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Studio System : Guardian Angel

Studio System : Guardian Angel Game Cover
93%Game Brain Score
gameplay, story
stability, grinding
93% User Score Based on 297 reviews

Platforms

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Studio System : Guardian Angel Game Cover

About

Studio System : Guardian Angel is a single player shooter game with a horror theme. It was developed by rytuwil and was released on February 4, 2025. It received very positive reviews from players.

Studio System : Guardian Angel is a fixed-camera horror game where YOU control the camera and use it as a weapon AND tool! This demo contains a story that's unique from the main game (so it's less of a demo and more of a small side game), and was originally made for the 2023 Summer Steam Next Fest (tm). Will you be able to guide Becky out of the underground movie theater and save her friends? Doin…

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93%
Audience ScoreBased on 297 reviews
gameplay43 positive mentions
stability2 negative mentions

  • The game features a unique and innovative camera mechanic that enhances gameplay and puzzle-solving, making it a standout in the survival horror genre.
  • The art style and atmosphere are captivating, with a surreal and unsettling aesthetic that draws players in and keeps them engaged.
  • The story is intriguing and layered, encouraging multiple playthroughs to uncover different endings and deeper narrative connections.
  • The fixed camera angles can be frustrating at times, leading to awkward gameplay moments and difficulty in navigating certain areas.
  • Some players found the combat mechanics clunky and unresponsive, which detracted from the overall experience.
  • The story can be convoluted and confusing, with some players feeling that it lacks clarity and coherence, especially in later sections.
  • gameplay
    108 mentions Positive Neutral Negative

    The gameplay of the game is characterized by its unique use of fixed camera angles and tank controls, reminiscent of classic survival horror titles, which some players found innovative and engaging, while others noted it could be frustrating and janky. The mechanics, including puzzle-solving and basic combat, are generally well-received for their creativity, though the execution can sometimes feel simplistic or underexplored. Overall, the game offers a captivating atmosphere and visual style, but opinions vary on the depth and intuitiveness of its gameplay elements.

    • “Using this mechanic, you get the option to either shoot enemies or grab certain marked objects that you can then move around to solve puzzles or uncover things.”
    • “The gameplay, which was my biggest fear before buying this game since I have zero experience with tank controls, is just the right amount of clunky to make you feel on edge at all times while still being manageable.”
    • “Taking the fixed camera-angle trope and turning it into a central game mechanic is seriously genius.”
    • “When playing through the game, the story will be hard to follow and felt like I didn't understand what was going on with the story or with some gameplay elements.”
    • “Unfortunately, this game has quite the amount of baggage and at times there were moments where the game frustrated me with the way it played out in terms of gameplay.”
    • “The gameplay part is very basic; tank controls were welcome and handled decently enough, but the instant turn switch is not responsive - there is a delay to it, which might be a design choice to make combat harder, but because of it I tried not using it (and you don't really need it).”
  • story
    103 mentions Positive Neutral Negative

    The game's story is a mixed bag, with many players finding it intriguing yet convoluted, often requiring multiple playthroughs to fully grasp its layers and nuances. While some appreciate the depth and character connections, others criticize its vagueness and lack of clarity, leading to frustration with its narrative structure. Overall, the story is seen as unique and engaging, enhanced by the game's atmosphere and visuals, but it may leave some players feeling lost or unsatisfied with its execution.

    • “The game's visual style is charming and special, the story is well written and thoroughly enhanced by the developer's strong understanding of using gameplay to enhance the storytelling, and the sound design keeps the experience tense and unnerving.”
    • “The story is fantastic and offers multiple endings, which adds a lot of replay value.”
    • “An intriguing story, solid old-school gameplay with tank controls, and a unique camera system.”
    • “But almost immediately falls into the category of 'the story is confusing on purpose with layers you piece together with niche context clues', and I just hate that.”
    • “And I know the developers intended a multiple ending explanation with the 'pact' that you make at the start, but the game doesn't elaborate on the why, how, when, where, or who of any of that passive storytelling.”
    • “The story... is something that exists; I personally never really found myself truly invested in the story or the characters within it, nor could I really fully comprehend it by the end, nor did I feel the urge to play the game again to see what else there was to see within the game in terms of alternative routes/endings.”
  • graphics
    65 mentions Positive Neutral Negative

    The graphics of the game have received widespread acclaim for their unique art style, striking visuals, and atmospheric design, which effectively enhance the overall experience. Many players appreciate the captivating character designs and the surreal environments that contribute to a memorable aesthetic, often comparing it favorably to classic survival horror titles. While some critiques mention occasional awkward camera angles, the overall presentation, including the soundtrack, is celebrated for creating an immersive and engaging atmosphere.

    • “Just got my first ending (b), wow the visuals blew me away.”
    • “The art style is extremely captivating from the first moment, and each zone has its own visual identity and vibe, sometimes switching things up in a way I would not expect for the genre, serving as a nice refreshment.”
    • “The atmosphere and presentation is the strongest aspect of the game and I adore it, the creepy/surreal areas, the weird enemies, the ambient music and sound effects create a unique vibe that I really enjoy.”
    • “The beginning of this game is alright, afterwards it turns into a mess (story and graphic-wise).”
    • “Your character can get stuck outside the camera; the transition between angles is too aesthetic and impractical, the ranged combat is overpowered and melee combat is simple and janky.”
    • “The writing is so bad the visuals are bait, don't fall for it.”
  • atmosphere
    61 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its surreal and unsettling qualities, blending elements of horror with a cozy, dreamlike aesthetic. Reviewers highlight the effective use of sound design and music, which enhance the game's emotional depth and tension. Overall, the unique visual style and immersive atmosphere create a captivating experience that resonates with fans of the horror genre.

