- August 25, 2016
- From The Bard
- 2h median play time
Tavernier
Platforms
About
"Tavernier is a single-player Role Playing game with sensational mechanics, outstanding graphics, and awesome music. Players manage a tavern in a medieval fantasy world, making business decisions, managing supplies, and interacting with colorful characters, with multiple choices and endings. The game features many random events and encounters, making it very replayable and engaging."
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- The game features a unique art style and pleasant music that enhance the overall atmosphere.
- It offers a light and humorous narrative with multiple outcomes based on player choices, providing some replay value.
- The tavern management mechanics, while simple, allow for fun interactions and decision-making that can lead to different customer experiences.
- The gameplay is very short, often completed in under an hour, leading to a lack of depth and replayability after a few playthroughs.
- Many choices feel inconsequential, with outcomes that can be predictable or repetitive, diminishing the impact of player decisions.
- The game suffers from grammatical errors and unclear mechanics, which can detract from the overall experience and immersion.
story
94 mentions Positive Neutral NegativeThe story in "Tavernier" is described as a short, interactive narrative that combines tavern management with a choose-your-own-adventure style, but it often lacks depth and coherence. While some players appreciate the charm and humor of the events, many criticize the storyline for being predictable, thin, and filled with plot holes, leading to a generally mediocre reception. Despite its shortcomings, the game offers replayability through different faction choices and casual fun, making it a decent experience for those seeking a light narrative at a low price.
“Tavernier is an interactive novel where you run a tavern and are faced with various choices as you progress the story.”
“The story is charming, and every decision you make has consequences.”
“Tavernier combines RPG and management elements to create an engaging, short & sweet story in which you can choose how you wish to run your tavern.”
“The storyline is weak and paper-thin, but the mechanics are neat.”
“Some of the outcomes from your weekly decisions don't make a lick of sense, and there are glaring plot holes in the storyline.”
“It could've been much better if the gameplay was more polished and actually offered some kind of management, while the story wouldn't be so plain, linear, and boring.”