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TCG Card Shop Simulator: Prologue

96%Game Brain Score
gameplay, graphics
optimization, story
96% User Score Based on 3,524 reviews

Platforms

PCPCWindowsWindows

About

"TCG Card Shop Simulator: Prologue" allows you to manage a trading card game shop, selling booster packs and card boxes to earn money for upgrades. Host card games, maintain a clean store, and collect cards from booster packs to sell or complete your collection. This is a limited version of the full game, with only common cards and limited items available.

TCG Card Shop Simulator: Prologue screenshot
TCG Card Shop Simulator: Prologue screenshot
TCG Card Shop Simulator: Prologue screenshot
TCG Card Shop Simulator: Prologue screenshot
TCG Card Shop Simulator: Prologue screenshot
TCG Card Shop Simulator: Prologue screenshot
TCG Card Shop Simulator: Prologue screenshot
TCG Card Shop Simulator: Prologue screenshot
TCG Card Shop Simulator: Prologue screenshot
TCG Card Shop Simulator: Prologue screenshot
TCG Card Shop Simulator: Prologue screenshot
+1

96%
Audience ScoreBased on 3,524 reviews
gameplay44 positive mentions
optimization4 negative mentions

  • The game is addictive and provides a fun experience for fans of trading card games.
  • Opening card packs and collecting cards is satisfying and engaging.
  • The prologue offers a generous amount of content, making it a worthwhile experience before the full release.
  • There are bugs and glitches that can disrupt gameplay, such as freezing and issues with customer interactions.
  • The game can become repetitive after a while, especially once most features are unlocked.
  • Progress does not carry over to the full version, which may discourage some players from investing time in the demo.
  • gameplay
    138 mentions Positive Neutral Negative

    The gameplay of this card shop simulator is praised for its simplicity and addictive mechanics, particularly the card pack opening and customer interactions, which create an engaging experience. While the demo offers a substantial amount of content and polish, some players find certain mechanics, like the deodorant spray for customers, unnecessary and the gameplay can feel repetitive over time. Overall, the game shows potential for growth and improvement, making it a worthwhile test for those considering the full version.

    • “The gameplay is very fun, the deodorant spray mechanic is hilarious, the card opening is satisfying, and the card designs are nice.”
    • “The variety of cards, customer interactions, and shop customization options keep the gameplay fresh and interesting.”
    • “While still in development, this TCG card shop simulator beta offers hours of engaging gameplay.”
    • “The customer spraying mechanic is very fiddly and wholly unnecessary in this game, and the customer models lack any sort of character.”
    • “The only negative thing for me is the stinky spray mechanic; it's just busy work that I really don't want to bother with, but you lose out on sales if you don't.”
    • “However, as a gamer, it's very interesting and has a ton of potential; however, the gameplay at this moment feels stale and repetitive after a little while.”
  • graphics
    54 mentions Positive Neutral Negative

    The graphics in the demo have received mixed feedback, with some players finding them charming and enjoyable, particularly the artwork on the cards, while others criticize them as basic and lacking optimization. Many users noted issues with performance, such as lag and crashes, especially at higher settings, and expressed a desire for more customization options and improved visuals in the full version. Overall, while the aesthetic of the card designs is appreciated, the general graphical quality leaves much to be desired.

    • “I don't usually play demos, but this game has quality graphics and decent music being played. It has the feel of going into a local game shop.”
    • “The artwork on the cards is great!”
    • “The basic mechanics work, the visuals are nice, the card opening and overall look is great, and seeing the foiled ones on a bigger screen gives a lot of happiness for the soul. With the roadmap and what is planned for the future of this game, I am hugely excited for early access and to play more of this and see how it grows.”
    • “The graphics could use some love (especially the NPCs).”
    • “The graphics are bland, to say the least.”
    • “The graphics are extremely basic, and the use of recycled assets feels lazy.”
  • humor
    26 mentions Positive Neutral Negative

    The humor in the game is widely praised, particularly for its quirky mechanics like spraying deodorant on "smelly customers," which players find hilarious and relatable. The interactive elements and customer dialogues add a comedic touch, making the gameplay enjoyable and engaging. Overall, the game's humor contributes significantly to its appeal, leaving players eager for the full release.

    • “Having to use the deodorant spray on stinky customers was hilarious.”
    • “The gameplay is very fun, the deodorant spray mechanic is hilarious, the card opening is satisfying and the card designs are nice.”
    • “I very much enjoy the mechanic of the smelly customers, spraying the deodorant on them is hilarious.”
  • music
    22 mentions Positive Neutral Negative

    The game's music has received mixed feedback, with some players appreciating its quality and immersive vibe, likening it to the soothing tunes of Animal Crossing's general store. However, many users express a desire for more variety, suggesting the addition of a radio feature or the ability to play their own music in-game. Overall, while the music contributes positively to the atmosphere, players hope for enhancements to diversify the auditory experience.

