Suits: A Business RPG Game Cover

In "Suits: A Business RPG," players become cogs in the Corporation, a powerful organization that maintains societal order and justice. By completing tasks, players can earn cash and rise through the ranks, but asking questions is discouraged. With the necessary credentials and a love for the Corporation, players must navigate a unique blend of office politics and physical combat in this unconventional RPG.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

91%
Audience ScoreBased on 712 reviews
humor276 positive mentions
grinding16 negative mentions
  • Unique art style and humor that effectively satirizes corporate culture.
  • Engaging and quirky storyline with plenty of references and easter eggs.
  • Affordable price point for the amount of content and entertainment provided.
  • Combat can become repetitive and lacks depth, often relying on a single strategy.
  • Some bugs and awkward controls, particularly with object interactions.
  • The humor may not resonate with everyone, feeling forced or overly reliant on memes.
  • humor283 mentions

    The humor in "Suits: A Business RPG" is a standout feature, characterized by its bizarre, dark, and satirical elements that blend absurdity with social commentary on capitalism and corporate culture. Players appreciate the quirky dialogue, clever puns, and a mix of lowbrow and clever humor, often drawing comparisons to classic RPGs like "Earthbound" and "Undertale." While some find the humor hit-or-miss, the overall consensus is that it adds significant charm and enjoyment to the gameplay experience, making it a worthwhile purchase for fans of unconventional humor.

    • “Its sense of humor is a quirky and wacky mixture of dad jokes and puns, shitposting, and fever dreams.”
    • “The humor and satire in the game are well-done and provide a good dose of levity in a bleak world.”
    • “The writing and humor are beautifully cynical and make the game a joy to get through.”
    • “At some points, the parody is kind of unfunny and annoying.”
    • “Sometimes the characters were talking downright gibberish or random nonsense, presented to you as a joke, that was unsurprisingly, not funny at all.”
    • “The humor is painfully unfunny, and consists almost entirely of references to memes, 'random' nonsequiters, and 'dark' humor that tries way too hard to be shocking.”
  • story171 mentions

    The story of "Suits" is a mix of dark humor and social commentary, exploring themes of corporate corruption and modern capitalism through a simple yet engaging narrative. While some players found the plot to be standard or lacking depth, many appreciated the clever writing, humorous dialogue, and intriguing moments that kept them invested. Overall, the game is characterized by its quirky charm, entertaining side quests, and a unique art style that complements its storytelling.

    • “The story and writing are genuinely intriguing, and I really like how cynical the game can feel.”
    • “The story is simple but very engaging, a story where you go against the system of society.”
    • “Many games attempt to be humorous and end up sacrificing the integrity of the story for a few laughs, however the humor in this game only compliments the story, emphasizing just how messed up the corporate world of the game is.”
    • “The plot was run of the mill, seen it before elsewhere and better done.”
    • “The story is generic garbage, that only gets interesting never.”
    • “Everything about the plot is dull, forced and just badly executed.”
  • graphics168 mentions

    The game's graphics are characterized by a unique, hand-drawn art style that blends chaotic sketches with retro pixel art, creating a distinct aesthetic that some players find charming and fitting for its dark humor and themes. However, many reviews criticize the overall visual quality as low, with some describing it as amateurish and lacking polish, which may detract from the experience for those expecting more refined graphics. Despite the mixed opinions, the art style is often noted for its originality and ability to enhance the game's atmosphere, making it a memorable aspect for many players.

