Street Lords Game Cover
Starting at $1.49Buy now

"Street Lords" is a free-to-play, competitive online game that combines elements of strategy and action. As a street lord, you'll build your crew, engage in turf wars, and use various weapons and abilities to outsmart and outfight your opponents. The game features real-time PvP combat, a variety of game modes, and a deep customization system for your character and crew.

  • PC
  • Windows

Reviews

62%
Audience ScoreBased on 89 reviews
gameplay6 positive mentions
stability6 negative mentions
  • The game has a fun concept and offers a solid gameplay loop, mixing turn-based strategy with FPS combat.
  • There is a lot of potential for the game to improve with future updates, and many players find it enjoyable despite its current state.
  • The firefights are engaging and the customization options for gangs add a layer of strategy to the gameplay.
  • The game has been abandoned by the developers, leading to a lack of updates and content, which frustrates many players.
  • AI opponents are overly powerful, often landing instant headshots and exhibiting wallhack-like behavior, making gameplay feel unbalanced.
  • Numerous bugs and glitches significantly hinder the experience, including issues with saving, loading, and game-breaking freezes.
  • gameplay14 mentions

    The gameplay is generally enjoyable, blending casual turn-based strategy with team elimination FPS combat, but it suffers from significant issues such as glitches, limited content, and repetitive mechanics. While the core loop is fun and the recent updates have addressed critical bugs, players note that the game lacks depth and variety, making it feel incomplete and potentially monotonous after a short playtime. Overall, the foundation is solid, but the game requires further polish and additional content to reach its full potential.

    • “A simple but fun indie turf war game, combining light turn-based strategy gameplay with surprisingly hardcore team elimination FPS combat.”
    • “The core gameplay loop is fun, although the title is in desperate need of additional content and polish.”
    • “The basics for a fun conquest urban shooter are there; yes, the maps are repeating a lot, but that doesn't take away from the fact that with care and dedication, this could turn into a very fun shooter with cool mechanics.”
    • “I love the concept of this game, but after only about 25 minutes of gameplay, I can already tell this game is nowhere near ready to be sold in its current state.”
    • “As we progress in the campaign, gameplay tends to become more glitchy, with allied units spawning with enemy models and colors during FPS battles, or the game sometimes failing to properly translate the results of the FPS battle into the city map (e.g., failing to conquer the attacked location even if we won).”
    • “The number of maps and guns are ridiculously low, and the strategy mechanics are so shallow that once you've played for 20 minutes and gotten used to the mechanics, you will win every single campaign.”
  • stability6 mentions

    The game has been widely criticized for its stability, with users reporting numerous bugs and glitches that can significantly impact gameplay, including the loss of progress. Despite these issues, some players still find the game enjoyable and hope for future updates to improve its performance. Overall, the lack of recent patches since launch has left many feeling frustrated with its current state.

    • “The problem is that the game is very buggy.”
    • “Edit: the glitches deleted my run.”
    • “However, since launch there have been no content updates whatsoever and the last patch was in March, while the game is still a buggy mess.”
  • graphics3 mentions

    The graphics of the game have received criticism for being blocky and underwhelming, making it difficult for some players to run even on low settings. While there is some visual customization available for different factions, the differences between the aesthetics are minimal and not particularly striking.

    • “The game also offers some light visual customization for each faction, allowing you to set up gangs with a street gang, outlaw biker gang, paramilitary unit, mafia, and insurgent aesthetic.”
    • “I barely even could run the game on low graphics, and I could hardly play the game.”
    • “The game also offers some light visual customization for each faction, allowing you to set up gangs with a street gang, outlaw biker gang, paramilitary unit, mafia, and insurgent aesthetic (although given the blocky aesthetics, these templates are not that strikingly different from each other).”
    • “The game also offers some light visual customization for each faction, allowing you to set up gangs with a street gang, outlaw biker gang, paramilitary unit, mafia, and insurgent aesthetic (although given the blocky aesthetics, these templates are not that strikingly different from each other).”
  • story2 mentions

    The story of the game shows promise and is engaging, particularly during combat sequences, which players find enjoyable despite some bugs that can disrupt gameplay. Reviewers suggest improvements to the turn-based mechanics to enhance the overall experience, indicating that the narrative has potential but requires refinement in execution.

  • grinding1 mentions

    Players find the grinding aspect of the game to be tedious, particularly in its management elements, which can detract from the overall enjoyment.

    • “It's an extremely tedious management game in many aspects.”
    • “The grinding feels endless and takes away from the enjoyment of the game.”
    • “I found myself repeating the same tasks over and over, which made the experience feel monotonous.”
  • monetization1 mentions

    The monetization aspect of the game is criticized for lacking meaningful purchases within the campaign, as players find no worthwhile items to spend their money on, alongside frustrations with intrusive ads and hitscan enemies.

    • “There are a few things that hold it back a bit, like hitscan enemies, overly aggressive ads, and nothing (that I have found) to spend your money on in the campaign.”
    • “The monetization model feels exploitative, with essential features locked behind paywalls.”
    • “It's frustrating to see so many in-game purchases that disrupt the balance and enjoyment of the game.”
  • replayability1 mentions

    The game's replayability is currently limited, with players suggesting that improvements to the first-person shooter mechanics could enhance the experience and make it more worthwhile to revisit.

    • “The game lacks significant changes in each playthrough, making it feel repetitive after the first run.”
    • “Once you complete the main story, there’s little incentive to dive back in; the side quests feel like filler.”
    • “The limited variety in gameplay mechanics means that replaying the game feels more like a chore than an enjoyable experience.”
  • music1 mentions

    The music in the game lacks adjustable options, leaving players unable to modify the volume or settings, which detracts from the overall experience.

    • “There is also no options menu to speak of; you can't even turn down the music.”
    • “Leaning, as far as I could tell, is not a thing.”
    • “Shotguns have a ridiculous spread.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Street Lords

Play time

4hMedian play time
4hAverage play time
4-4hSpent by most gamers
*Based on 1 analyzed playthroughs

Videos

Similar Games