    • “The game's music and environment are immersive, with vibrant colors that make the experience visually pleasing.”
    • “Enjoying it so far and music is vibing!”
    • “I just turned on some music and basically relaxed and had fun.”
    • “Also... ngl the music sounds like Animal Crossing's general store music.”
    • “- it'd be nice to have some kind of radio or way to play music.”
    • “Let us have anime music play in the background or put posters/decals out on the windows of our shops like local card shops.”
  • optimization
    20 mentions Positive Neutral Negative

    Overall, players express significant concerns regarding the game's optimization, citing high CPU and GPU temperatures, stuttering during gameplay, and a general need for performance improvements. Many reviewers hope that the final version will address these issues, as the game's concept is promising but currently hindered by technical shortcomings.

    • “So yeah, the idea behind this game is amazing, but it really needs optimization. 6.5/10.”
    • “Great game, can't wait for the full version. Hope for more optimization because while playing, my CPU temperature gets really high.”
    • “Interesting game, but there definitely needs to be some improvement to the controls and optimization.”
    • “Only complaint I have is that it needs a bunch of optimization; as soon as you hit start new game or continue, the game starts cooking my graphics card.”
  • story
    18 mentions Positive Neutral Negative

    The game lacks a traditional story, with multiple users noting the absence of a narrative element. Some players expressed a desire for a story mode that could provide context for the gameplay, such as motivations for running a store or engaging in competitions. Despite the lack of story, players found the gameplay engaging enough to continue playing beyond the initial missions.

    • “I usually do not play these style of games, but I started and could not stop. I finished all the current missions and still played an extra few days.”
    • “You can sell plush and other items, and that's cool. It would be nice to bulk sell the cheaper cards and trade with NPCs at the same value.”
    • “No story.”
    • “A story mode or something that hints at why we bought the store, do we wish to collect them all, host a huge tournament, or have a rival store owner that challenges you to matches.”
    • “It would be nice to have a story that explains the purpose of the game, rather than just selling items.”
  • grinding
    16 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be slow and tedious, particularly noting that it mirrors the mobile version's grind-heavy style, which is not well-received on PC. While managing a video game/card store can be enjoyable, the constant need to check fluctuating prices and customer demands adds to the grind, making it feel like a second job for many. Overall, the effort required is significant, but the game avoids the steep learning curves found in other simulation titles.

    • “You can open the card packs for some cards, but doing so is just slow and tedious.”
    • “This game has a mobile version, and the Steam version seems to take the grinding style from mobiles and brought it here, which is just not good.”
    • “You'll need a second life for grinding.”
  • stability
    14 mentions Positive Neutral Negative

    The game exhibits significant stability issues, with frequent freezes and crashes, particularly when starting a new game or opening card packs. While some players find the experience enjoyable despite these bugs, many report that the game can be quite buggy, though no major game-breaking issues have been noted. Overall, the stability concerns are prominent, especially given its early access status.

    • “When I press new game, it freezes and crashes the game. I restarted my computer, reinstalled the game, did everything.”
    • “Addictive, but the cursor needs to be larger and it would be nice if the packs opened quicker. Still buggy and often freezes after opening a pack.”
    • “Game just freezes when trying to open a card pack.”
  • replayability
    8 mentions Positive Neutral Negative

    The game shows promise for replayability, particularly through its unique mechanics and an active market for buying and selling items, which sets it apart from other first-person simulators. However, players feel that additional customer interactions and content are necessary to fully realize its replayability potential. Overall, there is optimism about future updates enhancing the game's replay value.

    • “For a game like this to have that extra nugget of replayability, I think there needs to be more stuff with customers.”
    • “I’m looking forward to seeing what the full game will offer, as the current content hints at a lot of potential for replayability.”
    • “Although it may appear similar to other first-person simulator games, it stands out with its unique replayability and active market for buying and selling singles.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization aspect of the game focuses on enhancing player storefronts through various customization options, such as decorations, signage, and advertisements for new card sets. Players can invest in visual upgrades like lighting and themed decor to attract more customers, suggesting a blend of aesthetic personalization and strategic marketing within the game.

  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere is characterized by a lively and authentic environment, enhanced by the strategic element of setting prices and the interactive experience of customers playing card games at the tables. This creates a fun and unique retail space that engages visitors.

    • “The ability to set your own prices and sell individual cards to customers adds a layer of strategy, while the option for customers to play card games on the play table creates a lively and authentic atmosphere.”
    • “It is a fun retail store in a unique atmosphere.”
  • character development
    2 mentions Positive Neutral Negative

    Character development in the game shows potential but requires improvement, particularly in NPC walking paths and diversity in character designs. Overall, players find the game enjoyable and accessible, indicating a solid foundation for future enhancements.

Buy TCG Card Shop Simulator: Prologue

8h Median play time
15h Average play time
4-15h Spent by most gamers
*Based on 26 analyzed playthroughs

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