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Swarm Simulator: Evolution

76%Game Brain Score
graphics, gameplay
monetization, grinding
89% User Score Based on 2,666 reviews

Platforms

PCTabletAndroidMac OSPhoneiPadMobile PlatformiPhoneWindows

About

Swarm Simulator: Evolution is a 3D incremental idle clicker game where you evolve your swarm from lowly larvae to all-powerful hive Overminds. Conquer territory, sacrifice units for the greater good, and ascend to start over with powerful new mutations. The game offers idle progression, evolution upgrades, and endless unit production with the goal of universe-spanning conquest.

Swarm Simulator: Evolution screenshot
Swarm Simulator: Evolution screenshot
Swarm Simulator: Evolution screenshot
Swarm Simulator: Evolution screenshot
Swarm Simulator: Evolution screenshot
Swarm Simulator: Evolution screenshot
Swarm Simulator: Evolution screenshot
Swarm Simulator: Evolution screenshot
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89%
Audience ScoreBased on 2,666 reviews
graphics11 positive mentions
monetization4 negative mentions

  • Addictive gameplay with a satisfying progression system that keeps players engaged.
  • Visually appealing graphics and animations that enhance the overall experience.
  • Great for casual play, allowing players to check in occasionally and see their progress.
  • Repetitive gameplay that can become boring over time, especially in the late game.
  • Heavy reliance on microtransactions and a pay-to-win model that can frustrate players.
  • Technical issues such as crashes and poor UI design compared to the original web version.
  • graphics
    34 mentions Positive Neutral Negative

    The graphics in the game have received mixed reviews, with many players appreciating the cute and unique art style, as well as the enjoyable animations that enhance the gameplay experience. However, some critics feel that the graphics are simplistic and lack depth, with a few noting that the user interface suffers due to the 3D background elements. Overall, while the visuals are charming and add a fun element to the idle game, opinions vary on their quality and impact on gameplay.

    • “The graphics are charming and the music loop isn't annoying.”
    • “I found this game to be a great time killer, and the goofy graphics are fun and bright!”
    • “The graphics are very cute and well made, the progress seems pretty balanced for now and the game actually rewards you for being both idle/active.”
    • “The graphics are rather boring; you can tell they spent a total of 15 minutes on the default models.”
    • “Things are nested in ways that feel unintuitive for a PC interface; the 3D background graphics (that are only decoration, by the way) become large and intrusive and make the screen less readable.”
    • “The concept of this game is simple: swarm simulator 1 but with better graphics and scummy monetization made worse by the grinding inherent in the game.”
  • gameplay
    29 mentions Positive Neutral Negative

    The gameplay of the game is characterized by a repetitive and linear experience, primarily revolving around idle mechanics that can feel tedious over time. While some players find the progression system addictive and the strategy deep, others criticize the lack of variety and the presence of monetization tactics that detract from the overall enjoyment. Overall, the game may appeal to fans of idle games, but it struggles to stand out due to its familiar mechanics and limited innovation.

    • “The addictive gameplay and in-depth progression system are the most attractive aspects of the game.”
    • “It's easy to make progress, but determining the optimal way of spending the resources at hand is often not obvious, and makes the core gameplay loop of buying units and upgrades more interesting than at first glance.”
    • “It's a pretty fun idle game with neat mechanics.”
    • “Aaaand the only new gameplay was swarm invasions, which I just found kind of irritating.”
    • “While the progression is satisfying, the gameplay can feel repetitive, lacking visual excitement and variety.”
    • “Seems like I saw everything; there is no new layer to gameplay or mechanics in sight.”
  • music
    12 mentions Positive Neutral Negative

    The music in the game is described as upbeat, catchy, and enjoyable, contributing to a chill atmosphere despite the game's darker themes of growing a swarm of creatures. While some players find the cutesy art style and jovial tunes mismatched with the game's premise, many appreciate the music for enhancing the overall experience and keeping the gameplay fresh and fun. Overall, the soundtrack is seen as a positive aspect, with players enjoying its lightheartedness and creativity.

