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Survive: The king killer

Survive: The king killer Game Cover
16%Game Brain Score
humor
gameplay, graphics
25% User Score Based on 16 reviews

Platforms

PCWindows
Survive: The king killer Game Cover

About

Survive: The king killer is a one man team with a one life only game that is an open world survival game.

Survive: The king killer screenshot
Survive: The king killer screenshot
Survive: The king killer screenshot
Survive: The king killer screenshot
Survive: The king killer screenshot
Survive: The king killer screenshot
Survive: The king killer screenshot
Survive: The king killer screenshot
Survive: The king killer screenshot
Survive: The king killer screenshot
Survive: The king killer screenshot
+4

25%
Audience ScoreBased on 16 reviews
humor5 positive mentions
graphics3 negative mentions

  • The game has an interesting concept that shows potential for future development.
  • The developer is a solo creator, which is commendable given the challenges of game development.
  • Some players find the game amusing for streaming purposes due to its absurd humor.
  • The game is frustratingly difficult, with a one-life mechanic that punishes players harshly.
  • Controls are poorly designed and cannot be customized, leading to a clunky gameplay experience.
  • The game is riddled with bugs, lacks polish, and appears to be abandoned by the developer.
  • humor
    5 mentions Positive Neutral Negative

    The humor in the game is polarizing, with some players finding it unappealing and frustrating, particularly due to repetitive prompts that detract from the experience. However, others suggest it may be entertaining for streaming, especially if kept light and silly, as vulgar humor can be challenging to execute effectively, especially across different languages. Overall, humor is subjective, and opinions vary widely among players.

    • “This game, however, would be funny for streaming.”
    • “But keep it gentle silly; it's hard enough to do vulgar humor appropriately, and when you're working with foreign languages, almost impossible.”
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay is criticized for being clunky and unbalanced, particularly due to a one-life mechanic that can lead to frustrating experiences for new players. The introduction of challenging enemies, like bears, early in the game is seen as detrimental, as it hampers the opportunity for players to learn combat mechanics effectively.

    • “Not to mention the game has a one-life mechanic.”
    • “I figured bears are like rats in this game, and they are on the dock so I can have an easy introduction to the combat mechanics.”
    • “Drop the bears at the start; they don't make any sense, and a starting creature should be incapable of killing a new player before they've had a chance to practice the mechanics.”
    • “The game has a one-life mechanic, which makes it incredibly punishing for new players.”
    • “The bears feel out of place; they shouldn't be introduced at the start where they can easily kill a new player before they've had a chance to learn the combat mechanics.”
    • “The introduction of bears as early enemies is confusing and frustrating, as they can overwhelm players who are just trying to get a grasp on the gameplay.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics in the game are poorly optimized, with minimal impact from the available settings, leading to a lackluster visual experience. The main menu humorously includes a "potato" graphics option, and the overall aesthetic is reminiscent of the opening of "The Elder Scrolls: Redguard," but with a more cartoonish style.

    • “The entire scene looked straight out of the opening of The Elder Scrolls: Redguard, except with cartoony graphics.”
    • “Graphics settings are available, but they don't seem to make much difference as the game is very poorly optimized.”
    • “The main menu got a chuckle, with 'potato' listed as one of the graphics options.”
    • “The entire scene looked straight out of the opening of The Elder Scrolls: Redguard, except with cartoonish graphics.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game has been widely criticized for being irritating and poorly implemented, with instances of overlapping tracks when returning to certain areas. Players have expressed frustration over the inability to turn off the music, contributing to an overall negative experience. This aspect, along with other technical issues, has led some users to recommend avoiding the game until significant improvements are made.

    • “The music is atrocious, and if you leave and come back to the docks, there's a chance to overlap 2 or 3 instances of the song playing at the same time.”
    • “The music is really irritating, and you can't turn it off. Many creature comforts are needed, but the developer seems to prioritize VR instead.”
    • “I had to refund my purchase as the developer wouldn't even respond to the music issues. There was just no communication at all.”
  • story
    2 mentions Positive Neutral Negative

    The game's story is intentionally provocative and disorienting, with some players feeling it is designed to evoke frustration and discomfort. The narrative begins with a bizarre premise involving a character searching for panties, which sets a tone that may not resonate well with all players.

    • “I really don't know how to gauge this game, because it feels like everything is on purpose, like it's supposed to make me angry, supposed to hurt my eyes, and has a bad story on purpose.”
    • “Then, I was treated to an intro in which the main story character was, one day, looking for panties on the ground.”
  • replayability
    1 mentions Positive Neutral Negative

    Users generally find the game to be highly replayable, indicating that it offers enough variety and engaging content to encourage multiple playthroughs. The mechanics and choices available contribute to a fresh experience each time, enhancing its long-term appeal.

    • “The game offers endless replayability with its dynamic storylines and multiple endings, ensuring that each playthrough feels fresh and exciting.”
    • “I love how every decision I make leads to different outcomes, making me want to replay the game just to see what I missed the first time.”
    • “With a variety of character builds and strategies to explore, this game keeps me coming back for more, as there's always something new to try.”
    • “The game lacks meaningful choices, making replayability feel pointless.”
    • “Once you've completed the main story, there's little incentive to play again.”
    • “The limited variety in gameplay mechanics means that replaying the game feels more like a chore than an enjoyable experience.”

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