- February 2, 2024
- Saad Al-Humaidan
Tangles - تشابك
Platforms
About
"Tangles - تشابك" is a psychological horror game set on a deserted island where a military team has vanished. After a soldier wakes up from a coma, he must uncover the secrets of their disappearance and the mysterious mission they were on. The game features stunning graphics and psychological horror elements that delve deeper than jump scares, with a twisting storyline that challenges your perception of reality.







- The game features impressive graphics and a well-developed atmosphere, making it visually appealing.
- It's a short, engaging experience that offers a decent story and some jump scares, perfect for a quick playthrough.
- As a free game, it provides good value, with secret documents and achievements that encourage replayability.
- The gameplay is overly simplistic, with easy puzzles and predictable horror elements that may not satisfy experienced players.
- The game feels short and more like a demo than a full experience, leaving players wanting more content.
- Some technical issues, such as performance on certain PCs and the protagonist's dialogue being overly verbose, detract from the overall experience.
story
36 mentions Positive Neutral NegativeThe game's story is described as a short, engaging narrative that lasts about 30 minutes, featuring a spooky atmosphere and interesting plot elements. While many players appreciate the graphics and sound design, some feel the experience is more akin to a demo than a full game due to its linear progression and lack of exploration. Overall, the story serves as a solid foundation for potential expansion into a more comprehensive game.
“The plot is good and easy to understand, and there are moments of genuine spookiness.”
“The game has a super spooky atmosphere and it does a great job of setting up the story and suspense.”
“It was a pretty short game (about 30 minutes) with good atmosphere and an interesting story.”
“Story-wise, it was okay and fine, I suppose. Nothing too crazy going on; it felt like a demo in all honesty.”
“It's a bit anticlimactic. Having something that was an actual threat to the main character would have gone a long way for this game. I tried to look everywhere, but according to the achievements, I missed about everything, so I'm not sure if I got the full story/scares or not.”
“The point is not to complicate it but to just see the story and where it leads without pulling your hair out.”