    • “The game's charm lies in its bizarre humor and unique art style, which sets it apart from typical RPGs.”
    • “The hand-drawn 2D graphics are stylized and eye-catching, and the sound effects and soundtrack are top-notch.”
    • “The art style is simplistic by design but the game itself is well put together.”
    • “The artwork here is terrible; it's a blend of old retro pixel 'art' used as a substitute for contemporary PC graphics, and some of the most amateurish MS Paint/'baby's first Wacom tablet' style drawings I've ever hurt my eyes on.”
    • “It's unclear if this is due to a lack of budget to arrange someone who can do graphics properly, or lack of talent; regardless, the overall visual quality of the game is extremely low as a result of these decisions.”
    • “The graphics are lazy; every character in the game besides you uses the same sprite.”
  • gameplay105 mentions

    The gameplay is generally described as simplistic and reminiscent of traditional RPG Maker mechanics, featuring standard turn-based combat and basic RPG elements. While some players appreciate the charm and humor of the game, many criticize the repetitive nature and lack of innovation in gameplay mechanics. Overall, it offers a decent amount of content for its price, but those seeking more complex gameplay may find it lacking.

    • “The gameplay is simple, the story is enjoyable, and the humor is fantastic.”
    • “Interesting story, solid gameplay, tons of easter eggs, references and real life parallels make for a very fun game that feels underpriced.”
    • “For one dollar you get a 5-hour gameplay full of great jokes, funny enemies, and a thrilling plot full of criticism.”
    • “The mechanics of the game are the weakest part since I felt like I did basically the same thing for the entire game.”
    • “The gameplay is very boring and there's a bunch of wonky stuff (hitboxes are a bit too big for some items on the map, you will examine items that are behind you when you want to examine one in front of you...).”
    • “The gameplay is the worst part.”
  • music98 mentions

    The music in the game is a mixed bag, with some tracks enhancing the surreal atmosphere while others can feel repetitive or grating over time. Many players appreciate the unique and quirky soundscapes that complement the game's art style, although some find certain tracks, like the infamous "dinosaur" song, to be off-putting. Overall, while the soundtrack may not be universally praised, it effectively contributes to the game's eerie and whimsical tone.

    • “The music fits the tone of every area or fight you're in, using simple tunes and beats to astound and allure.”
    • “The art style and the music go very well together in delivering the dark surreal atmosphere.”
    • “Great music that aids the atmosphere in genuinely depicting some pretty eerie moments.”
    • “While the art direction is phenomenal, I must honestly admit that the original soundtrack can come off as a bit lacking to most, myself included.”
    • “The music in the overworld (outside battles) is great, but the battle music... well, some of them are great, some of them are kind of cheap and not suiting, and then there is the one that is just a guy saying 'dinosaur' until the end of the battle.”
    • “The music sucks.”
  • atmosphere37 mentions

    The atmosphere of the game is characterized by a surreal and darkly comedic tone, enhanced by its unique pencil-drawn art style and fitting soundtrack. Players appreciate the way the ambient sounds and visuals create a sense of entrapment within a corporate nightmare, blending humor with a bleak, thought-provoking environment. Overall, the game's atmosphere is both engaging and unsettling, making it a memorable experience despite its minimalistic graphics.

    • “The art style and the music go very well together in delivering the dark surreal atmosphere.”
    • “What I love about this game is the art, the music, and the atmosphere; to me, the world of this game is interesting, the world is a corporation and your character is trying to survive. It felt like I was trapped in an office all the time.”
    • “The crappy pencil drawn animations and graphics add a dull and depressing atmosphere to the game.”
    • “Unique pencil-like grey/black/white graphics add to the dreary megacorporation industrial setting and atmosphere.”
    • “Its a surreal experience, with a crushing atmosphere.”
  • grinding21 mentions

    Reviews on grinding in the game are mixed; while some players appreciate that little to no grinding is necessary to progress, others find the random encounters and repetitive battles tedious. A few users note that grinding can become a pain, especially when facing overwhelming enemies, but overall, many agree that the game could benefit from more variety in challenges to make grinding feel less obligatory.

