- February 6, 2017
- BigTapir Games
- 4h median play time
Tale of Fallen Dragons
Platforms
About
Tale of Fallen Dragons is a single player and multiplayer action adventure game. It was developed by BigTapir Games and was released on February 6, 2017. It received positive reviews from players.
This is a dungeon crawler game with roguelike elements based on Ancient Chinese story. Under the Fallen Dragons Temple, you`ll fight with various dragons which all have different shapes. The art style is based on real artifacts from China, we hope you could experience a different style of our culture.











- Unique incorporation of Chinese mythology and folklore giving the game a distinct cultural identity and atmosphere.
- Challenging and satisfying roguelike gameplay with fast-paced combat, extensive item system, and meaningful enemy/boss patterns that reward skill and adaptation.
- High replayability supported by procedurally generated dungeons, diverse items with powerful synergies, and a progression system that encourages mastery.
- Poor and inconsistent English translation hampers understanding of lore, item effects, and game mechanics, reducing accessibility for non-Chinese speakers.
- The game feels unfinished and abandoned by developers with slowed updates, leading to limited enemy variety, flat progression systems, and some pacing issues in later stages.
- Gameplay loop can become monotonous due to limited weapon variety, lack of significant item impact on playstyle, simple procedural generation, and occasional unfair enemy spawning or environmental hazards.
- gameplay18 mentions Positive Neutral Negative
The gameplay offers a challenging, replay-focused roguelike experience centered on procedurally generated dungeon runs and item synergies, rewarding player adaptability and mechanical skill. However, it suffers from a limited weapon system and many passive items that mainly provide minor stat boosts, leading to a repetitive and sometimes unengaging loop with low variance between runs. Despite this, the game features distinctive mechanics and level-up systems that create a unique and memorable challenge once players master enemy patterns.
“Released in 2017 and maintained over a long early access period, the game positions itself as a challenging, replay-focused experience where adaptability, mechanical skill, and knowledge of item synergies determine success.”
“Each failure becomes a learning opportunity, gradually improving familiarity with enemy behaviors, boss mechanics, and effective item combinations.”
“This system fosters emergent gameplay, where understanding item interactions becomes just as important as mechanical execution.”
“The gameplay is standard for the genre but what drags it down is its unengaging and boring gameplay loop: your character can only wield one weapon at a time and there's no way to modify them (other than improving your damage, critical, range, attack speed, and projectile speed stats to make them stronger).”
“Additionally, the passive items that you get mostly provide statistical improvements and very few change how you approach the game or alter the gameplay in any noticeable way.”
“Even worse, those which do change the gameplay often do so in a negative manner and are flat-out detrimental to you, or their benefits are equally outweighed by their penalties.”
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Frequently Asked Questions
Tale of Fallen Dragons is a action adventure game.
Tale of Fallen Dragons is available on PC and Windows.
On average players spend around 4 hours playing Tale of Fallen Dragons.
Tale of Fallen Dragons was released on February 6, 2017.
Tale of Fallen Dragons was developed by BigTapir Games.
Tale of Fallen Dragons has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.
Tale of Fallen Dragons is a single player game with multiplayer and local co-op support.
Similar games include Mana Spark, A Wizard's Lizard, Runers, Rogue Wizards, Our Darker Purpose and others.





