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In "Tales of Morrow," a semi-survival action RPG, create your story in a beautiful, procedurally generated world filled with exploration, building, and combat. Discover ruins, conquer enemies, farm, fish, and delve into dark dungeons, forging your unique tale. With a variety of weapons, tools, and activities, immerse yourself in a lively environment.

Tales of Morrow screenshot
Tales of Morrow screenshot
Tales of Morrow screenshot
Tales of Morrow screenshot
Tales of Morrow screenshot
Tales of Morrow screenshot
Tales of Morrow screenshot

52%
Audience ScoreBased on 85 reviews
graphics5 positive mentions
gameplay3 negative mentions

  • The game has a charming art style reminiscent of Adventure Time, creating an aesthetically pleasing world.
  • Dungeon diving offers a fun and engaging experience, with a variety of loot and artifacts to discover.
  • The building mechanics are enjoyable and allow for creativity, making it a good option for players who like crafting and exploration.
  • The game is plagued by numerous game-breaking bugs, particularly when exiting dungeons, leading to crashes and loss of progress.
  • There is a lack of content and depth, with repetitive gameplay and simplistic combat mechanics that fail to provide a challenge.
  • The developer appears to have abandoned the game, with no updates or communication since its release, leaving many players feeling disappointed.
  • graphics
    11 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their vibrant, Adventure Time-inspired art style, creating an aesthetically pleasing world that evokes a sense of nostalgia. Players appreciate the smooth visuals and responsive actions, noting that the graphics enhance the overall exploration experience without being overly demanding on hardware. Overall, the game's visuals contribute positively to its charm and immersive quality.

    • “The world is aesthetically pleasing overall.”
    • “The landscape and art style all blend in really well; there's nothing out of place.”
    • “The art style reminds me of my childhood, which gives a nice cozy feeling to it.”
    • “Graphics: this game is not a demanding game when it comes to the graphics, the art style reminds me of my childhood which has a nice cozy feeling to it.”
    • “Graphics: this game is not a demanding game when it comes to the graphics, the art style reminds me of my childhood which has a nice cozy feeling to it.”
    • “Graphics: this game is not a demanding game when it comes to the graphics, the art style reminds me of my childhood which has a nice cozy feeling to it.”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay is characterized by simplistic mechanics and a lack of challenge, with many players noting that the combat feels basic and the overall experience is shallow. While some find the game fun and see potential for future updates, the presence of bugs and limited activities, such as repetitive tasks, detracts from its value, leading to concerns about its pricing. Overall, it feels like an unfinished product that may improve with time.

    • “Offers fun and simple gameplay mechanics at the moment but has solid foundations for expansion; can't wait for future updates :)”
    • “The entities in the dungeons are very easy and simplistic, bringing almost zero challenge to the player as they have a very basic combat mechanic.”
    • “Now for the bad, the entities in the dungeons are very easy and simplistic; they bring almost zero challenge to the player as they have a very basic combat mechanic.”
    • “This game feels like an early beta; it seems fun but I kept running into bugs and some gameplay just felt too shallow to me.”
    • “You're supposed to cut trees and build a boat to reach a new island, which would take a few minutes of boring gameplay, but you don't even need to do that because you can cross the sea by swimming.”
  • stability
    5 mentions Positive Neutral Negative

    The game's stability is a significant concern, with users reporting numerous bugs and glitches, including issues with fullscreen mode, dungeon door resets, and control malfunctions. While some aspects, like snap functionality, work well, the overall experience is marred by the game's unfinished state and the developer's lack of support.

    • “The only problem is that the game is unfinished, buggy, and the developer just disappeared out of thin air.”
    • “It's a buggy, unfinished game and a PC heater.”
    • “I also ran into a few glitches like the fullscreen randomly turning off and being unable to turn it back on, dungeon doors resetting after loading screens, inconsistent ability to attack after using number keys to equip weapons, and controls not disabling while in the main menu, so I could move and used up potions in my main hand while clicking in the menu.”
  • music
    2 mentions Positive Neutral Negative

    The game currently lacks music, resulting in a quiet atmosphere, but the developers have acknowledged this and are planning updates to enhance the musical experience.

    • “The developers made an update that they wanted to focus more on music.”
    • “There is no music in the game, so it is kind of quiet.”
    • “The developers made an update stating that they wanted to focus more on music.”
  • optimization
    2 mentions Positive Neutral Negative

    The game is reported to be poorly optimized, with users experiencing low frame rates (around 30fps) even on capable hardware, and persistent issues with settings not saving after adjustments. Many recommend against purchasing it until optimization improvements are made.

    • “The game feels unoptimized, as my PC struggles to run it above 30fps, even though I can play other titles like Palworld on the lowest settings without issues.”
    • “Currently, the game is not worth buying; the settings revert to default even after making changes, and overall, it feels unoptimized.”
    • “Unoptimized; my PC could not run it higher than 30 FPS even though I can run other games like Palworld (on the lowest settings) fine.”
    • “Not worth buying right now; the settings just stay on default even after changing them, and the game itself feels unoptimized.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be a mixed experience; while it offers enjoyable activities like building, farming, fishing, and exploring, the basic building mechanics and tedious harvesting can detract from the overall enjoyment.

    • “Building is also basic and harvesting is tedious.”
  • monetization
    1 mentions Positive Neutral Negative

    Many users perceive the game's monetization strategy as potentially exploitative, suggesting it may be a cash grab aimed at quickly profiting from social media promotion rather than providing genuine value to players.

    • “I felt like this could have potentially been a cash grab promoted all over social media just to get a quick buck. I'm not sure if it's true, but it feels like a game that fits in that scenario.”
    • “The monetization strategy is overly aggressive, making it hard to enjoy the game without spending money.”
    • “It seems like every feature is locked behind a paywall, which really detracts from the overall experience.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere of the game is noted for its distinct mood, contributing significantly to the overall experience.

    • “The atmosphere has a unique mood to it.”
    • “The game's atmosphere immerses you completely, making you feel like you're part of the world.”
    • “Every detail in the environment contributes to a hauntingly beautiful atmosphere.”
    • “The atmosphere has a certain mood to it.”
    • “The game fails to create an immersive atmosphere, leaving players feeling disconnected.”
    • “Despite the visuals, the atmosphere feels flat and uninspired.”

Buy Tales of Morrow

4h Median play time
4h Average play time
3-4h Spent by most gamers
*Based on 2 analyzed playthroughs

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