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Taimanin Squad

Taimanin Squad Game Cover
34%Game Brain Score
gameplay, graphics
story, grinding
34% User Score Based on 256 reviews

Platforms

PCTabletAndroidPhoneMobile PlatformWindows
Taimanin Squad Game Cover

About

Taimanin Squad is a single player tactical role playing game with fantasy, anime and erotic themes. It was developed by LiLith and was released on March 4, 2026. It received negative reviews from players.

Lead your squad of captivating girls in this Strategic RPG!

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34%
Audience ScoreBased on 256 reviews
gameplay11 positive mentions
story31 negative mentions

  • The game features high-quality 3D character models and stylish animations that faithfully represent the Taimanin franchise characters.
  • Gameplay offers a solid foundation of strategic turn-based combat with team-building and synergy elements that can be satisfying for players.
  • The game includes numerous characters from the broader Taimanin universe including playable male characters, and a generous tutorial gacha reroll system.
  • The game suffers from extreme grinding, slow progression, and a very stingy in-game economy, making it difficult for free-to-play players to advance.
  • Storytelling is minimal and lacks depth, consisting mostly of narrated slideshows without meaningful character interactions or engaging plot development.
  • The monetization is overly aggressive with numerous features, characters, and conveniences locked behind expensive paywalls, including popular characters and quality of life improvements.
  • story
    194 mentions Positive Neutral Negative

    The story in this game is widely criticized for being minimal, unengaging, and poorly presented—mainly delivered through bland narration over AI-generated or static images with no character interactions or meaningful development. Fans of the franchise lament the lack of depth, dialogue, and plot, noting that story content is scarce and often locked behind paywalls, resulting in a disappointing experience that fails to capture the narrative richness expected from a Taimanin title. Overall, the story is seen as the game's weakest aspect, contributing to a sense of grind and lack of immersion.

    • “The story unfolds gradually through mission briefings, character dialogue, and short narrative sequences that provide context for the battles while exploring the personalities of the heroines within the squad.”
    • “While the Taimanin series is a lewd hardcore erotic franchise, the creators don't skimp on the story much. There's character development, stakes, gut punches, and plot twists.”
    • “Character bonding events allow players to learn more about the personalities and backgrounds of their squad members, unlocking short story segments that highlight relationships and motivations.”
    • “The story is a narration of events in the most lame and boring way possible; they put AI-generated images without any respect for the franchise and gave the narration work to the most boring voice ever. It has zero emotion, zero impact, and honestly the game would be better if it had no story at all. This is an insult to the franchise.”
    • “There's no story at all—just a loading screen explaining what's happening in each section, and only one chapter released. The story mode is a slideshow of AI-generated images with narration that spoon-feeds really basic information about the Taimanin world, with no proper main story content or character interactions.”
    • “The story is just some guy reading basic story points at the beginning and end of every chapter, with none of the actual game characters visible on screen. There is no genuine character interaction or involvement in the main story.”
  • gameplay
    91 mentions Positive Neutral Negative

    The gameplay in this gacha RPG is generally described as basic, grind-heavy, and heavily reliant on auto-battle mechanics, offering limited player interaction and strategic depth. While some appreciate the squad-based tactical elements and character collection, many critics find the core loop repetitive, outdated, and lacking meaningful content or innovation compared to contemporary titles. Overall, the gameplay provides a familiar but shallow experience, with progression and monetization systems often detracting from long-term engagement.

    • “Gameplay centers around tactical squad combat where positioning, skill timing, and team composition determine success.”
    • “Although the mechanics are not overly complicated, they provide enough strategic depth to encourage experimentation with different lineups and skill combinations.”
    • “The game ultimately positions itself as a character-focused strategy RPG first and a franchise spin-off second, prioritizing gameplay systems over the provocative elements that once defined the brand.”
    • “Squad is one of the most bland and barebones gachas that would feel mechanically dated even ten years ago.”
    • “The gameplay is meh, the gameplay loop is lame, progression is slow (30 hours of afk grind amounts to a level 30 party, you need duplicates to increase your level cap/unlock all your skills, equipment needs its own enhancement, there's a weapon gacha). The story is 8 chapters of 'the Taimanin showed up and fought the demons, but it was hard' (no dialogue even, other than Edwin black aura farming), and the hope seems to be to focus on pay2win pvp and people getting baited into paying for rolls.”
    • “This game has way too much grinding in every gameplay aspect and somewhat worse, unless you are in for the long term it is a big "maybe". The game has less grind but that is somewhat unlikely.”
  • grinding
    52 mentions Positive Neutral Negative

