Sub Command
- October 26, 2006
- Sonalysts
"Sub Command" is a submarine simulation game that puts you in charge of three modern-day submarines, each with authentic naval systems and weapons. The game features two campaigns and various missions, where you will use your subs' technology to locate, track, and destroy enemies. With easy-to-use controls, enhanced 3D graphics, and realistic sound effects, the game provides an immersive experience as you take command of these underwater behemoths.
Reviews
- Sub Command is a highly detailed and realistic submarine simulator, offering a unique experience in underwater combat.
- The game has a steep learning curve but provides a rewarding challenge for players who enjoy tactical gameplay and naval warfare.
- It features a variety of missions and scenarios, allowing for extensive gameplay and replayability.
- The game suffers from numerous bugs and technical issues, making it unplayable for many users.
- There is a lack of an easily accessible tutorial, which can make it difficult for new players to learn the game mechanics.
- The graphics are outdated and the game does not run well on modern systems, leading to frustration among players.
- story54 mentions
- 19 % positive mentions
- 76 % neutral mentions
- 6 % negative mentions
The game's story is enriched by a variety of missions that go beyond typical submarine combat, including rescue operations and intelligence gathering, providing a diverse gameplay experience. Players can engage in campaigns as either the USA or Russia, with a mission editor that allows for creative scenarios across global theaters. However, some users noted frustrating bugs that can hinder mission completion, detracting from the overall enjoyment of the narrative.
“Apart from that, the campaigns are very entertaining and I just love the story behind them.”
“Not all missions are typical hunt and kill enemy submarines type of scenarios, but there's lots of variation: inserting and extracting special forces, gathering intelligence, and performing rescue missions.”
“Game has a lot of depth (pun intended) and there are several different mission types that offer a lot of variety in gameplay.”
“In campaign mode, I find I have to do the missions 2-3 times each before it properly checks things off.”
“For example, mission 1 for Russia, I launch the SEAL team within 2 miles of the checkpoint, but it didn't register.”
“The next couple of missions had the same issue, which is very frustrating.”
- graphics32 mentions
- 13 % positive mentions
- 75 % neutral mentions
- 13 % negative mentions
The graphics in the submarine simulation game are generally considered dated, reflecting its 1998 origins, yet they are deemed adequate for the genre, focusing more on realism than flashy visuals. While some users note improvements in 3D graphics and the inclusion of detailed submarines, others mention technical issues and the need for adjustments to achieve optimal performance. Overall, the graphics serve the gameplay well, even if they don't compete with modern standards.
“It enriches the sub command simulator with dozens of beautifully made submarines, improves the 3D graphics around our ship, and adds a lot of new missions.”
“For 1998, the graphics are quite good, but really, who cares in a sub sim.”
“You'll likely need to track down a 16-bit graphics wrapper from subsim.”
“The graphics are not anything like they are today.”
“While the graphics are dated, this submarine warfare simulation is the real deal.”
- stability4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviews indicate that the game's stability is problematic, with numerous glitches reported. However, many users feel that the issues are not worth the effort to troubleshoot, likely due to the game's genre and its release date.
“Not worth troubleshooting due to genre and release date.”
“Most annoying glitches:”
- atmosphere2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The atmosphere of the original game is highly praised, with users noting that subsequent titles like "Dangerous Waters" and "Cold Waters" failed to capture the same immersive experience. This suggests that the original game's ambiance remains unmatched in its ability to engage players.
“After this game, several other titles were created, such as Dangerous Waters - its direct successor, or Cold Waters, but none matched the atmosphere of the original.”
“After this game, several other titles were created, such as Dangerous Waters - its direct successor, or for example, Cold Waters, but none matched the atmosphere of the original.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is polarizing; while some players appreciate the comedic bugs and quirks, others may find them frustrating and off-putting. Overall, it caters to those who enjoy a lighthearted approach to gameplay, but may not appeal to everyone.
- gameplay2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The gameplay is noted for its depth and variety, featuring multiple mission types that keep the experience engaging and diverse.
“The game has a lot of depth (pun intended) and there are several different mission types that offer a lot of variety in gameplay.”