    • “The atmosphere is great and wonderfully unsettling.”
    • “The atmosphere and presentation is the strongest aspect of the game and I adore it, the creepy/surreal areas, the weird enemies, the ambient music and sound effects, and even the cute low poly character models and art style give it a unique vibe that I really enjoy.”
    • “Incredibly graphically unique game with the perfect surreal horror atmosphere.”
    • “The atmosphere is over the top, the style is truly memorable.”
    • “Visually, it's surreal and offputting, with its nightmarish atmosphere fueled by heavy use of uncomfortable camera angles, bizarre textures, impossible design, and almost painfully vibrant colors; plus, the character models are cute!”
    • “A creepy atmosphere with unsettling monsters.”
  • music
    39 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim for its ability to enhance the atmosphere, with many players praising its eerie and immersive qualities that complement the visuals and story. Reviewers noted that the soundtrack varies from beautiful to unsettling, effectively setting the tone for the gameplay experience. Despite some users expressing disappointment over the lack of a published soundtrack, the overall consensus is that the music is a standout feature that significantly contributes to the game's charm and emotional impact.

    • “The music, art style, and the story are very good; it is worth playing!”
    • “Soundtrack and sound design are both fantastic and perfectly fit the atmosphere of the whole experience.”
    • “The atmosphere and presentation are the strongest aspects of the game, and I adore it; the creepy/surreal areas, the weird enemies, and the ambient music and sound effects create a unique vibe that I really enjoy.”
    • “I also noticed a distinct lack of music, some very grating and repetitive audio samples, and some serious audio volume mixing issues.”
    • “The real issue I have is not being able to buy the soundtrack.”
    • “Striking visuals, off-kilter music, and some very odd and unsettling sound design choices get you immediately immersed.”
  • replayability
    11 mentions Positive Neutral Negative

    The game boasts high replayability due to its multiple endings, diverse playstyles based on pact choices, and engaging level design, making each playthrough feel unique. Players appreciate the additional features that enhance replay value, and the game is well-suited for speedrunning, further encouraging repeated playthroughs. Overall, it offers a rewarding experience that invites players to explore different outcomes and strategies.

    • “The story is fantastic and offers multiple endings, which adds a lot of replay value.”
    • “Great replayability especially for all the endings.”
    • “The pact type you choose effectively being a playstyle select is also a really cool choice, and adds a ton of replayability to what is already a very replayable game.”
    • “As mentioned before, the main problem of the game is replayability.”
    • “Despite the replayability that it offers, I am confident that just playing through a singular ending will give any player quite a unique and pleasant experience!”
    • “Took me about 6 hours to finish, but there is definitely a lot of replayability.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is characterized by its quirky and unconventional style, appealing to fans of unique and retro aesthetics. Players appreciate its ethereal atmosphere and soundtrack, making it a standout choice for those who enjoy offbeat and whimsical experiences.

    • “This game is a hilarious ride from start to finish, filled with clever jokes and unexpected twists that kept me laughing.”
    • “The humor in this game is top-notch, blending absurdity with sharp wit that makes every interaction entertaining.”
    • “I love how the game uses humor to enhance the storytelling, making even the most mundane tasks feel fun and engaging.”
  • emotional
    2 mentions Positive Neutral Negative

    Players find the game's emotional depth compelling, with many appreciating the artistry and the heartfelt design that contributes to an immersive experience. The puzzles, particularly one involving an arsonist, are highlighted as both challenging and rewarding, enhancing the overall emotional engagement with the game.

    • “This game is actually so good! I literally love the art style; it's actually beautiful. I love the vibes of this game. You can really tell that there was soul put into it, and the puzzles are literally insane. The one about the arsonist is so fun; it made me feel like a genius.”
  • stability
    2 mentions Positive Neutral Negative

    The game exhibits some bugs, particularly in specific sections, but overall, it is well-received. Users appreciate the responsiveness of the solo developer, who promptly addresses issues with patches.

    • “It has some spots where it's a little buggy, and that section with the mahjong tile gave me Silent Hill 4 PTSD flashbacks, but other than that, it's great.”
    • “While the game is buggy as hell, the single indie dev is very quick to patch things out.”
  • grinding
    1 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, particularly in the endgame segments, although they generally appreciate the design of other areas.

    • “I thought some of the endgame segments were overly tedious, but outside of that, every area was done quite well.”
  • character development
    1 mentions Positive Neutral Negative

    Character development is noted for its appealing and cute design, which adds charm to the overall experience.

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20h Median play time
20h Average play time
20-20h Spent by most gamers
*Based on 1 analyzed playthroughs
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Studio System : Guardian Angel is a shooter game with horror theme.

Studio System : Guardian Angel is available on PC, Web Browser, Steam Deck and Windows.

On average players spend around 20 hours playing Studio System : Guardian Angel.

Studio System : Guardian Angel was released on February 4, 2025.

Studio System : Guardian Angel was developed by rytuwil.

Studio System : Guardian Angel has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its stability.

Studio System : Guardian Angel is a single player game.

Similar games include Crow Country, My Friendly Neighborhood, Silly Polly Beast, Hollowbody, Tormented Souls and others.