- August 29, 2016
- Frima Studio
Talent Not Included
Platforms
About
Set in the fantasy land of Notthatmuchfurther, Talent Not Included tells the story of three actors, ready for anything, in order to give the performance of their life even if that means facing mechanical soldiers, animals, hardheaded monsters as well as rotating cylinders at their feet. Break a leg, you'll need it !






- Talent Not Included features tight, responsive controls and a unique art style that enhances the gameplay experience.
- The game offers a solid platforming challenge with a variety of levels and bosses, making it enjoyable for both casual and experienced players.
- It has a charming presentation with a humorous touch, making it a fun experience overall.
- The game suffers from technical issues, including crashes and a lack of graphical options, which detracts from the overall experience.
- Local co-op gameplay is limited and does not translate well to PC, leaving players wanting more multiplayer options.
- Some levels have significant difficulty spikes that can feel out of place, potentially frustrating players.
- gameplay9 mentions Positive Neutral Negative
The gameplay features three distinct classes with unique movesets, enhancing the experience through varied combat and enjoyable boss fights. While the 2D platforming mechanics are engaging and the dynamic map design adds excitement, some players feel the controls are overly simplified and that the game could benefit from more cooperative modes and replay incentives beyond high scores. Overall, it offers a solid and enjoyable platforming experience.
“The game has 3 classes, each with slight variants to their moveset that mix up the gameplay a bit, which is nice.”
“Each level also has a scoring mechanic where you can try to get the high score on the leaderboard, which is very fun to attempt.”
“Really solid gameplay, bosses are fun to fight, and every class has a unique attack and special ability.”
“Finally, the gameplay itself... 2D platforming is an old, dead concept that lives only vaguely as a party game on Nintendo.”
“From a gameplay side, I feel the 'need' to only use two keys really makes the experience much more simplified than it should be, and while it's quite fun as is... I feel it could be more so.”
“The gameplay setup doesn't adapt well to playing cooperatively; it could use more modes and additional replay incentives besides just high scores.”