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Pyramids and Aliens: Escape Room

Pyramids and Aliens: Escape Room Game Cover
83%Game Brain Score
graphics, story
gameplay, music
83% User Score Based on 88 reviews

Platforms

Xbox Series X|SPCXbox OneXboxWindows
Pyramids and Aliens: Escape Room Game Cover

About

Pyramids and Aliens: Escape Room is a single player casual action adventure game. It was developed by mc2games and was released on December 5, 2024. It received positive reviews from players.

Your former mentor has disappeared inside an ancient Egyptian pyramid. Will you be able to find him? Pyramids and Aliens is an escape room game that will test your skills as an archaeologist. Solve puzzles, find clues, and reveal the secrets of the pyramid. Spoiler: it was not built by humans! Will you be able to find your mentor and come back alive? FEATURES: *The game's puzzles have been desi…

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83%
Audience ScoreBased on 88 reviews
graphics15 positive mentions
grinding3 negative mentions

  • The game features well-designed and engaging puzzles that encourage logical thinking and observation, providing a satisfying sense of accomplishment upon completion.
  • The atmospheric visuals and sound design create an immersive experience, blending ancient Egyptian themes with sci-fi elements effectively.
  • The game offers a balanced difficulty curve, making it accessible for beginners while still challenging enough for experienced puzzle enthusiasts.
  • Player movement can be frustrating due to large bounding boxes, causing characters to get stuck on objects and making navigation tedious.
  • Some puzzles rely on timed elements or dexterity, which can detract from the overall puzzle-solving experience and may frustrate players who prefer a more cerebral challenge.
  • The story is minimal and lacks depth, with an anticlimactic ending that may leave players wanting more narrative closure.
  • graphics
    24 mentions Positive Neutral Negative

    The graphics in the game are widely praised for their beauty and attention to detail, contributing to an immersive atmosphere that enhances the overall experience. Many reviewers highlight the high-quality visuals and artistic design, which complement the engaging puzzles and storyline. However, a few comments note that some graphics may appear dated, but overall, the game's visual presentation is considered a significant strength.

    • “The environment invites close inspection—objects and symbols are modeled with readability in mind, making visual puzzles easier to parse without sacrificing aesthetic detail.”
    • “The graphics are gorgeous, the soundtrack provides a nice background, and the puzzles are diverse and challenging.”
    • “A lot of work has gone into the graphics as well as the puzzles, which is very much appreciated.”
    • “The graphics are dated.”
    • “The one thing I noticed about reviews was the overly positive drip of enthusiasm over the graphics.”
    • “A graphically pleasing escape room game with a few smaller flaws but with generally quite nice puzzles.”
  • story
    22 mentions Positive Neutral Negative

    The story in the game is generally viewed as minimal and serves primarily as a backdrop for the puzzles, lacking depth and character development. While some players appreciate the intriguing premise and audiovisual elements that hint at a larger narrative, many criticize the story for being generic, uninteresting, and disconnected from the gameplay. Overall, the focus remains on the puzzles, with the narrative considered secondary and often unsatisfactory.

    • “Well designed and executed puzzles, engaging aesthetic, and the story presented, while brief and simple, conjures greater depths in the player's imagination.”
    • “Even without heavy storytelling, the audiovisual elements imply a narrative—who built this place, why aliens are involved, and what secrets lie behind each sealed doorway.”
    • “The story is intriguing enough; however, it's clear that the main focus was the puzzles.”
    • “It's just puzzle after puzzle; there's zero meaning, story, immersion, or ambiance.”
    • “The puzzles are challenging enough, but the story is absolute garbage, and the ending is downright depressing as it epitomizes everything anti-climactic.”
    • “There is a (very) minimal story that provides basic context but not much more.”
  • atmosphere
    11 mentions Positive Neutral Negative

    The atmosphere in "Pyramids and Aliens: Escape Room" is highly praised for its immersive visuals, detailed environments, and a compelling blend of ancient and alien elements. Players appreciate the atmospheric lighting, sound effects, and the overall presentation, which contribute to a captivating experience that enhances the puzzle-solving gameplay. While some feel it doesn't quite match the atmosphere of previous titles from mc2games, the majority find it to be a well-crafted and engaging setting.

    • “The atmospheric lighting, sandy textures, stone carvings, and carefully chosen sound effects make the pyramid feel ancient, but the glowing machinery and eerie hum of alien technology add an unexpected and intriguing contrast.”
    • “The atmosphere is fantastic, with immersive visuals and a soundtrack.”
    • “You can tell a lot of care went into creating the atmosphere.”
    • “This game and the mystic one just didn't have the same atmosphere as their other games.”
  • gameplay
    11 mentions Positive Neutral Negative

    The gameplay in "Pyramids and Aliens: Escape Room" offers a fresh take on familiar escape room mechanics, featuring a unique narrative and well-crafted puzzles that require keen observation and exploration of enclosed environments. While the puzzles are logically designed and interconnected, some players noted challenges with certain mechanics, such as "drop zones," and suggested improvements like a zoom feature for better visibility. Overall, the game promises a compact adventure with approximately 7-8 hours of engaging gameplay.

