- July 22, 2021
- S.Y. GAMES
Tale of Ninja: Fall of the Miyoshi
Platforms
About
"Tale of Ninja: Fall of the Miyoshi" is a puzzle-action role-playing game set in the Japanese Sengoku period. Players are tasked with assassinating targets in each level, with multiple ways to achieve their goal through different "Nindou" or ninja paths. These paths include finding shortcuts, using clues to reduce enemy numbers, charging into enemy formations, and more, offering a variety of playstyles for players to explore.











- The game features a good story set in the Sengoku period, incorporating historical events and realistic elements.
- Gameplay allows for multiple approaches to missions, including stealth and direct combat, which enhances the ninja experience.
- The graphics are visually appealing with beautiful scenery and diverse level designs that capture the feel of old Japan.
- The game suffers from numerous bugs and poor controls, making it frustrating and difficult to play.
- There is a lack of character depth and customization, with characters feeling generic and lacking backstory.
- The game does not run smoothly and has issues with mouse controls, making the gameplay experience unenjoyable.
story
18 mentions Positive Neutral NegativeThe story revolves around a mission to assassinate a member of the Miyoshi clan, allowing players to choose their approach—be it stealthy, aggressive, or investigative. While the gameplay is praised for its flexibility and ninja-like feel, the characters lack depth and backstory, leaving players wanting more agency and personal motivation for the protagonists. Overall, the narrative is considered decent but could benefit from richer character development.
“It has pretty good gameplay, a good story, and good graphics.”
“But the stealth is pretty fun and the game has a nice story to boot.”
“The characters are okayish; they don't really have personality. They're mostly just, 'Hey, this is your character.' They don't have a backstory other than just being a ninja.”
“I also wish the two main characters you can play as had a little more agency in the world, like maybe they have a backstory on why they're doing this or a personal grudge they want to settle.”
“It doesn't have to be a big complicated backstory, just something that gives the characters agency.”