    Grinding in the game is overwhelmingly excessive and tedious, relying heavily on auto-battling with minimal active gameplay. Progression is slow, requiring repetitive farming of materials and characters with few quality-of-life features like skip battle or fast combat speed. Many find the heavy grind and pay-to-win elements off-putting, making the gameplay loop feel shallow and unrewarding.

    • “With not enough main story content, the game fills a lot of empty time with auto-grinding.”
    • “The gameplay is meh, the gameplay loop is lame, progression is slow (30 hours of AFK grind amounts to a level 30 party, you need duplicates to increase your level cap/unlock all your skills, equipment needs its own enhancement, there's a weapon gacha). The story is 8 chapters of 'the taimanin showed up and fought the demons, but it was hard' (no dialogue even, other than Edwin Black aura farming), and the hope seems to be to focus on pay2win PvP and people getting baited into paying for rolls.”
    • “Game demands extreme grind, but doesn't have farmable XP items while leveling naturally is tedious.”
  • graphics
    29 mentions Positive Neutral Negative

    The graphics receive mixed reviews, with praise for character designs, anime-style visuals, and impressive effects, but criticism for outdated technical quality, limited settings, and subpar optimization, especially given its 2026 release. While some fans appreciate the distinct art style and presentation, many note that the visuals feel dated, basic, or inconsistent with modern standards, reflecting its mobile-first design approach. Overall, the graphics appeal mainly to franchise fans but fall short of expectations for a contemporary PC title.

    • “The visuals, animations, camera angles, and fanservice are great, making it worth checking out.”
    • “While the graphics may not push technical boundaries, the overall presentation successfully emphasizes the franchise’s strong character designs and distinctive visual identity.”
    • “The graphic is superb, the developer must have optimized the game extensively!”
    • “This game is poorly coded at the moment; even at minimum graphic settings, the game is very janky.”
    • “But in-game graphic settings are too limited and have no setting to set custom game resolution and FPS both.”
    • “The graphical fidelity appears significantly outdated, and the overall gameplay mechanics lack the depth or innovation required to maintain engagement.”
  • monetization
    22 mentions Positive Neutral Negative

    Monetization in the game is widely criticized as overly predatory and cash-grab oriented, with extremely low rates, high prices, and minimal rewards making it frustrating for players, especially low spenders. While some find it tolerable compared to other gacha games, most agree it's exploitative, locking key features behind subscriptions and offering little value in packs. Overall, the monetization overshadows the gameplay and content, contributing to a largely negative player perception.

    • “Monetization isn't bad for a gacha game, with prices looking cheaper in some places compared to others.”
    • “Monetization is decent for a gacha game.”
    • “Monetization is tolerable.”
    • “Otherwise this game is just another Summoners War/Epic Seven turn-based RPG clone released in a barebones state with no new content from the beta test, no quality of life features to help the player experience, and a grindy system locking some needed features behind monthly subscriptions. The monetization is tremendously predatory: players barely get any daily currency, the pull prices are too high, and 5-star unit rates are very low, requiring around 1000 pulls to reach pity.”
    • “The monetization is very bad; there are no good packs for low spenders. The introductory "step up pack" grants only one mediocre character after $50 CAD, which is easily their best offer.”
    • “This game is nothing but a cash grab banking on the franchise name to prey on existing fans and curious players.”
  • music
    10 mentions Positive Neutral Negative

    The music in the game is consistently praised for being catchy, well-produced, and reminiscent of anime fight scenes, enhancing the overall experience. Users appreciate the variety in soundtracking across lobbies, battles, and weapon sounds, with some expressing a desire for an official soundtrack release.

