SurvHive
- August 1, 2016
- Rocking Hamster
- 5h median play time
"SurvHive is an action-packed, multiplayer sci-fi horror FPS that offers an asymmetric gameplay experience, lasting about 5 hours. Choose from four careers: Scientist, Engineer, Cultist, or Soldier, and try to survive as long as you can. Alien players must contaminate the crew using stealth or aggression, with the ability to mutate and gain new powers. Join the SurvHive Discord community for regular game organization."
Reviews
- The game has a unique and exciting concept that creates a sense of paranoia and tension among players, reminiscent of 'The Thing'.
- When played with friends, the game can be a lot of fun, offering dynamic gameplay and memorable moments.
- The developers are responsive and actively engage with the community, which is a positive aspect for future updates and improvements.
- The game has been effectively abandoned by its developers, with no updates since 2017 and a very low player base, making it difficult to find matches.
- Many players report that the game feels clunky and unpolished, with various bugs and a lack of depth in content.
- The game's current price point is considered too high given its unfinished state and the limited content available.
- gameplay15 mentions
- 40 % positive mentions
- 40 % neutral mentions
- 20 % negative mentions
The gameplay is centered around themes of paranoia and trust, as players navigate objectives while suspecting each other. Despite being in early access, the core mechanics are well-structured and engaging, though some elements feel clunky and require refinement. Overall, the game offers a solid foundation with interesting mechanics, making it a promising choice for those who prioritize gameplay over graphics.
“So as for gameplay, it's all about paranoia and trying to figure out who you can trust while you do the objectives around the level.”
“Although the game's presently in early access, the core gameplay elements here are already quite well structured and implemented.”
“If you prefer gameplay over graphics, this game can be a good match for you.”
“From what I've seen from gameplay videos, I think giving the alien side unlimited lives is kind of unfair if you're going to give the humans limited ammunition and resources.”
“As an early access game, there's still a lot of rough edges; gameplay elements need refinement and there are just the two maps at present, but it's a promising start from a responsive team.”
“This is caused because normally people like to play the game with 4 or 5 people minimum, and if a player hadn't joined the Discord channel where we organize games, they would get fed up with waiting and get a refund, leave a bad review, and move on when the game mechanics are quite interesting and it runs quite smoothly as it's quite optimized.”
- graphics5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The graphics in the game are generally considered satisfactory but in need of improvement, particularly in areas like hit animations and hit detection. While the interface is surprisingly well-designed for an early access title, players who prioritize gameplay over visuals may still find the experience enjoyable. Overall, the graphics could benefit from additional polish.
“The graphics need some polish, but the interface is surprisingly nice for an early access game.”
“Graphics are alright, and it has zero network lag.”
“The graphics need some polish, but the interface is surprisingly nice for early access.”
“The graphics could be better with some more love, especially in hit animation and hit detection.”
“Graphics could be better.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by its absurdity and lightheartedness, with players finding amusement in the exaggerated ragdoll physics of defeated characters and the playful interactions between players, such as tricking the alien by feigning concern. The overall tone is more comedic than tense, contributing to a fun and entertaining experience.
“I seriously wonder if we're playing the same game because there is absolutely no tension considering the rounds last an average of 2 minutes, you have infinite respawns, and none of the models in the game look remotely scary. When you kill them, they freak out and ragdoll around, which is absolutely hilarious.”
“It's also really funny when someone is the alien and you make them get confused by shooting you and you say they are okay.”
- atmosphere2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game excels in creating a palpable sense of paranoia and immersive atmosphere, effectively drawing players into its narrative and leaving them with memorable stories.
“One thing this game does well is nail the feeling of paranoia and atmosphere.”
“This game is about atmosphere and the stories you come away with.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The monetization strategy of the game has been criticized as exploitative, with users feeling that it has been unjustly overlooked due to the lack of backing from a major developer.
“Once again, another crying tragedy that people overlooked because it wasn't made by some AAA developer with billions in advertising.”
“The monetization model is so aggressive that it feels like the game is designed to squeeze every penny out of players.”
“It's frustrating to see a game that could be great, but instead, it's bogged down by constant prompts to spend more money.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game suffers from significant stability issues, being described as buggy and unpolished, which detracts from the overall experience and enjoyment. Users also note a lack of engaging elements, contributing to a sense of emptiness and frustration.
“The game is buggy, unpolished, and unpopulated, which makes it not fun to play.”
“The stability issues make the game feel unscary and lacking in tension.”
“Overall, the game suffers from significant stability problems that detract from the experience.”