- July 26, 2022
- A2 Softworks
- 8h median play time
Temperia: Soul of Majestic
Platforms
About
Temperia: Soul of Majestic is a competitive card-based board game. Quick, strategic and totally open-handed, every match is different from others thanks to the abilities of the creatures, the equipment, the powers and the elemental spaces presented in the board.











- The game has a cool concept and interesting mechanics that appeal to card game lovers.
- The graphics and animations are beautiful, contributing to an engaging visual experience.
- When the game is playable, it offers enjoyable matches with a decent tactical depth.
- Matchmaking is severely broken, often resulting in long wait times or disconnections, making the game unplayable.
- The user interface is clunky and confusing, with unclear rules and a poor tutorial that fails to guide new players effectively.
- The game has a pay-to-win model that heavily favors players who spend money, creating an uneven playing field.
gameplay
24 mentions Positive Neutral NegativeGameplay in the game is a mixed bag, with some players enjoying the innovative mechanics and strategic depth, while others criticize the clunky controls, slow matchmaking, and confusing deckbuilding interface. Many users noted the steep learning curve due to the introduction of multiple mechanics at once, suggesting that a more gradual tutorial would enhance the experience. Overall, while the game has potential with its unique concepts and engaging battle system, technical issues and bugs detract from the overall enjoyment.
“10/10 gameplay”
“I like the open deck concept and the simple go-like board inversion mechanics.”
“The game is otherwise well designed and I would recommend it based on gameplay alone.”
“I have no actual gameplay due to the queue time being over 20 minutes and no game, so I gave up.”
“The play mechanics are clunky, matchmaking is slow or buggy, and the deckbuilding interface is confusing.”
“Besides the tons of bugs I've encountered in the short time, which made it nearly unplayable, the amount of RNG will stop any meaningful progression and gameplay anyway.”