Tech Corp.
- July 25, 2019
- Mardonpol Inc.
- 8h median play time
Tech Corp. is a business simulation game where you build and manage your own tech company. Design and manufacture electronic products, research new components, and compete with other tech giants in the market. Manage your employees, finances, and corporate image to lead your company to success.
Reviews
- The game has a great concept and allows players to create a variety of products like phones, computers, and TVs.
- The graphics and design of the game are appealing, providing a nice visual experience.
- There is potential for the game to improve with future updates, and some players have found it enjoyable despite its current issues.
- The game is plagued by numerous bugs, including crashes and issues with saving progress, making it frustrating to play.
- Many players feel the game has been abandoned by the developers, with no updates or fixes provided since its early access launch.
- The user interface is clunky and unintuitive, leading to a tedious gameplay experience that detracts from the overall enjoyment.
- gameplay9 mentions
- 11 % positive mentions
- 56 % neutral mentions
- 33 % negative mentions
The gameplay has received mixed reviews, with some players noting a lack of polish and depth in mechanics, leading to a grindy and micromanagement-heavy experience. While there are elements of fun and interactivity, many feel that the game does not allow for creativity or intuitive decision-making, especially in its early stages. Overall, players are calling for significant improvements to enhance the gameplay experience.
“I have been waiting for this game since June 15th and I'm glad to say that I wasn't disappointed. The gameplay is fun and the game is very interactive with the designs of the products.”
“The developers have collected a bunch of mechanics in one game, but have not finished one of them; they need to release patches every day so that it is playable, and this is sad.”
“I know the game has expanding gameplay the further you get, but it just does not feel like I have the possibility to be creative and intuitive with the direction I am taking my gameplay in, as I have in other great management games.”
“I feel like the current early gameplay is far too grindy and micromanagey, while the game started to shine with the hardware creation aspect.”
- graphics8 mentions
- 50 % positive mentions
- 13 % neutral mentions
- 38 % negative mentions
The graphics are generally praised for their appealing animated style and clean user interface, with many users highlighting the cute art design. However, some reviewers feel that while the visuals are nice, the overall content of the game falls short compared to similar titles.
“The graphics are wonderful, the UI is clean.”
“Nice graphics.”
“- Cute art style.”
“It's an animated graphic galore in Chinese.”
“Cute art style.”
“Graphics.”
- grinding7 mentions
- 14 % positive mentions
- 0 % neutral mentions
- 86 % negative mentions
Players find the grinding aspect of the game to be overly tedious and micromanagement-heavy, with many expressing frustration over the complexity and confusion in creating products. While there is potential for depth, the early gameplay is criticized for being excessively grindy, detracting from the overall enjoyment.
“I wanted this to be more like Game Dev Tycoon, simple to pick up and play, but it had a lot of depth presented in a way that was not tedious.”
“I really wanted to like this game, but it's just very tedious.”
“Not to mention, before you can even create any products other than accessories, you require a platform which itself is even more tedious and confusing. Quite a few of the in-game texts and descriptions are spelled wrong, and most are using default placeholder text, leaving you to wonder what they actually do despite the developers saying the feature is supported in the current version.”
“I feel like the current early gameplay is far too grindy and micromanage-heavy, while the game started to shine with the hardware creation aspect.”
- stability6 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is heavily criticized, with users reporting frequent crashes and numerous bugs that hinder gameplay. Many feel it is an unfinished product that has been abandoned by the developers, leading to frustration and a lack of enjoyment. Overall, the game's stability issues significantly detract from the experience.
“Unfinished game abandoned by the developers and buggy to the point that it crashed quite often on me.”
“Boring, unfinished, buggy, and abandoned (it was announced on Discord, but not here apparently... to keep the sales going).”
“Great start, pity the developers didn't finish, so don't bother with it; the buggy update sort of broke it.”
- story3 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The story of Alvo is designed to be completed in approximately 10 to 20 hours if players focus primarily on the main narrative. The game is available on PSVR, with an Oculus Quest version set to release in March 2022.
- music3 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The music in the game is generally considered enjoyable and cool, contributing positively to the overall experience. However, some users feel that it lacks depth and sophistication, describing it as basic and in need of improvement.
“It's fun, the music is cool, the idea is rad; just need some work.”
“Gameplay is shallow; the music and sound are basic.”
- optimization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The current optimization of the game is lacking, leading some users to withhold recommendations until improvements are made. There is hope for future enhancements that could change their opinions.
“Maybe in the future, with some changes and optimizations, I may re-buy. As it stands at the moment, though, I cannot recommend.”
“The game suffers from severe performance issues that make it nearly unplayable on lower-end systems.”
“Despite its potential, the lack of proper optimization leads to frustrating lag and crashes during gameplay.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Users found the humor in the game to be a mixed bag, with some aspects being amusingly unrealistic, particularly regarding the algorithms for fans and sales. However, the presence of bugs detracted from the experience, causing frustration and undermining the comedic elements.
“The humor in this game is spot-on, with witty dialogue and hilarious situations that kept me laughing throughout my playthrough.”
“I love how the game doesn't take itself too seriously; the absurd scenarios and clever puns made for a truly entertaining experience.”
“The comedic timing in the cutscenes is impeccable, and the quirky characters add a delightful layer of humor to the overall gameplay.”
- monetization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization aspect of the game involves high costs for advertising, as exemplified by a user who spent $50,000 for a five-day Super Bowl ad campaign, indicating a lack of negotiation flexibility in pricing.
“It also only cost me $50,000 for my bid for Super Bowl ads for 5 days, where I was hoping for a sort of negotiation, but ended with them agreeing instantly.”