SurvHive Game Cover
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"SurvHive is an action-packed, multiplayer sci-fi horror FPS that offers an asymmetric gameplay experience, lasting about 5 hours. Choose from four careers: Scientist, Engineer, Cultist, or Soldier, and try to survive as long as you can. Alien players must contaminate the crew using stealth or aggression, with the ability to mutate and gain new powers. Join the SurvHive Discord community for regular game organization."

  • PC
  • Windows

Reviews

73%
Audience ScoreBased on 96 reviews
gameplay12 positive mentions
graphics3 negative mentions
  • The game has a unique and exciting concept that combines elements of paranoia and teamwork, reminiscent of 'The Thing'.
  • When played with friends, the game can be a lot of fun, providing memorable moments and engaging gameplay.
  • The developers are responsive and actively communicate with the community, which is a positive aspect for future updates.
  • The game has been effectively abandoned by its developers, with no updates since 2017 and a very low player base, making it difficult to find matches.
  • Many players report that the game feels clunky and unpolished, with issues such as poor UI and lack of depth in gameplay mechanics.
  • The game's price point is considered too high for the current content and state, leading to recommendations against purchasing it until significant improvements are made.
  • gameplay30 mentions

    Gameplay is centered around themes of paranoia and trust, requiring players to navigate objectives while managing limited resources and ammunition. Although currently in early access with some rough edges and only two maps, the core mechanics are well-structured and engaging, offering a solid foundation for future development. Players appreciate the interesting concepts and active development team, making it a promising choice for those who prioritize gameplay over graphics.

    • “So as for gameplay, it's all about paranoia and trying to figure out who you can trust while you do the objectives around the level.”
    • “Although the game's presently in early access, the core gameplay elements here are already quite well structured and implemented.”
    • “Gameplay is fun, even with the earliness of the development.”
    • “From what I've seen from gameplay videos, I think giving the alien side unlimited lives is kind of unfair if you're going to give the humans limited ammunition and resources.”
    • “As an early access game, there's still a lot of rough edges; gameplay elements need refinement and there are just two maps at present, but it's a promising start from a responsive team.”
    • “This is caused because normally people like to play the game with 4 or 5 people minimum, and if a player hasn't joined the Discord channel where we organize games, they would get fed up with waiting and get a refund, leave a bad review, and move on when the game mechanics are quite interesting and it runs quite smoothly as it's quite optimized.”
  • graphics10 mentions

    The graphics in the game are generally considered acceptable but in need of refinement, particularly in areas like hit animations and hit detection. While the interface is praised for its quality, players who prioritize gameplay over visuals may still find the experience enjoyable. Overall, the graphics could benefit from additional polish.

    • “The graphics could be better with some more love, especially in hit animation and hit detection.”
    • “Graphics are alright, and it has zero network lag.”
    • “The graphics need some polish, but the interface is surprisingly nice for early access.”
    • “The graphics could be better with some more love, especially hit animation and hit detection.”
    • “Graphics could be better.”
  • humor4 mentions

    The humor in the game is highlighted by its absurdity, with players finding the ragdoll physics of defeated characters amusing rather than frightening. The lighthearted interactions, such as confusing the alien by shooting and reassuring them, contribute to a comedic atmosphere that contrasts sharply with any intended tension. Overall, players appreciate the game's ability to evoke laughter through its quirky mechanics and interactions.

    • “I seriously wonder if we're playing the same game because there is absolutely no tension considering the rounds last an average of 2 minutes, you have infinite respawns, and none of the models in the game look remotely scary. When you kill them, they freak out and ragdoll around, which is hilarious.”
    • “It's also really funny when someone is the alien and you make them get confused by shooting you and you say they are okay.”
  • atmosphere4 mentions

    The game excels in creating a palpable sense of paranoia and immersive atmosphere, which is central to the overall experience. Players appreciate how the atmosphere enhances storytelling, leaving a lasting impact.

    • “One thing this game does well is nail the feeling of paranoia and atmosphere.”
    • “This game is about atmosphere and the stories you come away with.”
  • monetization2 mentions

    The monetization strategy of the game has been criticized for being overlooked, particularly due to its lack of backing from a major developer, which may have affected its visibility and reception.

  • stability2 mentions

    The game has been criticized for its significant stability issues, including numerous bugs and a lack of polish, which detract from the overall experience and enjoyment. Players have reported that these problems contribute to an unengaging and unscary atmosphere.

    • “The game is buggy, unpolished, unpopulated, unscary, not tense, and most damning, not fun.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

5hMedian play time
5hAverage play time
5-5hSpent by most gamers
*Based on 2 analyzed playthroughs

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