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Take Notes Game Cover

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Take Notes is a single player action game. It was developed by Stoneware Game Studio and was released on January 7, 2025. It received overwhelmingly positive reviews from players.

Take Notes is a challenging puzzle game featuring 40 unique logic puzzles that test your problem-solving, observation, and reasoning skills. Set in a mysterious research facility, you must navigate rooms and uncover the story behind the vanished personnel. Clever thinking and creative solutions are key to preventing a catastrophic reactor meltdown.

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96%
Audience ScoreBased on 45 reviews
humor3 positive mentions
gameplay3 negative mentions

  • Take Notes offers a satisfying collection of well-designed puzzles that challenge players' observation and reasoning skills, making each solution feel rewarding.
  • The game's clean interface and minimalist atmosphere create a calm and immersive experience, allowing players to focus on the puzzles without distractions.
  • It is accessible for players of all skill levels, with intuitive controls and the freedom to tackle puzzles at one's own pace, enhancing the overall enjoyment.
  • The game lacks a rich narrative or emotional depth, which may leave players wanting more than just the puzzle-solving experience.
  • Some players may find the puzzles too easy or obvious, particularly those with extensive experience in logic games, leading to a potentially short playtime.
  • The repetitive environment and minimal visual variety can become noticeable over longer sessions, which may detract from the overall immersion.
  • story
    10 mentions Positive Neutral Negative

    The story in the game is minimal and serves primarily as a backdrop for the puzzles, with little dialogue or exposition to enrich the narrative. Players noted that the plot is basic and often feels negligible, focusing more on gameplay than storytelling. While some appreciated the simplicity, others expressed a desire for a more developed narrative to enhance the experience.

    • “I completed the game in about 4 hours (some time afk shown on steam stats) with all achievements (story based, so unmissable).”
    • “Take notes is a pure puzzle game with the back-story described in one paragraph on the opening screen.”
    • “Now the story’s told.”
    • “The story remains in the background, a thin thread connecting each room and puzzle, with little dialogue or exposition to build on the world or the fate of the facility’s staff.”
    • “Take Notes is a pure puzzle game with the backstory described in one paragraph on the opening screen.”
    • “The plot is negligible ('Agent, go shut down the reactor before boom happens').”
  • gameplay
    5 mentions Positive Neutral Negative

    The gameplay is characterized by a variety of logic-based challenges that introduce new mechanics and systems, creating an engaging experience for puzzle enthusiasts. While the sound design effectively enhances the atmosphere, the repetitive environment may detract from immersion. Overall, the game offers a diverse range of puzzles, blending classic elements with innovative designs.

    • “Take Notes succeeds in delivering a distinctive and engaging experience for fans of logic-based gameplay.”
    • “There was a decent amount of puzzle diversity, including some repackaged classics, mechanical puzzles, clues to find, and symbol interpretation.”
    • “The repetition of the environment can also become noticeable, as most rooms share the same sterile aesthetic and mechanical layout.”
    • “There was a decent amount of puzzle diversity ... some repackaged classics, some mechanical, some with clues to find, and some with symbol interpretation.”
    • “Every challenge introduces new logic mechanics, patterns, and systems that must be deciphered in order to advance further into the complex.”
  • graphics
    5 mentions Positive Neutral Negative

    The graphics are generally well-received, noted for their effective restraint and smooth performance, though some players point out a repetitive and sterile environment. While the visuals may be modest, they are complemented by quality puzzles, making the overall experience worthwhile, especially given the game's reasonable price.

    • “Excellent graphics, good mission, and about the right length (4 hours).”
    • “The repetition of the environment can also become noticeable, as most rooms share the same sterile aesthetic and mechanical layout.”
    • “The graphics are fine and the game runs smooth as silk, and it never 'taxed' my computer even once.”
    • “The visuals, while modest, are effective in their restraint.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is described as accessible and light-hearted, providing a fun experience without being overly complex.

    • “It's easy, but funny.”
    • “The humor in this game is clever and keeps you laughing throughout.”
    • “I love how the game uses witty dialogue to create hilarious situations.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere is highlighted as a key element that significantly influences the game's mood, offering a calm and clean presentation that provides a refreshing contrast to the chaos of more action-oriented titles.

    • “The atmosphere plays a crucial role in shaping the mood of the game.”
    • “Its calm atmosphere and clean presentation make it a refreshing contrast to the noise and chaos of more action-driven titles.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game features a sparse soundtrack that fosters a meditative atmosphere, allowing players to reflect as they navigate puzzles, while also providing decent background accompaniment.

    • “The sparse soundtrack leaves space for thought, creating an almost meditative rhythm as you move from one puzzle to the next.”
    • “Decent background music.”
  • emotional
    2 mentions Positive Neutral Negative

    Reviews indicate that while the game emphasizes logic puzzles, it may lack a rich narrative or emotional depth, leaving some players feeling that the experience is somewhat one-dimensional. However, there are moments that evoke feelings of frustration and challenge, albeit briefly.

  • replayability
    1 mentions Positive Neutral Negative

    The game's replayability is considered modest, as players may find little incentive to revisit it after completing all forty puzzles, aside from the personal satisfaction of mastering them or enhancing their efficiency.

    • “The replay value is modest as well—once you have solved all forty puzzles, there is little incentive to return beyond the satisfaction of mastering them or improving your efficiency.”
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Frequently Asked Questions

Take Notes is a action game.

Take Notes is available on PC and Windows.

Take Notes was released on January 7, 2025.

Take Notes was developed by Stoneware Game Studio.

Take Notes has received overwhelmingly positive reviews from players. Most players liked this game for its humor but disliked it for its story.

Take Notes is a single player game.

Similar games include Pyramids and Aliens: Escape Room, Quern - Undying Thoughts, The Room, Boxes: Lost Fragments, Tested on Humans: Escape Room and others.