%
Audience ScoreBased on 32 reviews
atmosphere4 positive mentions
monetization12 negative mentions

  • The game features challenging puzzles that provide a satisfying and engaging experience for players.
  • The atmospheric environment and detailed visuals enhance the sense of exploration and discovery.
  • The game has potential with innovative mechanics and a charming story that keeps players intrigued.
  • The voice acting is poor and lacks passion, detracting from the overall experience.
  • Inconsistent monster AI and unrefined game physics lead to frustrating gameplay moments.
  • The game feels unfinished and has issues with random jumpscares that disrupt the atmosphere.
  • monetization
    12 mentions Positive Neutral Negative

    The monetization aspect of this game is criticized for being primarily an advertisement rather than a full product, misleadingly presented as a playable demo. Users express frustration that it serves to promote a Kickstarter campaign rather than offering genuine gameplay, likening it to free advertisements found online. This practice is seen as harmful to gamers, as it occupies space that could be better utilized by fully developed games.

    • “The primary purpose of this advertisement is to direct traffic to the developer's Kickstarter page so you can give them money and see if they make any more content or even a complete game.”
    • “While it might seem like an innocuous mistake, publishing demos and advertisements as if they are full games is misleading and in some ways harmful.”
    • “It's impossible for me to recommend this incorrectly published advertising spam to gamers; you deserve better than adverts.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The atmosphere of the game is generally praised for its immersive environment, detailed visuals, and fitting ambient soundtrack that enhance exploration. However, some players feel that random jumpscares and gameplay elements, like endlessly spawning spiders, detract from the overall experience, making it feel disjointed at times. Despite these criticisms, many still find the atmosphere engaging and recommend the game for its puzzle elements and aesthetic appeal.

    • “The temple's design is atmospheric, with detailed visuals and ambient sounds that enhance the sense of exploration and discovery.”
    • “The game is beautiful, with an atmosphere that is perfectly set in an unknown archaeological location!”
    • “The soundtrack has a nice ambience and fits the atmosphere of the game extremely well.”
    • “But then you have random jumpscares ruining the atmosphere, a fire torch with particles that constantly get in your way whenever you move, no FOV slider... the straw that broke the camel's back for me was the endlessly spawning spiders during one part of the tutorial, which just made me want to stop.”
    • “The level design isn’t terrible, but the random, unrelated jumpscares completely ruin the atmosphere and feel out of place.”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay is characterized by innovative mechanics that combine traditional puzzle-solving with unique elements like light manipulation and hidden passages, enhancing the overall experience. However, some players note unrefined game physics that can lead to frustration, particularly with object movement and character control. While the puzzle mechanics are engaging and intuitive, there are calls for improvements in voice acting and the introduction of new strategies in future chapters to maintain player interest.

    • “The blend of traditional puzzle-solving with unique gameplay elements, such as light manipulation and hidden passages, adds depth to the experience.”
    • “The puzzle mechanic with lights and mirrors is intuitive without being boring, and the vibes are immaculate.”
    • “The innovative mechanics keep the gameplay fresh and engaging, making each challenge feel rewarding.”
    • “Unrefined game physics: certain interactions, like object movement and character control, lack polish, leading to occasional frustration during gameplay.”
    • “In order for me to recommend, the voice acting needs improvement and the second chapter should implement new strategies or game mechanics to be better.”
    • “But with how the game is now, I can't sufficiently recommend paying for future chapters if they're anything similar in mechanics and voice.”
  • story
    6 mentions Positive Neutral Negative

    The game's story is generally well-received, with players appreciating its interesting narrative and how it complements the puzzles. However, some users note that once the main story is completed, there is limited replayability due to minimal alternative paths or additional content. Overall, while the story enhances the gameplay experience, its lack of depth in replay value is a drawback.

    • “Transparent dev, enriched with story, jump scares, puzzles, and more!”
    • “Puzzles were well made, you really had to think about what you do next, and let's not forget that interesting story that this game is telling us.”
    • “The story is interesting and adds a nice element to the game.”
    • “Limited replayability: once the main story and puzzles are completed, there is little incentive to revisit the game, as alternative paths or additional content are minimal.”
    • “If I ever feel the need to play it again, I would rather smash my foot with a hammer because that's more understandable than the backstory.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is generally well-received, with many users praising its atmospheric quality and ability to enhance the overall experience. The soundtrack is noted for its fitting ambiance, contributing positively to the game's puzzle-solving and jump scare elements. Overall, it complements the game's design effectively, making it a recommended feature for players.

    • “The music and sound design was quite well done however.”
    • “The soundtrack has a nice ambience and fits the atmosphere of the game extremely well.”
    • “Having watched this game being built from the beginning, I eagerly awaited the final product and it didn't disappoint. The atmospheric lighting and soundtrack are excellent, making it a great little puzzle game that gets the old gray matter working overtime.”
    • “The music was okay, but it didn't leave a lasting impression.”
    • “The soundtrack felt generic and didn't enhance the overall experience.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics are praised for their immersive environments and detailed visuals, particularly in the atmospheric design of the temple, which enhances exploration. Additionally, the character artwork is noted as appealing, contributing positively to the overall aesthetic experience of the game.

    • “✔️ Immersive environment: the temple's design is atmospheric, with detailed visuals and ambient sounds that enhance the sense of exploration and discovery.”
    • “I like the story and graphics, as well as how the puzzles work.”
    • “The graphics feel outdated and lack the polish expected from a modern game.”
    • “Character models are poorly designed and lack detail, making them look lifeless.”
    • “The textures are low resolution, which detracts from the overall visual experience.”
  • replayability
    3 mentions Positive Neutral Negative

    The game has limited replayability, as players find little incentive to return after completing the main story and puzzles, with minimal alternative paths or additional content available.

    • “Limited replayability: once the main story and puzzles are completed, there is little incentive to revisit the game, as alternative paths or additional content are minimal.”
    • “After finishing the game, I found no reason to play again. The lack of different endings or side quests makes it feel like a one-time experience.”
    • “The game offers very little in terms of replay value. Once you've seen everything, there's nothing left to draw you back in.”
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Frequently Asked Questions

Temple of Shadows is a action game.

Temple of Shadows is available on PC and Windows.

Temple of Shadows was released on November 26, 2024.

Temple of Shadows was developed by DRB Studios.

Temple of Shadows has received mostly positive reviews from players. Most players liked this game for its atmosphere but disliked it for its monetization.

Temple of Shadows is a single player game.

Similar games include ALPEN GHOUL: Prologue, Decay: The Mare, Courier of the Crypts, Inside Depth 6, DESOLATIUM: Prologue and others.