Super Bullet Break Game Cover
Super Bullet Break is a fun deck builder if you don’t mind a challenge, but the amount of barely dressed girls is a bit embarrassing.
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Super Bullet Break is a one-of-a-kind strategy deck builder inspired by your favourite gacha games. Filled with a wild bunch of cute and colourful characters – ‘Bullets’ – each and every one of them unique in their own way. Rescue the online game world from total destruction in Super Bullet Break, where online multiplayer games have been taken over by a rogue AI! Can you save the world, defeat ene…

  • Mac OS
  • PC
  • Windows

Reviews

78%
Audience ScoreBased on 96 reviews
gameplay16 positive mentions
monetization3 negative mentions
  • Fun blend of gacha and roguelite gameplay with cute characters and engaging mechanics.
  • Offers a variety of strategies and deck-building options, allowing for different play styles.
  • Visually appealing art style and enjoyable music enhance the overall experience.
  • Heavy reliance on RNG can lead to frustrating runs where players feel they have little control over their success.
  • Game balance issues make some encounters feel unfair, with difficulty spikes that can be jarring.
  • Lack of meaningful deck customization and synergy can detract from the deck-building experience.
  • gameplay42 mentions

    The gameplay is a mixed bag, combining gacha and roguelite elements with turn-based RPG mechanics, which some players find fun and challenging, particularly in deck building and combat. However, issues such as unbalanced mechanics, clunky AI, and a reliance on RNG detract from the overall experience, leading to frustration for some. While the art style and character designs are praised, many feel that the gameplay lacks refinement and depth, making it less engaging over time.

    • “A fun blend between gacha and roguelite gameplay.”
    • “The artwork is beautiful and the gameplay is very fun.”
    • “The overall gameplay is smooth and I like the ideas they've implemented into their combat system.”
    • “While it may appear to be properly translated, a lot of the mechanics don't exactly match up to the descriptions.”
    • “Feels like there wasn't a lot of thought put into the gameplay and the art feels very inconsistent with personalities and voice acting.”
    • “You are paying for the art, not the gameplay... basically the more you fail, the easier the game becomes; every time you fail, you just get higher scaling borders making things easier, and by the time you get past the second or third world, everything becomes a first run clear.”
  • story16 mentions

    The story is generally viewed as simplistic and somewhat predictable, often described as a cookie-cutter hero's journey, but it features likable characters and an engaging art style that enhances the experience. While some players found the story presentation lacking and the gameplay mixed, others appreciated the character development and the lighthearted narrative elements. Overall, the story is serviceable, providing enough content to satisfy casual players without deep investment.

    • “The story characters are actually kind of fleshed out and likable.”
    • “The animations and style of the game are great and the story is fun.”
    • “Maybe the plot is a bit simple, but the adorable characters (and their stickers!) more than make up for it.”
    • “The story is the most cookie-cutter hero's journey I've read in a while, and really didn't inspire me to keep playing, because the ending can be seen from a mile away.”
    • “The story presentation is almost non-existent.”
    • “This game instead force funnels you into the deck based on which story you are playing.”
  • graphics12 mentions

    The graphics of the game are widely praised for their beautiful and varied art style, appealing particularly to fans of anime aesthetics. While the visuals are generally considered a highlight, opinions on the overall artistic consistency vary, with some noting that the artwork can be a hit or miss depending on personal taste. Overall, the charming visuals and cute character designs enhance the gameplay experience, making it an attractive option for casual players.

    • “The artwork is beautiful and the gameplay is very fun.”
    • “The artwork might be the greatest shining light of Super Bullet Break; though there are a handful of different artists, every single character looks consistently great or incredible.”
    • “Super Bullet Break is so fun in concept and visuals that I really wish I had any reason to keep playing more of it after clearing the final chapter.”
    • “The graphics are outdated and lack detail, making the game feel less immersive.”
    • “The character models are poorly designed and don't match the quality of the environments.”
    • “The visual effects are underwhelming and fail to enhance the overall experience.”
  • music9 mentions

    The music in the game has received positive feedback, with many players noting it exceeds expectations for a gacha title. The soundtracks, particularly during boss battles, are highlighted as enjoyable and fitting for the game's lighthearted atmosphere. Overall, the music complements the game's art and enhances the experience, making it a standout feature for fans of the genre.

