Boor
- February 13, 2017
- DazlogStudio
- 5h median play time
"BOOR is a single-player adventure game with a good plot and compelling gameplay. As a little girl with the ability to multiply herself, you explore 80+ hand-drawn rooms in the world of Eden, battling against the AI BOOR to save the remaining survivors. Stunning graphics, a masterful soundtrack, and hidden collectibles make this 2D puzzle-platformer an immersive experience."
Reviews
- The game features a beautiful art style and atmospheric soundtrack that enhance the overall experience.
- The puzzle mechanics, particularly the ability to create clones, are well-implemented and provide engaging challenges.
- The game offers a variety of levels with increasing difficulty, keeping the gameplay fresh and interesting.
- Boss fights are tedious and often require repetitive attempts due to one-hit deaths and lengthy patterns.
- Controls can be confusing at first, as the game does not adequately introduce them, leading to frustration.
- Some puzzles and mechanics feel underutilized, and the game shifts towards reflex-based challenges rather than pure puzzle-solving.
- gameplay58 mentions
- 29 % positive mentions
- 66 % neutral mentions
- 5 % negative mentions
The gameplay is a blend of 2D puzzle-solving and platforming, featuring a unique duplication mechanic that offers interesting puzzle potential, though some players feel it lacks depth and variety in its challenges. While the game is praised for its smooth mechanics and engaging design, criticisms arise regarding the simplistic nature of some puzzles and the underutilization of its core mechanics, particularly in boss battles. Overall, it provides a polished experience with a charming art style, but may not fully satisfy those seeking deeper gameplay complexity.
“The gameplay is a nice hybrid of 2D puzzle solving and platforming.”
“A clever gimmick and some well thought-out mechanisms make for a quality gameplay experience.”
“The puzzles are really well designed and the game keeps putting new mechanics all the time so the new levels are always a fresh experience.”
“0.5/10 it has no redeeming qualities, boring gameplay, boring story, boring visuals, boring music.”
“Several of the boss monsters do not require use of the primary game mechanic: all you do is dodge for a while.”
“Trial and error, everything gets reset if they make one mistake, everything requires tedious amounts of accuracy, players need to learn the specific ways and quirks of the mechanics without any direction or teaching, there's no leniency at all and players are expected to get through several minute long screens without failing once or it's all reset.”
- story51 mentions
- 25 % positive mentions
- 69 % neutral mentions
- 6 % negative mentions
The story is generally regarded as simple and lacking depth, often serving merely as a backdrop for gameplay rather than a compelling narrative. While some players appreciate its lightheartedness and the way it unfolds through character interactions and cutscenes, many find it predictable and underdeveloped, with a few noting that it could benefit from more detail and a stronger conclusion. Overall, the story is enjoyable for its simplicity but does not stand out as a strong feature of the game.
“The story is cute and simple, like the environment.”
“I also love how there's a story behind the game that you learn as you play - short cut scenes after every few handfuls of puzzles and NPCs to chat with along the way to help progress the story.”
“The story will give you around 5 hours of great content, puzzles, dialogues, and boss battles.”
“Then there's the fact that the story is something anyone could think of in an afternoon.”
“It lacked depth in the story but gameplay is safe.”
“Disappointing slow-paced bosses with brain-dead patterns and time-consuming repetitions, kinda boring levels (especially last), and bland story.”
- graphics34 mentions
- 53 % positive mentions
- 38 % neutral mentions
- 9 % negative mentions
The graphics of the game have received a mixed but generally positive reception, with many players praising its simplistic yet beautiful art style and level design that enhances the gameplay experience. The visuals are described as clean, stylish, and visually stunning, contributing significantly to the game's overall aesthetic and atmosphere. However, some critiques mention a lack of depth in the visuals, with a few players finding them boring or unremarkable.
“I really enjoyed the visual aesthetic and art of this game.”
“The graphics are beautiful, the soundtrack is well made, and the story is nice.”
“The game visuals are very pretty and simplistic.”
