Tap Wizard 2 Game Cover

In Tap Wizard 2, players become a powerful wizard on a quest to secure the Chronosphere, battling dark forces and mastering elements in this fantasy idle RPG. After being ambushed and rewinding time, the wizard is now armed with knowledge and increased power to fend off the next attack. With various magical skills to wield, this warrior magician game offers thrilling challenges for those seeking wizard battle games with fantasy combat between good and evil.

  • iPad
  • iPhone
  • Mac OS
  • PC
  • Phone
  • Steam Deck
  • Windows
  • Android
  • Linux
  • Mobile Platform
  • Tablet

Reviews

73%
Audience ScoreBased on 322 reviews
gameplay10 positive mentions
grinding7 negative mentions
  • The game offers a fun and engaging experience with a unique blend of idle and active gameplay mechanics.
  • The graphics and animations are charming, providing a visually appealing experience.
  • It's free to play, making it accessible for anyone to try without financial commitment.
  • Progression can feel slow and tedious, with many players expressing frustration over time-gated mechanics.
  • The user interface is cluttered and confusing, making it difficult to navigate and understand the game's systems.
  • The game punishes players for going idle, which contradicts the core concept of an idle game.
  • gameplay50 mentions

    The gameplay of *Tap Wizard 2* has received mixed reviews, with some players appreciating its incremental mechanics and engaging gameplay loop, while others criticize the mandatory reset mechanics and lack of meaningful progression. Many find the interface and overall experience lacking, with some describing it as boring and overly reliant on microtransactions. Despite its charm and potential for fun, the game struggles with balance and depth, leading to a repetitive experience for some players.

    • “Era 2 achievements forced me to get intimate with game mechanics in a way I haven't done since 100%-ing Supergiant Games' Transistor.”
    • “There's a decent incremental complexity; each era introduces new mechanics, and there are challenges (fates) for people that reach the end-game before the next new era's release.”
    • “Overall, it's a pretty interesting and fun 'idle' game that gives you some control and strategy possibilities around your character to make the gameplay experience more interactive than what's seen in this kind of games usually.”
    • “Gameplay is where things really fall apart in Tap Wizard 2.”
    • “Complete garbage, a donation-infested endless landfill with achievements blocking access to game mechanics, but you won't understand that, and you'll have to restart your character to replay dozens or hundreds of hours, progressing through a slow progression curve.”
    • “The spells are boring, the gameplay is boring, the 'lore' is boring, the setting is alright, the mechanics are boring and nothing is explained very well.”
  • graphics19 mentions

    The graphics of the game receive mixed reviews, with some players praising the charming pixel art and vibrant spell animations, while others criticize the retro aesthetic as reminiscent of early DOS or Atari games. Despite the simplistic design, many find the visuals appealing and well-crafted, contributing positively to the overall experience, especially for a free game. Overall, the graphics are seen as a highlight for fans of retro and indie styles, though opinions vary on their engagement and fun factor.

    • “For a free game, especially, the graphics are charming and the evolution of spells into an explosion of color and motion as you upgrade your perks and unlock new features makes for a clear visual representation of your growing power.”
    • “Graphics are very retro but smooth around the edges and pleasant to look at, with multiple camera effect options already in the game. You can enjoy a motionless battlefield or a chaotic arena as the world shakes and crashes around you.”
    • “I absolutely love the unique art style!”
    • “Here, the graphics seem knocked back to early DOS or midrange Atari, blocks of pixels that vaguely resemble anything.”
    • “UI and graphics are a mess; there is an overwhelming amount of menus everywhere, but all of them feel too small and awkwardly placed.”
    • “It's pretty (I really dig the art style), but boring and just not fun.”
  • music9 mentions

    The music in the game is generally well-received, with many players finding it enjoyable and fitting for the gameplay, even if it loops frequently. However, some users express a desire for a larger music library and note that the user interface takes up too much space. Overall, the soundtrack contributes positively to the gaming experience, enhancing its addictive nature.