    • “The music is honestly quite good, but Taimanin has always had underrated music.”
    • “Sound tracking in different lobbies, fights, weapon sounds, and movement sounds really gives you the authentic fighting sound experience like in anime.”
    • “The music is also really good; I now want a soundtrack released.”
    • “Let's just say the music and graphics are there, but it's not enough.”
    • “The sound tracking in different lobbies, fights, weapon sounds, and movement sounds really gives you a real fighting sound experience like we watch in animes.”
    • “The sound tracking in different lobbies, fights, weapon sounds, and movement sounds really gives you a real fighting sound experience like we watch in animes.”
  • character development
    7 mentions Positive Neutral Negative

    Character development in the game receives mixed feedback: while some praise the presence of stakes, plot twists, and growth within its recognizable cast, others criticize the lack of meaningful narrative and character interactions. The character designs are consistently highlighted as a strong, appealing aspect, especially for fans, but deeper development is seen as limited.

    • “The recognizable cast and polished character designs provide additional motivation to keep progressing, especially for those already familiar with the Taimanin universe.”
    • “Now don't get me wrong, this isn't a Fate/Stay Night situation where the lewd VN is deeper with more meaning like subverting the ‘hero's journey’, but there is character development, stakes, gut punches, and plot twists.”
    • “While the graphics may not push technical boundaries, the overall presentation successfully emphasizes the franchise’s strong character designs and distinctive visual identity.”
    • “It has no narrative, no character development, no character interactions, why?”
    • “2) This game is designed for mobile devices first, and high-end PCs second, thus graphics is really subpar, including character design, UI design, and landscape design.”
    • “Now don't get me wrong, this isn't a Fate/Stay Night situation where the lewd visual novel has deeper meaning like subverting the 'hero's journey', but there is some character development, stakes, gut punches, and plot twists.”
  • optimization
    5 mentions Positive Neutral Negative

    The game features solid optimization, allowing for smooth gameplay and high frame rates on mobile when enabled, with the PC client also running efficiently without impacting performance. Despite some quirks like needing to manually enable higher settings, the overall performance is impressive given the quality of graphics and animations. However, some users note the game can be unoptimized enough to require idling overnight to progress energy.

    • “Even NIKKE on PC client won't impact your PC performance.”
    • “The performance on this game is really good; I mean, from a mobile game, it supports higher than 60fps, but it's weird you have to click high settings and then enable it.”
    • “It boasts an interesting IP, captivating character models, beautiful animations, solid optimization, and a smooth gameplay experience.”
    • “The good part is most of it can be idled, but the game is so unoptimized that you can just leave it running overnight and still haven't finished up your energy.”
  • stability
    5 mentions Positive Neutral Negative

    The game runs smoothly and performs well even on low-end PCs, but it suffers from bugs in the tutorial and in-game purchases that affect the overall stability and user experience.

    • “Character models and animations look great, and the game runs great.”
    • “It runs great, even on my potato PC.”
    • “A buggy cash grab mess with no thought other than how to take the most money with the least amount of content.”
    • “The tutorial is buggy at times and it's hard to continue; you don't understand how things work. You're kind of just shown where things are, but their actual usage or importance isn't exactly highlighted. For example, yes you can upgrade these things, but is that where you should focus first?”
    • “Buggy in-game purchase.”
  • emotional
    2 mentions Positive Neutral Negative

    Users find the emotional experience smooth yet somewhat flat, noting a shift towards a more wholesome tone with the removal of nudity.

  • replayability
    1 mentions Positive Neutral Negative

    The game offers limited replayability, with a bare-bones story mode consisting of only 8 chapters presented as static images and minimal character interaction, relying mainly on a "hard mode" to extend playtime.

    • “The story mode is bare bones, has no character interaction, and is just a slideshow of PNGs of destroyed cities. It only has 8 chapters right now, with the obligatory 'hard mode' option to give itself more replayability.”
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6h Median play time
6h Average play time
6-6h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Taimanin Squad is a tactical role playing game with fantasy, anime and erotic themes.

Taimanin Squad is available on PC, Phone, Windows, Tablet and others.

On average players spend around 6 hours playing Taimanin Squad.

Taimanin Squad was released on March 4, 2026.

Taimanin Squad was developed by LiLith.

Taimanin Squad has received negative reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Taimanin Squad is a single player game.

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