Team Indie
- October 8, 2014
- Brightside Games
Good fare for fans of platform games; optional fare for everyone else.
"Team Indie" is a 2D platformer game that features 10 indie characters, each with unique skills, in a beautiful world filled with puzzles and action sequences. Players can cooperate with their own prior runs by manipulating time to complete over 50 levels and 3 boss fights. The character lineup includes CommanderVideo from BIT.TRIP, Clunk from Awesomenauts, Super Crate Box guy, Black Fluff Ball from Badland, Tiny from Tiny & Big, and Mi from Knytt Underground.
Reviews
- The game features an interesting concept that combines various indie game mechanics and characters, providing a unique gameplay experience.
- The level design is generally well-implemented, with engaging puzzles that require players to think creatively and utilize different character abilities.
- The fast-forward feature helps to alleviate some of the frustration caused by repetitive gameplay and waiting for previous runs to sync.
- The game is plagued by numerous bugs and glitches, including issues with hitboxes, character control, and freezing, which significantly detracts from the overall experience.
- Gameplay can feel tedious and artificially difficult due to the need for excessive backtracking and repetition, especially in later levels.
- The graphics and animations are often criticized as simplistic and lacking polish, making the game feel less appealing compared to other indie titles.
- music32 mentions
- 44 % positive mentions
- 25 % neutral mentions
- 31 % negative mentions
The music in the game has received mixed reviews, with some players praising its ability to enhance gameplay and create a cohesive atmosphere, particularly during intense moments. However, many others found it repetitive, annoying, and even dizzying, with criticisms aimed at its generic quality and short loops. Overall, while some appreciate the music's role in the game, a significant portion of players consider it a major drawback.
“The music of Team Indie is also spot on, with the sound effects being true to the various games the heroes hail from.”
“The music also helps to ease the frustration with its fun, light tune, but during pressure levels and boss stages, ratchets up the intensity with a well-timed rock theme.”
“The art style and music work great together and really help to make this game feel fluent and cohesive.”
“I don't know what to tell about the music of the game, because I have to turn it off: it was so bad it really made me dizzy.”
“The music is repetitive and incredibly annoying.”
“The animations are lacking, the music is about as generic as you can get...the game feels like an Android port.”
- gameplay28 mentions
- 36 % positive mentions
- 50 % neutral mentions
- 14 % negative mentions
The gameplay is a mixed bag, featuring a blend of interesting levels, puzzles, and character mechanics that can be engaging and clever. However, it suffers from issues like artificial difficulty, bugs, and poor design choices, leading to a frustrating experience for some players. Overall, while there are enjoyable elements, the execution is inconsistent, affecting the overall engagement.
“Team Indie is a success on the whole, and combines a large range of differing characters with engaging puzzles and fun mechanics.”
“The gameplay of Team Indie is clever and entertaining on the whole.”
“The gameplay is smooth, and the animations fit nicely to their respective character.”
“This game is a mishmash platformer trying to combine different indie game mechanics into a single experience.”
“- The gameplay is not very engaging, artificial difficulty via annoyance.”
“Bad game design decisions, too many bugs, crappy graphics (what's wrong with the main character? Is it a dwarf cat?), horrible music, and stiff gameplay.”
- graphics14 mentions
- 29 % positive mentions
- 43 % neutral mentions
- 29 % negative mentions
The graphics of the game are generally viewed as simplistic and lacking in quality, with some reviewers noting that they are the weakest aspect. However, others appreciate the hand-drawn, cartoonish style and vibrant colors, which contribute positively to the overall experience despite the game's frustrations. Overall, opinions are mixed, with some finding the visuals charming while others criticize them as subpar.
“The visuals of team indie have a hand-drawn, cartoon feel and are perfect.”
“The less serious looking graphics, with bright colors and rich backdrops, also help to ease the frustration this game can cause.”
“The art style and music work great together and really help to make this game feel fluent and cohesive.”
“Graphics are nothing to write home about, very simplistic and it shows. Not necessarily a con for an indie game, but no plusses here either.”
“Bad game design decisions, too many bugs, crappy graphics (what's wrong with the main character? Is it a dwarf cat?), horrible music, and stiff gameplay.”
“The graphics are the worst part about this game.”
- stability10 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is heavily criticized, with multiple users reporting severe glitches reminiscent of "Sonic '06," including instances of characters getting stuck in walls or floors. While load times are not an issue, the frequent and worsening bugs significantly detract from the overall experience, leading many to recommend waiting for a patch before playing.
“Now, when I say 'buggy,' I mean very buggy, Sonic '06 buggy.”
“My only problem with this game is a very small one; there will occasionally be a few glitches that send me flying through the wall or floor, unable to get out.”
“If you are hardcore bent on actually picking up this game, I'd wait for a patch as well. Me and a friend who also owns this game have both experienced our own set of glitches and we've both only played nearly an hour of it at the time I've posted this review.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is largely criticized, with users noting that the frequent breakdowns detract from any comedic elements, rendering the experience more frustrating than amusing.
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game resonates deeply with players, evoking strong feelings that can lead to tears rather than laughter, highlighting its impactful storytelling or themes.
“When I bought this game, my friends laughed at me, really, they did, but I didn't laugh, I cried.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players generally find the grinding aspect of the game to be tedious and unengaging, leading to a negative perception of this gameplay element.
“Overall, just tedious.”
“Overall, just tedious.”