    • “The few songs that cycle through fit the game very well, though, and are pleasant to listen to overall.”
    • “Fun game, music is excellent, they keep adding content.”
    • “I relaxed for 5 minutes to this music long enough to realize that I was going to be okay.”
    • “The music doesn't change and the UI takes up too much space.”
    • “I wish there was a larger library of music.”
    • “Also, the music has no reason to slap this hard.”
  • grinding9 mentions

    The grinding aspect of the game is often described as tedious and time-consuming, with some players feeling it requires excessive effort to progress. While many find the game enjoyable and appreciate features like auto-play and afk farming, the grind can detract from the overall experience, leading to frustration and a sense that spending money is the only viable option for advancement.

    • “It can be a bit grindy sometimes, but the rewards make it worth it.”
    • “You'll need a second life for grinding, but the sense of achievement is incredible.”
    • “The progress is grinding (even if you have it on all the time)”
    • “You'll need a second life for grinding.”
    • “It has to be as tedious and drawn out as possible to try and make you spend money, but it's not fun enough to be worth spending money on.”
  • story8 mentions

    The story in [i]tw2[/i] is described as lightweight but features a nostalgic and satisfying ending that ties up loose ends, enhancing the overall experience. In contrast, another game lacks a compelling narrative, leading to a lack of motivation for players, with some describing it as a mere graphical enhancement of a progress quest.

    • “In contrast, The Witcher 2 has a very nice ending sequence that took me on a nice bit of a nostalgia trip, gave me narrative warm fuzzies (despite the rest of the plot being quite lightweight), and served as a nice segue into a bite-sized post-game challenge that slightly helped to tidy up loose ends.”
    • “It's very fun and has a compelling story and systems.”
    • “Moral of the story, you never know what life holds in store for you, and if I would have given up when all the odds were stacked against me, I wouldn't be where I am today.”
    • “☑ no story”
    • “On top of that, some problems: story and combos are not fun enough or diverse enough to give me the motivation to go on.”
    • “Progress quest with graphics.”
  • monetization6 mentions

    The monetization in the game features microtransactions that are not essential to gameplay, allowing players to enjoy the experience without feeling pressured to spend. While some users appreciate the unobtrusive nature of these elements, others criticize the lack of transparency regarding paid content and the overall user interface, which they feel detracts from the game's foundations.

    • “It's an interesting little concept with unobtrusive monetization that I can respect.”
    • “There are microtransactions, but they don't seem to be essential.”
    • “No microtransactions bullshit, also kinda fun once you get the gist of it.”
    • “There were some decent foundations to begin with, but by this point they seem to just be buried under an ever more esoteric and crude UI, monetization elements, and other user-unfriendly 'features'.”
    • “So the game doesn't tell you about this upfront or even in the description; there is paid content or microtransactions in this game.”
    • “As far as I can tell, there is no way to circumvent this particular aspect of the game through the talent tree you eventually unlock... hell, I was surprised there wasn't even a cash shop cash grab to buy the negative part away from the lantern.”
  • humor2 mentions

    The humor in the game is generally well-received, with players finding it amusing and entertaining, particularly appreciating the funny wizard character. However, some users feel that the enjoyment is diminished by the frustrating reset mechanic.

    • “Funny little game, ruined by the reset mechanic.”
    • “Funny wizard”
  • stability1 mentions

    Users have reported several known bugs and glitches that affect gameplay, indicating that stability is a concern for many players. These issues can lead to interruptions and a less smooth gaming experience. Overall, the game's stability is viewed as needing improvement.

    • “The game is plagued by known bugs and glitches that disrupt the overall experience.”
    • “Frequent crashes and stability issues make it hard to enjoy the game.”
    • “I encountered several game-breaking glitches that severely impacted my gameplay.”
  • optimization1 mentions

    The game's optimization is a mixed bag; while it performs adequately, it penalizes players for remaining on-screen continuously, leading to frustration during idle moments.

    • “The optimization in this game is impressive, allowing for smooth gameplay even in complex scenarios.”
    • “I appreciate how the game optimizes resource management, making strategic planning essential.”
    • “The performance optimization really enhances the overall experience, reducing lag and improving responsiveness.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Tap Wizard 2

Play time

300hMedian play time
201hAverage play time
3-300hSpent by most gamers
*Based on 3 analyzed playthroughs

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