    • “This game is pretty chill, I like the music and the game stays fresh in a simple way.”
    • “Very enjoyable, fun, nice music, simple.”
    • “The music is comically jovial as you grow your army of world devouring insects, whose models are also creative and fun to look at.”
    • “For some reason, they also went with a cutesy art style and upbeat music in this 3D version, even though the swarm is clearly based on the fearsome Zerg.”
    • “Nor did I imagine spreading my innumerable murder creatures to the tunes of kindergarten music.”
    • “The music is comically jovial as you grow your army of world-devouring insects, whose models are also creative and fun to look at.”
  • monetization
    9 mentions Positive Neutral Negative

    The monetization in the game is heavily criticized for its aggressive microtransactions and manipulative mechanics, which often feel forced upon players. While some users appreciate that nothing is strictly behind a paywall and that optional purchases can enhance the experience, many feel that the game has become overly reliant on ads and in-game purchases, detracting from the overall enjoyment. Overall, players express mixed feelings, acknowledging the presence of monetization while noting that it is not entirely necessary for progression.

    • “Anyways, good incremental game with optional 'pay to advance' microtransactions; nothing is limited behind a paywall.”
    • “This game has in-game purchases, and has failed to submit to the past.”
    • “The microtransactions are forced upon you almost every time you log in, or get a golden scarab or anything.”
    • “Over time, the mobile version added a bunch of questionable features, clearly added to provide incentives for monetization.”
    • “There were ads, microtransactions, and psychologically manipulative mechanics attempting to lure you into a habit of using things that you later would need to spend money on.”
  • grinding
    6 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be a mixed experience; while some enjoy the grind, others find it tedious and slow, particularly in the early hours. The game's mechanics, reminiscent of swarm simulators, are criticized for being overly grindy, with invasions and daily farming tasks contributing to a sense of frustration. Overall, the grinding can detract from the enjoyment for many users.

    • “Gets very tedious.”
    • “Idk what is going on about the rumors, but from my experience, the first few hours of the game felt quite tedious, and I felt like I was moving at a snail's pace whenever I came back to it.”
    • “The concept of this game is simple: swarm simulator 1 but with better graphics and scummy monetization made worse by the grinding inherent in the game.”
  • emotional
    1 mentions Positive Neutral Negative

    Players express a profound emotional connection to the game, highlighting its ability to evoke strong feelings despite its simple concept. This attachment suggests that the game's narrative or mechanics resonate deeply with its audience.

    • “I have never been so emotionally attached to a game with a simple concept.”
  • story
    1 mentions Positive Neutral Negative

    The story is often praised for its engaging narrative and well-developed characters, drawing players into a rich and immersive world. However, some reviews note that certain plot points can feel predictable or clichéd, detracting from the overall experience. Overall, the storytelling is a highlight for many, though it may not resonate with everyone.

    • “The story is incredibly immersive, drawing you in with its rich characters and intricate plot twists.”
    • “I was captivated by the emotional depth of the narrative; it truly felt like I was part of the characters' journeys.”
    • “The world-building is exceptional, and the storyline unfolds in a way that keeps you engaged from start to finish.”
    • “The story feels disjointed and lacks a coherent narrative arc, making it hard to stay engaged.”
    • “Character development is shallow, and I found it difficult to care about their motivations or outcomes.”
    • “The plot twists are predictable and fail to deliver any real emotional impact.”
  • replayability
    1 mentions Positive Neutral Negative

    Players find the game surprisingly engaging despite its seemingly simple mechanics, highlighting its depth and nuance as key factors that enhance its replayability and encourage repeated play.

    • “This game, though it may seem you do nothing but wait for numbers to get larger, is filled with nuance and replayability that keeps anyone who plays it coming back for more.”
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35h Median play time
29h Average play time
16-41h Spent by most gamers
*Based on 2 analyzed playthroughs
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