    • “Little to no grinding is required.”
    • “It also, fortunately, requires no grinding.”
    • “No grinding is really necessary, but the game could have used some variety in the challenge, as there is really nothing to differentiate bosses from each other, other than attack animations and some spikes in damage.”
    • “The main problem is that near the end your party becomes almost unstoppable (if you know what you're doing) and the game becomes grindy (random encounters make things worse).”
    • “Easy bosses so grinding is pointless.”
    • “I got stuck at a part where I can't grind because all the enemies three-shot me and I can't ten-shot them even after grinding.”
  • replayability9 mentions

    Overall, the game's replayability is mixed, with some players noting limited replay value due to a short completion time and few playable characters, while others find it enjoyable enough to warrant multiple playthroughs, especially given its low price.

    • “I completed it in 4 hours, but it does have some replay value as there were definitely choices made along the way.”
    • “Totally replayable.”
    • “Definitely has replay value, and for only a dollar, that's plenty of gameplay time and a weird story to absorb.”
    • “Not much replay value.”
    • “It hurts that there is hardly any replay value.”
    • “The price does make the experience worthwhile overall despite the lack of replay value, and I still encourage you to at least give this game a try.”
  • stability5 mentions

    The game's stability is marked by several bugs and graphical glitches, particularly in the MV engine version, which can affect texture display and achievement functionality. While players encounter occasional issues like incorrect dialogue and sprite anomalies, these do not significantly detract from the overall experience, making it still enjoyable for the price.

    • “My only problem is during the final part of the game there were a few graphical glitches that caused textures to look corrupted and in some cases not show up at all. This only occurred in the MV engine version (which I played because the original no longer seems to work without RPG Maker installed), which also unfortunately prevents achievements from working.”
    • “A few glitches here and there (wrong dialogue displayed when interacting with objects in certain positions, Fedora guy's sprite comes back to life when you talk to his ashes), but definitely worth the 99 cents.”
    • “The controls are a little buggy sometimes and the enemies are oddly unbalanced depending on where you are (although you're usually given enough healing items, so it's not a big deal - I went through the entire playthrough without having a single game over).”
  • monetization3 mentions

    Reviews highlight a mixed sentiment towards monetization in games, with some players criticizing the inclusion of microtransactions in paid titles as excessive, while others appreciate well-implemented microtransactions in specific games, like "Payday 2," which are seen as enhancing rather than detracting from the experience.

    • “The Payday 2 microtransactions joke is a good example, and is done well.”
    • “payton: Putting microtransactions in a paid game is just plain overkill!”
    • “Suits: A business RPG is one of those video games I'd recommend to anyone who thinks all indie games are just gimmicky cash grabs with minimum effort put into them.”
  • emotional2 mentions

    The game offers a dynamic and thought-provoking narrative that enhances its emotional depth, providing an engaging journey for players. However, some users feel that while the story is decent, it may not evoke strong emotional responses or leave a lasting impact.

    • “It creates a dynamic narrative that is both entertaining and thought-provoking, adding depth to the game and making it not just a visual treat but also an emotionally rich journey.”
  • character development1 mentions

    Character development is a standout feature, with the protagonist portrayed as a deeply complex and multi-dimensional figure navigating a bleak, monochrome world. Their significant growth is explored through introspective actions and profound reflections on themes of hopelessness, propaganda, and alienation.

    • “In this monochrome setting of hopelessness, propaganda, alienation, and greed, we view this postmodern rhapsody through the eyes of an extremely complex character. With so many dimensions, it's hard to keep track of their significant character development, which unfolds through their actions and deep inner thoughts as they grapple with the matters of this cynical world.”
    • “Where do I begin? In this monochrome setting of hopelessness, propaganda, alienation, and greed, we view this postmodern rhapsody through the eyes of a character who is supposedly extremely complex and multidimensional. However, the sheer number of dimensions makes it hard to keep track of their development, which feels superficial despite their supposed significant growth through actions and deep inner thoughts.”
  • optimization1 mentions

    Users generally find the game's optimization to be excellent, noting that it feels streamlined and efficient.

    • “They feel very streamlined and optimized.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

6hMedian play time
5hAverage play time
5-7hSpent by most gamers
*Based on 7 analyzed playthroughs

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