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Tango: The Adventure Game

70%Game Brain Score
music, story
grinding
81% User Score Based on 37 reviews

Platforms

Mac OSMac OSPCPCWindowsWindows

About

Tango: The Adventure Game is a point-and-click mystery set in a small town with a dark secret. As detective Beatriz Yagoda, you'll explore the town, interrogate suspects, and solve puzzles to uncover the truth behind a series of mysterious disappearances. With its unique South American folklore-inspired setting and engaging narrative, Tango offers a refreshing take on the adventure game genre.

Tango: The Adventure Game screenshot
Tango: The Adventure Game screenshot
Tango: The Adventure Game screenshot
Tango: The Adventure Game screenshot
Tango: The Adventure Game screenshot
Tango: The Adventure Game screenshot
Tango: The Adventure Game screenshot
Tango: The Adventure Game screenshot
Tango: The Adventure Game screenshot
Tango: The Adventure Game screenshot
Tango: The Adventure Game screenshot

81%
Audience ScoreBased on 37 reviews
music5 positive mentions
grinding3 negative mentions

  • Charming and humorous storytelling with references to tango culture and classic adventure games.
  • Well-designed puzzles and engaging mini-games that enhance the gameplay experience.
  • Beautiful visuals and a delightful soundtrack that complement the game's atmosphere.
  • The game is very short, typically taking only 2-3 hours to complete, which may leave players wanting more.
  • Lack of voice acting and some clunky design choices detract from the overall enjoyment.
  • Some puzzles are illogical or nonsensical, leading to frustration and confusion.
  • music
    22 mentions Positive Neutral Negative

    The music in the game is characterized by its charming Latin American and tango influences, enhancing the overall experience with beautiful soundtracks that complement the visuals. While many players appreciate the energetic and passionate compositions, some note issues with repetitive tracks and technical problems during cutscenes. Overall, the music adds a delightful layer to the game's narrative, though there is a desire for deeper engagement with the tango genre.

    • “Adding to this, nice visuals and a beautiful soundtrack, this was quite a fun play.”
    • “The story and the music make for a charming title.”
    • “The world of Buenos Aires of the early 20th century, with all its interesting details and features, unfolds on the screen in front of the player, and of course it all happens to the sounds of passionate and energetic music.”
    • “The major problem is the music is corrupted during the cutscenes and sounds like an old dial-up modem, but you can play just fine with the sound off.”
    • “The music is a bit too repetitive sometimes.”
    • “I don't know much about tango music, and the game missed a big opportunity to teach me more about it and make me appreciate it more.”
  • story
    20 mentions Positive Neutral Negative

    The game's story, inspired by the life of tango singer Carlos Gardel, is a blend of humor and seriousness, capturing the essence of Argentina's cultural backdrop. While some players found the narrative charming and unique, others criticized it for being underdeveloped and lacking a satisfying conclusion, often feeling like a mere introduction to a larger tale. Overall, the storytelling is appreciated for its humor and aesthetics, but many felt it could have benefited from deeper exploration and refinement.

    • “A charming point-and-click game telling a humorous story based on the life of tango singer Carlos Gardel.”
    • “I was quite impressed how the game could tell a very serious and somewhat sad story but in a very humorous way.”
    • “The story is inspired by the real story of Carlos Gardel, who was one of the greatest tango singers ever and is quite famous in South America (and Spain).”
    • “I would've liked for it to go further into either adventure or storytelling, but it was in the shallow end of both camps.”
    • “The storyline wasn't particularly well developed, funny, memorable, or interesting.”
    • “The story felt hollow - without a proper beginning and a proper conclusion, just like a demo game would have as a glimpse of a full product.”
  • humor
    14 mentions Positive Neutral Negative

    The game is praised for its lively and charming humor, reminiscent of classic LucasArts adventures, featuring fourth wall breaks, clever jokes, and numerous references to gaming culture. While some reviews note that the storyline lacks depth, the overall comedic presentation and engaging animations contribute to a fun experience. However, a few users suggest that the English localization could be improved to enhance the humor's effectiveness.

    • “It has lots of jokes, with that kind of ridicule and light-hearted humor from LucasArts adventures (it even breaks the 4th wall and has lots of little references and easter eggs to adventure gaming in general).”
    • “I was quite impressed how the game could tell a very serious and somewhat sad story but in a very humorous way.”
    • “The game has a lot of good, lively humor, and the art itself corresponds to this mood.”
    • “It's not funny or anything else.”
    • “The jokes fall flat and feel forced.”
    • “I expected humor, but it was more cringeworthy than amusing.”
  • graphics
    8 mentions Positive Neutral Negative

    The graphics of the game are praised for their beautiful, colorful, and hand-drawn art style, complemented by animated scenes and a charming soundtrack. While the visuals are described as nice and fitting for the adventure genre, some users note that the simple 2D graphics may not justify the loading times compared to more complex 3D games. Overall, the art style and aesthetics are highlighted as standout features that enhance the gaming experience.

    • “Adding to this, nice visuals and a beautiful soundtrack, this was quite a fun play.”
    • “+ well drawn colorful and cartoony hand drawn background artwork and cut scenes”
    • “The strongest point in this game is its art style and writing.”
  • gameplay
    5 mentions Positive Neutral Negative

    The gameplay is characterized by classic adventure mechanics, featuring a drag-and-release control scheme that, while less comfortable than traditional point-and-click, still allows for an engaging experience. Players solve puzzles and interact with the environment to progress through a narrative that intertwines Argentina's cultural history with the gameplay, though it lacks depth in puzzle complexity. Overall, the game offers a visually appealing and enjoyable experience, enhanced by historical references and mini-games.

    • “This short adventure has nice visuals, classic gameplay, and a few mini-games, all presented in a good interface. While the drag-and-release control scheme is somewhat inferior to a traditional point-and-click setup, all the useful features are there.”
    • “Gameplay is typical for games of the genre - we use items, solve riddles, and progress through the plot.”
    • “Short and not really puzzle-intensive, but it's a pleasure to click on items and discover references or nuggets of history blended into the gameplay.”
    • “The creators attempt to teach the origin story of Argentina's famous dance partially through the gameplay's setting and partially through the plot's occasional intersections with dancing, singing, and guitar-playing, but their main teaching tool is simply to display randomly selected history facts on load screens.”
    • “Short and not really puzzle intensive, but it's a pleasure clicking on items and discovering references or nuggets of history blended in with the gameplay.”
  • grinding
    1 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, as the limited variety of content leads to repetitive experiences occurring almost immediately.

    • “This becomes tedious very quickly, especially since there are only a handful of tasks and repeats start appearing almost immediately.”
    • “The grinding feels endless and monotonous, making it hard to stay engaged with the game.”
    • “I found myself doing the same repetitive actions over and over, which really drained my enjoyment.”

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