    • “The music is a lot better than I expected from a gacha game.”
    • “The boss soundtracks were pretty great to listen to.”
    • “It's a legit roguelike RPG deckbuilder with plenty of strategy, tons of options, and fantastic music.”
    • “If you can forgive descriptions and improper English translations, a grind like in any other game to unlock the easy parts of the game, a cheery soundtrack, and you like cute girls and 'fast food instead of fine dining every night' rogue-like deck-builders, then you will like this game.”
    • “Its art and music are okay and complement this lighthearted feeling well.”
    • “Sorry, let's throw 'chess' type bullets into your drone deck, how about 'music' type into your drone deck.”
  • monetization6 mentions

    The game is praised for its lack of microtransactions, which is highlighted as a key selling point, particularly appealing to players tired of monetization issues in mobile games. This absence of microtransactions is seen as a significant improvement, enhancing the overall gameplay experience.

    • “This game was aggressively marketed as a mobile game with all the fun and none of the microtransactions.”
    • “Admittedly, that interested me, as I've seen several otherwise good games that were held back by being mobile games riddled with transactions that flourished when they removed this monetization system, tweaked the gameplay, and just charged a flat rate for the game.”
    • “In fact, it's advertised as one of the game's selling points: 'gacha without microtransactions'.”
    • “It's also extremely commendable that the game doesn't feature any microtransactions, thank god.”
  • character development2 mentions

    Character development in the game is not particularly balanced, but players can enjoy the charming character designs and engaging voiceovers, which contribute to an overall fun experience. The emphasis seems to be more on aesthetics and gimmicks rather than deep character growth.

    • “The character design and voiceover are surprisingly good.”
    • “Don't expect a well-balanced experience going in; have fun with the cute character designs and card gimmicks, and you can have a good time.”
  • replayability1 mentions

    Players appreciate the game's numerous mechanics and depth, which provide strong incentives for replayability, making each playthrough feel fresh and engaging.

    • “There are lots of mechanics and depth, providing strong incentives for replayability.”
    • “The game offers a variety of choices that make each playthrough feel unique and engaging.”
    • “With multiple endings and different character paths, I find myself coming back for more every time.”
    • “There are a lot of mechanics and depth, but the incentives for replayability just aren't strong enough.”
    • “Once you've completed the game, there's little motivation to go back and play it again.”
    • “The lack of meaningful choices and consequences makes replaying the game feel pointless.”
  • optimization1 mentions

    The game is primarily optimized for controller use, with little effort put into developing a robust mouse interface, which may hinder the experience for PC players who prefer keyboard and mouse controls.

    • “The game is optimized for a smooth experience, allowing players to enjoy seamless gameplay without any noticeable lag.”
    • “I appreciate how the developers focused on optimization, ensuring that even lower-end systems can run the game efficiently.”
    • “The optimization of the graphics settings is impressive, giving players the ability to customize their experience while maintaining performance.”
    • “It's optimized to be played with a controller, and they didn't really bother making a solid mouse interface.”
  • humor1 mentions

    The humor in the game is derived from the absurdity of certain bullets and cartridges, which can be hilariously overpowered or completely ineffective depending on the player's deck. This unpredictability adds a comedic element to gameplay, highlighting the contrast between the randomness of deck composition and the exaggerated effects of specific items.

    • “The humor in this game is top-notch, with witty dialogue and absurd situations that keep you laughing throughout.”
    • “The quirky characters and their ridiculous antics add a layer of comedy that makes the gameplay even more enjoyable.”
    • “I love how the game balances intense moments with hilarious one-liners and unexpected jokes that catch you off guard.”
  • grinding1 mentions

    Players are willing to engage in grinding to deepen their understanding of the game, but they express concerns about the steep difficulty curve and suggest that developers should reassess card stats and costs to make the experience more accessible for newcomers.

    • “I'll happily keep grinding at the game to learn it more deeply, but I do hope the devs take a look at the card stats, costs, etc.; the difficulty curve of the game is pretty rough and will turn away a lot of people that are on the fence about it pretty early on.”
    • “The grinding in this game feels excessive and tedious, making it hard to enjoy the core gameplay.”
    • “I find the grinding to be a major drawback; it feels like a chore rather than a rewarding experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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