Sunset Routes Game Cover
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"Sunset Routes" is a rhythm-based driving game where you speed along neon-lit streets to the beat of J-pop music. Customize your vehicle and navigate through diverse cities across Japan, while mastering tricky routes and avoiding traffic. With a variety of songs and difficultly levels, this game offers a fun and challenging experience for fans of rhythm and driving games alike.

  • PC
  • Windows

Reviews

97%
Audience ScoreBased on 64 reviews
gameplay8 positive mentions
graphics3 negative mentions
  • The game is simple, relaxing, and offers engaging gameplay that exceeds expectations for its price.
  • It features customizable controls and a decent soundtrack that enhances the overall experience.
  • The core gameplay involves interesting deckbuilding mechanics and casual trading, making it enjoyable for casual playthroughs.
  • The game suffers from a lack of content, relying heavily on repetitive procedural generation and poorly written text cutscenes.
  • Visual presentation is subpar, with static 2D images and limited animation, making it feel outdated on modern displays.
  • Technical issues and minor translation errors detract from the overall experience, making it difficult to recommend despite its low price.
  • gameplay12 mentions

    Gameplay is characterized by extensive reading and minimal interactive elements, primarily involving dragging and dropping crew members and engaging with text-heavy cutscenes. While the core mechanics include a casual deckbuilding and trading system, many players find the experience shallow and overly reliant on poorly written narrative, though the art and music are appreciated. Overall, the gameplay is described as relaxing but may not satisfy those seeking deeper engagement.

    • “Pretty relaxing music that matches the relaxing gameplay, and I really appreciate how good the art is.”
    • “Core gameplay is an interesting deckbuilder of the ship's crew with some very casual trading.”
    • “The gameplay is fairly shallow but rewarding at the price point.”
    • “Gameplay here involves a lot of reading, and occasionally dragging and dropping crew around and interacting with other dialogs that represent various events in this contentless RNG procedural generation choose-your-own-adventure.”
    • “You'll spend a huge amount of time not playing the game, but clicking through endless lines of poorly written visual novel text cutscenes because the developers couldn't figure out how to relate their narrative through the game mechanics, and decided instead it would be better to compete with reading a book for your time.”
    • “Gameplay here involves a lot of reading, and occasionally dragging and dropping crew around and interacting with other dialogs that represent various events in this contentless RNG procedural generation choose-your-own-adventure.”
  • graphics12 mentions

    The graphics of the game are criticized for their lackluster 2D visuals, which are described as simplistic and unremarkable, with minimal options for improvement. While some users find the artwork passable, the overall visual presentation is deemed negligible, reminiscent of outdated games with more advanced animations. The resolution options do not enhance the quality, merely scaling up the existing assets without adding depth or detail.

    • “Music is kinda generic, artwork is nice, even if there is not a lot of it.”
    • “While there are options to change the resolution for the game, all this does is scale up the simplistic 2D art assets used to make the game, which makes little or no difference to the graphics quality.”
    • “While the artwork itself, while mediocre, might be considered passable, the visual presentation here is negligible; it might as well be a slideshow or a YouTube video.”
    • “Pac-Man, Space Invaders, and Asteroids had more advanced animation and visuals going on than this game does.”
  • music12 mentions

    The music in the game is generally described as a nice, relaxing soundtrack that complements the gameplay, with appealing artwork. However, many users find the music repetitive and generic, expressing a desire for more variety and depth in the soundtrack. Overall, while the music enhances the experience, it lacks sufficient diversity to maintain engagement over time.

    • “Pretty relaxing music that matches the relaxing gameplay, and I really appreciate how good the art is.”
    • “Nice soundtrack.”
    • “As for the soundtrack, like the other Renka games, it was a bop until it's not, and it quickly goes not bop because it's just on repeat.”
    • “I would like there to be more variety to the music and maybe a randomized name generator for the crew we pick up.”
    • “Simple, short, and relaxing music.”
  • story2 mentions

    The game's story is criticized for lacking proper level design and narrative flow, relying instead on repetitive procedural generation that fails to provide engaging content or a cohesive plot.

    • “The game features no proper level design or game/story flow/plot, as they opted to try to use samey repetitive procedural generation algorithms as a substitute for adding such content to the game, to avoid doing the important job of level/map design.”
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