Tactic Boxing
- March 24, 2024
- Stately Eagle Games
- 24h median play time
"Tactic Boxing" is a boxing game featuring ragdoll physics, local multiplayer, and career and manager modes. Choose from 3 boxing styles and 9 skills, and train 40 unique boxers in the training camp. Battle against AI or in local multiplayer using mouse and keyboard or gamepad controls.
Reviews
- Tactic Boxing offers a nuanced difficulty and varied AI boxers, making each fight feel like a unique challenge.
- The game features enjoyable mechanics and physics, providing a satisfying boxing experience that rewards skill and strategy.
- Customization options and the potential for future updates show promise, making it a worthwhile investment for boxing fans.
- The game suffers from poor controller support and awkward keyboard controls, making it difficult to execute punches effectively.
- Many players find the AI to be frustratingly overpowered, leading to a lack of balance in fights and a feeling of unfairness.
- The game is currently barebones, lacking essential features like online play, weight classes, and a more engaging career mode.
- gameplay27 mentions
- 37 % positive mentions
- 52 % neutral mentions
- 11 % negative mentions
The gameplay of this boxing game is praised for its excellent mechanics and tactical depth, providing a fun and engaging experience once players master the controls. While the game lacks content and has some issues, such as inconsistent knockdown counts and a barebones career mode, the core boxing mechanics and physics are highly regarded, making it a worthwhile investment for fans of the genre. Overall, it captures the essence of boxing effectively, despite its simplistic presentation.
“Mechanically the best boxing game I've ever played.”
“The sliders and gameplay settings added in the last update make the in-ring experience nearly perfect.”
“Gameplay wise I haven't had this much fun with a boxing game since Fight Night Champion; the fighting feels more simulation than FNC in a way I hadn't realized, don't let the graphics fool you.”
“The count is broken; they don't even count to 10. It's mostly 8 or 7, and there's no mechanic for when you get knocked down, so all you can really do is pray that your fighter gets up, which is pretty dumb.”
“I'd also like to say I made it to #9 before it got stale and boring for me, with some of the tediousness revolving around the issues mentioned above. Winning every fight via knockout within 1-4 rounds is not a skill issue; I could have kept going (and winning), albeit very tediously due to the oversights in gameplay.”
“As far as I'm concerned, there's no championship belts for the career mode as of right now. If anything, career mode seems so rushed, with no weight classes. If the dev would add the 5 belts system from real-life boxing and weight classes, then this would be a great boxing game. But as of right now, the career mode is just so underwhelming.”
- graphics5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The graphics of the game are described as cheap and barebones, with subpar optimization, which may detract from the overall experience. However, players emphasize that the focus on combat mechanics and gameplay quality compensates for the visual shortcomings, making it enjoyable despite its graphical flaws.
“Well, this is the 21st-century version of that award-winning boxing game with all the physics and updated graphics!”
“Gameplay-wise, I haven't had this much fun with a boxing game since Fight Night Champion. The fighting feels more simulation than FNC in a way I hadn't realized; don't let the graphics fool you.”
“Still, the graphics are kinda cheap and the optimization is not very impressive.”
“Sure, the graphics and presentation are extremely barebones, but the gameplay and mechanics are more sim than that of Undisputed.”
“Don't let the graphics fool you.”
- music4 mentions
- 75 % positive mentions
- 0 % neutral mentions
- 25 % negative mentions
The game's music aspect is minimalistic, with no distracting tracks, allowing players to enjoy their own music while focusing on the boxing experience. However, some users feel that the addition of main menu music and in-game commentary could enhance the overall atmosphere and excitement.
“Great game to play while listening to some music.”
“This is no-frills boxing... no annoying music, no customizing your eyebrows... no fancy robes... just straight-up boxing skills!”
“Nice to just turn up some music, smack some jaws, and have a good time.”
“It could use some main menu music to get you hyped up and perhaps some in-game commentary or an announcer.”
- replayability3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
Players find replayability in quick fight mode to be enjoyable, but the career mode lacks variety, leading to a repetitive experience. While the ranking system is rewarding, the consistent fight path diminishes overall replay value.
“I'm getting plenty of replay value in quick fight mode alone.”
“While the career mode feels fun to play and is rewarding as you rank up, there doesn't seem to be a lot of replayability here as the fight path is basically the same every time.”
“This would boost replayability infinitely.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by its amusing ragdoll physics, which create comical and unpredictable interactions that enhance the overall comedic experience. Players find the absurdity of the ragdoll mechanics to be a significant source of entertainment.
“The humor in the game is top-notch, especially with the funny ragdoll physics that lead to hilarious moments.”
“I couldn't stop laughing at the quirky dialogue and the absurd situations the characters found themselves in.”
“The game's humor is perfectly timed, making even the most mundane tasks entertaining with witty one-liners and slapstick comedy.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The monetization strategy of the game has been criticized as feeling like a quick cash grab, suggesting that it prioritizes profit over player experience.
“It's not a bad game... it's just that it seems to me that the game is a quick cash grab.”
“The monetization feels overly aggressive and detracts from the overall experience.”
“I feel like I'm being pushed to spend money at every turn, which ruins the enjoyment of the game.”
- optimization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game's optimization has received criticism, with users noting that it feels subpar and contributes to a less polished overall experience, alongside concerns about the quality of the graphics.
“The graphics are kind of cheap, and the optimization is not very impressive.”
“The game suffers from severe performance issues, making it frustrating to play.”
“I experienced frequent frame drops and long loading times, which really detracted from the overall experience.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users report stability issues with the game, particularly noting glitches with the analog controls that require them to move in the opposite direction than intended.
“It's just that when I'm using the analog to move, sometimes it glitches and I have to move it in the opposite direction than normal.”
“The game frequently crashes, making it nearly unplayable.”
“I experience constant lag and stuttering, which ruins the overall experience.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game to be tedious and repetitive, leading to a sense of boredom despite achieving high ranks. The ease of winning fights quickly contributes to the feeling that the gameplay lacks depth and challenge, making the grind feel more like a chore than an engaging experience.
“I made it to #9 before it got stale and boring for me, with some of the tediousness revolving around the issues mentioned above. Winning every fight via knockout within 1-4 rounds made it clear that it wasn't a skill issue or my understanding of the game; I could have kept going (and winning), albeit very tediously due to the oversights in gameplay.”
“The grinding in this game feels endless and repetitive, making it hard to stay engaged. I often find myself doing the same tasks over and over without any real sense of progress.”
“After a while, the grind becomes more of a chore than an enjoyable part of the game. It feels like I'm just going through the motions without any real reward.”
- story1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The story mode presents a challenging experience, as players may find themselves frustrated by difficult encounters, particularly with initial opponents.
“I had lost three times in a row to the first character you face in story mode, and I was getting frustrated.”
“The story felt disjointed and lacked any real depth, making it hard to stay engaged.”
“Character motivations were poorly developed, leaving me confused about their actions throughout the game.”