SUPER Dungeon Muncher
- August 5, 2024
- n_nexy
"SUPER Dungeon Muncher" is a challenging runner game where you must outrun a hungry beast named Muncher in real-time, while your movements are turn-based and grid-restricted. Gather tools to overcome obstacles, discover new lands, and unlock 20 unique characters, each with their own abilities and playstyles. The game features keyboard, gamepad, and touch-screen controls.
Reviews
- The game features charming pixel art and a colorful visual style that enhances the overall experience.
- Super Dungeon Muncher offers a unique and engaging gameplay loop that combines fast-paced puzzle solving with a sense of urgency from the pursuing Muncher.
- The game has a lot of potential for improvement, with frequent updates and a responsive developer who listens to player feedback.
- Gameplay can feel unbalanced and frustrating, with many runs ending abruptly due to unavoidable obstacles or enemy placements.
- The introduction of a 'Wimp Mode' has been criticized as a dismissive response to player feedback regarding the game's difficulty.
- The mechanics can be confusing, particularly with the differing movement styles of the player and enemies, leading to a steep learning curve.
- gameplay8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
The gameplay is characterized by a unique blend of grid-based roguelike mechanics and a timer, creating a fast-paced and challenging experience that many players find enjoyable. However, some users note issues with balance and onboarding, as well as a distracting screen layout that limits visibility. Despite these drawbacks, the charming art style and low price contribute to a generally positive reception of the core gameplay loop.
“This game might not be perfect (I think it's evident that onboarding has been a bit rough for some players), but given the charming art, a very low price, and a tight core gameplay loop that delivers on what is promised in the trailer and descriptions (it is indeed fast-paced, challenging, and quite fun!), I think this game deserves a recommendation.”
“It marries the grid-based roguelike mechanics you know and love to a timer that is woven into the game fabric perfectly.”
“There might be an inherent risk in making difficult games; maybe the game's cutesy visual style and music gave some people misguided expectations of what the actual gameplay might be like (most people probably don't read descriptions or watch trailers very carefully)?”
“The muncher takes up half of the screen for no reason, making you focus on the lower quarter of your screen for the entire gameplay.”
“The game features unlockable characters, though I haven't unlocked any yet, so I'm not sure if they change up the gameplay.”
- music3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The game's music features a charming soundtrack that complements its cutesy visuals, though some players found it to be repetitious. Fortunately, there is an option to turn off the music if desired, which may help alleviate any frustration. Overall, the soundtrack is generally well-received, enhancing the game's atmosphere.
“The soundtrack is really nice.”
“The music is repetitious, although you can turn it off.”
“There might be an inherent risk in making difficult games; maybe the game's cutesy visual style and music gave some people misguided expectations of what the actual gameplay might be like.”
- graphics3 mentions
- 67 % positive mentions
- 33 % neutral mentions
- 0 % negative mentions
The game's graphics are praised for their vibrant colors and cute visuals, which enhance the overall fun and challenge of the gameplay. Reviewers highly recommend it for those seeking an engaging experience with appealing aesthetics.
“Maybe it's the colorful graphics, or the challenge behind it to see how far I can go, but one thing I can say for certain is that it's super fun!”
“Highly recommended game if you want a real challenge with cute visuals!”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is a mixed bag; while some find it effective in lightening the intense chase sequences, others feel it comes off as a misguided attempt to mock critics rather than genuinely entertain.
“The monster chasing you keeps things intense, but the goofy humor balances it out perfectly.”
- story2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
The game lacks a narrative, with users noting that there is no story present.
“There is no story to speak of.”
“The game lacks any meaningful narrative.”
“The storyline is completely absent.”
- replayability1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Players find the game's replayability enhanced by rewarding progression and the ability to unlock characters, particularly the "straw hat," who provides access to all tools from the beginning, making subsequent playthroughs more enjoyable.
“The progression is rewarding, and the game becomes much more enjoyable once you unlock certain characters, especially 'Straw Hat,' who has all the tools from the start.”
“Each playthrough offers new challenges and experiences, making it easy to dive back in for another round.”
“The variety of character builds and strategies keeps the gameplay fresh, encouraging multiple runs to explore all possibilities.”
“Once you unlock certain characters, the game becomes much more playable, but until then, the replayability feels limited.”
“The lack of diverse gameplay options makes it hard to find reasons to replay the game after finishing it once.”
“After completing the main story, there isn't much incentive to dive back in, as the replayability is quite low.”
- stability1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game demonstrates excellent stability on the Steam Deck, with users reporting smooth performance and reliable gameplay.
“Runs great on the Steam Deck.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players express that the grinding required in the game is excessively time-consuming, suggesting that it feels like a task that could take a lifetime to complete.
“You'll need a second life for grinding.”
“The grinding feels endless and tedious.”
“Grinding takes away from the enjoyment of the game.”