- April 4, 2017
- Vishwakarma studios
Survivalizm - The Animal Simulator
Platforms
About
"Survivalizm - The Animal Simulator" is a game where you play as a wild animal in a realistic forest environment. You must survive using your skills and instincts, starting as a cub and progressing through life stages to find a home and mate. The game features a day-night cycle, various animals to interact with, and a system of karma points. Updates have improved elements such as animal spawning, controls, and bug fixes.
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- The game has a unique concept of animal simulation that could be interesting if developed further.
- Some players find the idea of playing as different animals appealing, and there is potential for fun gameplay.
- A few users appreciate the graphics and models, suggesting that with improvements, the game could be enjoyable.
- The game is largely unplayable, with numerous bugs, crashes, and performance issues that hinder the experience.
- It feels unfinished, with a lack of content, empty maps, and minimal mechanics, leading to a sense of pointlessness.
- Many features are broken or abandoned, and the multiplayer aspect is ineffective due to a lack of players.
gameplay
12 mentions Positive Neutral NegativeThe gameplay has received mixed reviews, with many players expressing disappointment due to its limited mechanics and lack of depth, especially given that it is still in early access. Users feel that the game could benefit from more content and features before being released in its current state. Overall, expectations were not met, leading to a sense of frustration among players.
“Check out my video to see some gameplay.”
“Overall gameplay was not what I expected, kind of disappointing.”
“It's a map with three animals to choose from and some barebones mechanics.”
“I know I didn't put a lot of hours into it before posting this review, but I really want to recommend this game to you all. However, there's just a lot that still needs work. It's still in early access, which is true, but perhaps it could have been released in early access when it had more mechanics already.”