Super Glitter Rush
- May 28, 2020
- tiny cactus studio
- 3h median play time
"Super Glitter Rush" is a fast-paced rhythm game where players control a character rushing through a colorful world. Match the beats of the music to avoid obstacles, collect glitter, and complete challenges. With its vibrant visuals and catchy tunes, it offers an exciting and engaging experience for players of all skill levels.
Reviews
- The game features unique mechanics where players can absorb enemy projectiles to enhance their own shots, adding depth to the gameplay.
- The pixel art and chiptune soundtrack are both charming and engaging, contributing to a delightful overall aesthetic.
- Each boss encounter is creative and varied, with fun gimmicks that keep the gameplay fresh despite the game's short length.
- The game lacks significant challenge, making it more suitable for beginners rather than experienced players looking for a tough bullet hell experience.
- Some players found the final boss to be frustratingly RNG-dependent, detracting from the overall enjoyment.
- The replayability is limited, as achieving high ranks is primarily time-based and can feel unbalanced.
- music16 mentions
- 56 % positive mentions
- 25 % neutral mentions
- 19 % negative mentions
The music in this game is widely praised for its energetic chiptune soundtrack, which complements the cute pixel art and engaging gameplay. Reviewers highlight the catchy and varied tracks that enhance the overall experience, making it a standout feature of the game. However, there are some concerns regarding copyright claims on the music, which may detract from the enjoyment for some players.
“Fun little boss rush shmup with cute pixel art and an excellent chiptune soundtrack.”
“The music has tons of energy, the palettes are varied and fun, and the setup of having each stage be a totally different fight, some with very cute gimmicks.”
“The soundtrack has multiple nice chiptune tracks that don't get old; they are actually a little catchy!”
“Whoever made the music for this way down the line decided they want to copyright claim all the music, which is just a major pain in the butt. It was fun, but you're not missing much by skipping this one.”
“Whoever made the music for this way down the line decided they want to copyright claim all the music, which is just a major pain in the butt. It was fun, but you're not missing much by skipping this one.”
“- banging 8-bit style music.”
- gameplay11 mentions
- 18 % positive mentions
- 55 % neutral mentions
- 27 % negative mentions
The gameplay is characterized by a unique boss rush format that combines traditional bullet hell mechanics with innovative features, such as shooting back enemy bullets for extra damage. Players appreciate the cute pixel art and varied boss designs, which offer both classic and inventive challenges. While the movement is limited to left and right, the overall mechanics are engaging and provide depth, making for a fun and refreshing experience.
“The sprite work is all cute and the mechanics are unique in that you need to put yourself in the line of fire to both regain ammo and fire back enemy bullets for extra damage.”
“The bosses are both fun and varied with enough classic bullet hell patterns and innovative boss mechanics to keep it feeling fresh between stages.”
“My only gameplay issue is that I cannot move up at all like in other schmups, only left and right.”
“Gameplay is pretty simple and straightforward, but fun!”
“The main mechanic is unique and has more depth to it than it seems, which is shooting back the bullets to deal more damage to the boss, instead of your own, which don't do too much damage by themselves.”
- graphics6 mentions
- 67 % positive mentions
- 0 % neutral mentions
- 33 % negative mentions
The graphics are characterized by a unique and cute pixel art style that enhances the overall experience, complemented by nostalgic CRT visuals in certain stages. Players appreciate the fun and charming aesthetic, which pairs well with an engaging soundtrack.
“The graphics are super cute and the soundtrack is bangin.”
“The music and graphics are fun and cute, giving a very pleasant feel while you cause carnage.”
“I really enjoyed the throwback CRT graphics on some of the stages.”
“The unique art style is intriguing but lacks polish.”
“The cute pixel graphics feel outdated and could use more detail.”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Replayability is somewhat limited, as players can explore extra characters and aim for a 3-star rank; however, the ranking system is primarily time-based and can be easily achieved, reducing the incentive to replay.
“There is a little replayability with all the extra characters and chasing a 3-star rank, but the ranks are purely time-based and easy to tank through.”
“Once you complete the game, there’s not much incentive to go back. The story doesn’t change, and the side quests feel repetitive.”
“The lack of meaningful choices and consequences makes replaying the game feel pointless after the first run.”
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users have reported stability issues related to the game's color palette, specifically noting that the black and red design can obscure important elements like the boss's health bar, leading to a frustrating gameplay experience.
“The black and red color palette is kind of buggy; you can't see the boss's health bar.”