Team Indie Game Cover
Good fare for fans of platform games; optional fare for everyone else.
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"Team Indie" is a 2D platformer game that features 10 indie characters, each with unique skills, in a beautiful world filled with puzzles and action sequences. Players can cooperate with their own prior runs by manipulating time to complete over 50 levels and 3 boss fights. The character lineup includes CommanderVideo from BIT.TRIP, Clunk from Awesomenauts, Super Crate Box guy, Black Fluff Ball from Badland, Tiny from Tiny & Big, and Mi from Knytt Underground.

Reviews

25%
Audience ScoreBased on 23 reviews
music7 positive mentions
stability5 negative mentions
  • The game features an interesting concept of combining various indie characters to solve puzzles and navigate levels.
  • The level design is generally well-implemented, with a good variety of challenges and character abilities that encourage creative problem-solving.
  • The fast-forward feature helps alleviate some of the waiting time during gameplay, making it easier to retry sections after failure.
  • The game is plagued by numerous bugs and glitches, including issues with hitboxes, character control, and level synchronization, leading to a frustrating experience.
  • Gameplay can feel tedious and repetitive, especially in later levels where backtracking and forced waiting become excessive.
  • The graphics and animations are often criticized as simplistic and lacking polish, detracting from the overall experience.
  • music16 mentions

    The music in the game has received mixed reviews, with some players praising its ability to enhance gameplay and create a cohesive atmosphere, particularly during intense moments. However, many others found it repetitive, annoying, and even dizzying, leading to a consensus that the music detracts from the overall experience. Overall, while there are moments of appreciation for certain tracks, the general sentiment leans towards disappointment with the game's musical composition.

    • “The music of Team Indie is also spot on, with the sound effects being true to the various games the heroes hail from.”
    • “The music also helps to ease the frustration with its fun, light tune, but during pressure levels and boss stages, ratchets up the intensity with a well-timed rock theme.”
    • “The art style and music work great together and really help to make this game feel fluent and cohesive.”
    • “I don't know what to tell about the music of the game, because I have to turn it off: it was so bad it really made me dizzy.”
    • “Yes, this crappy loop music made me dizzy; it was the first time a game's music made me dizzy, so maybe there's some credit for the indie team after all.”
    • “The music is repetitive and incredibly annoying.”
  • gameplay14 mentions

    The gameplay is a mixed bag, featuring interesting levels and engaging puzzles, particularly in "Team Indie," which successfully combines various character mechanics. However, some players criticize the platforming mechanics as unrefined and plagued by bugs, leading to artificial difficulty and a lack of engagement. Overall, while there are enjoyable elements, the execution varies significantly across different aspects of the game.

    • “Has some interesting levels, ideas, puzzles, and gameplay.”
    • “The gameplay of Team Indie is clever and entertaining on the whole.”
    • “The gameplay is smooth, and the animations fit nicely to their respective character.”
    • “This game is a mishmash platformer trying to combine different indie game mechanics into a single experience.”
    • “- The gameplay is not very engaging, artificial difficulty via annoyance.”
    • “Bad game design decisions, too many bugs, crappy graphics (what's wrong with the main character? Is it a dwarf cat?), horrible music, and stiff gameplay.”
  • graphics7 mentions

    The graphics of the game are generally criticized for being simplistic and lacking polish, with some reviewers noting that they detract from the overall experience. However, others appreciate the hand-drawn, cartoonish style and vibrant colors, which contribute positively to the game's atmosphere despite its flaws. Overall, while the visuals have their charm, they are often considered the weakest aspect of the game.

    • “The visuals of Team Indie have a hand-drawn, cartoon feel and are perfect.”
    • “The less serious looking graphics, with bright colors and rich backdrops, also help to ease the frustration this game can cause.”
    • “The art style and music work great together and really help to make this game feel fluent and cohesive.”
    • “Graphics are nothing to write home about, very simplistic and it shows. Not necessarily a con for an indie game, but no positives here either.”
    • “Bad game design decisions, too many bugs, crappy graphics (what's wrong with the main character? Is it a dwarf cat?), horrible music, and stiff gameplay.”
    • “The graphics are the worst part about this game.”
  • stability5 mentions

    The game's stability is heavily criticized, with users reporting numerous severe glitches reminiscent of "Sonic '06," including instances where players are sent through walls or floors. While load times are not an issue, the frequent and worsening bugs significantly detract from the overall experience, leading some to recommend waiting for a patch before playing.

    • “These issues combined really wear down on patience, even without the game's buggy nature.”
    • “Now, when I say 'buggy,' I mean very buggy, Sonic '06 buggy.”
    • “If you are hardcore bent on actually picking up this game, I'd wait for a patch as well. Me and a friend who also owns this game have both experienced our own set of glitches, and we've both only played nearly an hour of it at the time I've posted this review.”
  • humor1 mentions

    The humor in the game is largely criticized, with users noting that its frequent breakdowns detract from any comedic elements, making it feel more frustrating than funny.

  • emotional1 mentions

    Players report a deeply emotional experience with the game, highlighting its ability to evoke strong feelings, including tears, despite initial skepticism from peers.

    • “When I bought this game, my friends laughed at me; really, they did. But I didn't laugh, I cried.”
  • grinding1 mentions

    Players generally find the grinding aspect of the game to be tedious and unengaging, leading to a negative perception of this gameplay element.

    • “Overall, it's just tedious.”
    • “The grinding feels endless and monotonous.”
    • “I find the repetitive tasks to be incredibly frustrating.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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