“0.5/10 it has no redeeming qualities, boring gameplay, boring story, boring visuals, boring music”
“Graphically, I have very little complaints other than it is disturbing no human being has pupils in this game.”
“Boor is a well-polished game with cute graphics, but several flaws prevent me from recommending it.”
- music31 mentions
- 52 % positive mentions
- 39 % neutral mentions
- 10 % negative mentions
The music in the game receives mixed reviews, with many praising its atmospheric qualities and ability to enhance immersion, while others find it lacking in variety and depth. Some players enjoy the soundtrack's charm and its integration with the game's art style, but there are complaints about the inability to adjust volume levels and certain areas feeling too quiet or underwhelming. Overall, the music is seen as a strong point for some, but not universally appreciated.
“The music is great, very atmospheric.”
“The art is gorgeous, the music is lovely, and the controls are responsive.”
“It takes about 3-5 hours to finish, and has a great soundtrack with fun level design.”
“0.5/10 it has no redeeming qualities, boring gameplay, boring story, boring visuals, boring music.”
“However, I despise the music.”
“The sound design is fairly lacking; however, some cutscenes have no sounds to accompany them, making them feel unimportant, while the music during boss encounters doesn't really give me a sense of dread, it barely changes.”
- grinding9 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of boss fights to be excessively tedious and frustrating, primarily due to the lack of checkpoints and the requirement for precise execution. Many reviews highlight the trial-and-error nature of these encounters, where a single mistake forces players to restart lengthy battles, leading to a sense of annoyance rather than enjoyment. While some appreciate the overall game experience, the repetitive and punishing nature of the boss fights is a significant drawback.
“The bosses' attacks take too long until it reaches the self-damage attack, and if you get hit by one attack, you have to repeat the tedious fight.”
“Trial and error, everything gets reset if they make one mistake. Everything requires tedious amounts of accuracy, and players need to learn the specific ways and quirks of the mechanics without any direction or teaching.”
“Occasionally there's a boss fight that is more tedious than fun since you die in one hit and then have to redo the whole boss at the beginning again.”
- atmosphere4 mentions
- 75 % positive mentions
- 0 % neutral mentions
- 25 % negative mentions
The game's atmosphere is praised for its great music and fitting level design, enhanced by a striking red, black, and white color scheme. While some reviews note a lack of depth in puzzles, the overall ambiance is described as beautifully crafted, particularly in its dystopian setting.
“The music is great, very atmospheric.”
“The level design and environments are simple yet very fitting to the game's atmosphere, complemented by the red, black, and white color scheme.”
“Dystopian future puzzle platformer with a beautifully crafted atmosphere.”
“I can see that the developers were shooting for the stars, but it lacks the puzzles and the atmosphere that made the games it imitates great.”
- optimization2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
The game's optimization has been widely criticized, with users reporting significant performance issues that detract from the overall experience. Many players feel that the game is unoptimized, leading to lag and other technical problems.
“The game feels unoptimized, leading to frequent frame drops and stuttering during gameplay.”
“Performance issues are rampant; it seems like the developers didn't prioritize optimization at all.”
“I encountered numerous bugs and glitches that indicate a lack of proper optimization.”
- replayability2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The game is generally considered to have low replayability, as many players feel it is a one-time experience with little incentive to revisit.
“Sadly, the game lacks a bit of replay value as it is a once-and-done type of deal.”
- emotional1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The emotional aspect of the game is largely criticized, with users expressing that it lacks any redeeming qualities, resulting in a boring experience across gameplay, story, visuals, and music.
- character development1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Character development is praised for its effective design and integration with the level design, showcasing a strong aesthetic appeal despite its simplicity.
“The character development is incredibly rich, allowing players to form deep connections with each character's backstory and motivations.”
“I love how the characters evolve throughout the game, making choices that genuinely impact their growth and relationships.”
“The depth of character arcs is impressive, with each character facing unique challenges that contribute to their personal development.”