    • “It's a unique narrative flavor that gives familiar escape room mechanics a fresh backdrop.”
    • “Ultimately, Pyramids and Aliens: Escape Room succeeds because it knows exactly what it wants to be: a compact, well-crafted puzzle adventure with a thematic twist that keeps familiar escape room mechanics feeling new.”
    • “The puzzle mechanics have been cleverly thought through, are all logical but quite complex; most require clue gathering or object collecting from several locations or even other puzzles.”
    • “There are some small details that are hard to make out; the game would have benefited from a zoom mechanic.”
    • “The major default is the gameplay.”
    • “It wasn't mechanically different than any other puzzle that had been in the game before; it was just more obtuse, with more complex steps.”
  • music
    11 mentions Positive Neutral Negative

    The music in the game is characterized by a subtle, ambient soundtrack that enhances the atmosphere of isolation and mystery without distracting from gameplay. Reviewers appreciate its non-intrusive nature, noting that it complements the stunning visuals and challenging puzzles effectively, making it a solid addition to the overall experience. While the soundtrack is not the main focus, it is considered better than average for the genre, contributing positively to the game's immersive quality.

    • “The ambient soundtrack leans toward subtle tension, reinforcing the sense of isolation and mystery while never distracting from problem-solving.”
    • “The presentation of this game is solid with nicely detailed models, eye-catching puzzles, and non-intrusive atmospheric music.”
    • “The atmosphere is fantastic, with immersive visuals and a soundtrack.”
    • “The soundtrack is okay, but not the focus of the game.”
    • “On a technical level, the game provides a competent audiovisual aspect, with low-key ambient music to break the silence without interrupting the thinking process, solid graphics and good performance.”
    • “The music is not intrusive at all, the puzzles are very logical, and I feel like they're quite varied.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game somewhat tedious due to large bounding boxes that can cause frustrating movement issues, particularly when navigating corners and objects. However, the inclusion of gentle hints and contextual nudges helps alleviate some of this frustration, ensuring the overall experience remains enjoyable despite occasional setbacks.

    • “My only criticism is that the bounding boxes of either the player or some of the environment/walls are excessively large, causing a 'catching' on corners and objects that can make movement tedious and frustrating.”
    • “Not stuck in a game-breaking way, but you have to wiggle yourself free or take a slightly different route, which makes moving between a puzzle and its clues a bit tedious every now and then.”
  • optimization
    3 mentions Positive Neutral Negative

    Overall, the game's optimization is generally solid, featuring good performance and competent audiovisual elements. However, some players feel that certain dexterity puzzles feel out of place and that object movement could be improved for a smoother experience.

    • “On a technical level, the game provides a competent audiovisual aspect, with low-key ambient music to break the silence without interrupting the thinking process, solid graphics, and good performance.”
    • “There are a few dexterity/timed puzzles in the game that feel a bit out of place, and the movement around objects could be better optimized.”
    • “The game's performance is inconsistent, leading to frustrating lag during critical moments.”
    • “I encountered several bugs that disrupted gameplay, indicating a lack of proper optimization.”
  • character development
    1 mentions Positive Neutral Negative

    Character development in this game is minimal, as it is not intended to provide extensive storytelling or deep exploration of characters beyond the immediate environment.

    • “It is not designed to deliver hours of story, character development, or exploration beyond the contained space.”
  • replayability
    1 mentions Positive Neutral Negative

    The game's replayability is largely driven by the enjoyment of revisiting puzzles, the opportunity to introduce it to new players, and the challenge of achieving faster completion times.

    • “Its replay value primarily comes from the satisfaction of revisiting puzzles, introducing the game to friends, or replaying with faster completion times.”
  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect of the game is influenced by the player's perspective, as the connection to objects can feel distant or disconnected based on positioning, potentially impacting the overall emotional engagement with the environment.

  • stability
    1 mentions Positive Neutral Negative

    The game is generally stable, with no major glitches or issues reported, making it a solid choice for a budget-friendly puzzle experience. Its visual appeal further enhances its overall stability.

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5h Median play time
4h Average play time
3-5h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Pyramids and Aliens: Escape Room is a casual action adventure game.

Pyramids and Aliens: Escape Room is available on Xbox Series X|S, PC, Xbox One, Windows and others.

On average players spend around 4 hours playing Pyramids and Aliens: Escape Room.

Pyramids and Aliens: Escape Room was released on December 5, 2024.

Pyramids and Aliens: Escape Room was developed by mc2games.

Pyramids and Aliens: Escape Room has received positive reviews from players. Most players liked this game for its graphics but disliked it for its gameplay.

Pyramids and Aliens: Escape Room is a single player game.

Similar games include Quern - Undying Thoughts, The Eyes of Ara, The Room: Old Sins, The House of Da Vinci 3, The House of Da Vinci 2 and others.