STRAYLIGHT Game Cover
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"Straylight" is a single-player Platformer game that utilizes the Fling Engine for comfortable VR movement, allowing players to swing, soar, and eventually master the game's handcrafted obstacle courses. With a phenomenal soundtrack and a challenging "easy to learn, hard to master" gameplay, players must learn from their deaths and try again in this VR platforming experience.

Reviews

67%
Audience ScoreBased on 18 reviews
music7 positive mentions
story2 negative mentions
  • Straylight offers exhilarating and fluid movement mechanics that make navigating levels both fun and rewarding, allowing players to experience high-speed gameplay.
  • The soundtrack is exceptional, enhancing the overall atmosphere of the game and providing a fitting backdrop for both casual play and intense speedrunning.
  • The game features a variety of levels with unique challenges and collectibles, promoting replayability and encouraging players to master their skills.
  • The game may feel short for some players, with only a limited number of levels available, which could lead to a quick completion.
  • The user interface and visuals may appear simplistic or unattractive, which could detract from the overall experience for some players.
  • There are reports of inconsistent hitboxes and physics that can lead to frustrating moments during gameplay, especially for those unfamiliar with the mechanics.
  • music14 mentions

    The music in the game is widely praised for its exceptional quality, featuring a blend of chill synthwave melodies and fast-paced tracks that enhance the gameplay experience. Reviewers highlight the soundtrack's ability to create a relaxing yet invigorating ambiance, making it suitable for both casual play and intense speedruns. Overall, the soundtrack is described as phenomenal, with a variety of engaging tunes that complement the game's visuals beautifully.

    • “I am a little biased, since I know the composer and he's a really cool guy, but it doesn't change the fact that the soundtrack moves from smooth, light EP sounds to rocking analog drums to smooth synthwave melodies.”
    • “The soundtrack is absolutely phenomenal and fits whether you're just vibing or pushing for a speedrun.”
    • “While you're careening through the void, Rob Kovacs/88bit's soundtrack fills your ears with banger after banger.”
    • “Most songs have a very chill soundscape that makes you think this will be a relaxing experience.”
    • “You do feel quite alone and you can lose yourself in the visuals and music while casually hopping around the orbs.”
  • graphics5 mentions

    The game's graphics feature a simplistic, low-polygon style that is both abstract and well-animated, creating an immersive aesthetic reminiscent of Rez. Players appreciate the visuals for their ability to evoke a sense of solitude and enhance the overall experience through engaging animations and effects.

    • “I quite enjoy the aesthetic of the game.”
    • “You do feel quite alone, and you can lose yourself in the visuals and music while casually hopping around the orbs.”
    • “Graphically, the style is very simplistic with low-polygon content, but it is extremely well animated and effects-driven.”
    • “They're mostly simple, low-polygon graphics, but they are abstract in an almost Rez-like way.”
    • “Graphically, the style is very simplistic, low-polygon content, but extremely well animated and effects-driven.”
  • replayability4 mentions

    The game offers high replayability, making it enjoyable and addictive for players, although some may find it short if they focus solely on completing each level.

    • “The game could be a little short for those who only want to clear each level, but it is otherwise very replayable.”
    • “Straylight is also very replayable.”
    • “It's a fun and addictive game with lots of replayability.”
  • gameplay4 mentions

    The gameplay is characterized as addictive and satisfying, with an underlying intensity that enhances the challenging sections, encouraging players to return for more.

    • “And the gameplay will keep you coming back.”
    • “But they all have an underlying intensity that fits right in with the more challenging gameplay sections as well.”
    • “The gameplay is addicting and satisfying.”
  • story2 mentions

    The game's story is minimal and not a central focus, featuring a snarky narrator reminiscent of GLaDOS, but lacks a developed narrative as players progress. While there may be potential for a deeper story, it currently feels more like a lighthearted experience than a story-driven one.

    • “The story is narrated by a snarky entity, whose identity I have yet to learn since I'm not done with the game, and it gives off GLaDOS vibes.”
    • “The story doesn't seem to be a thing - the game is narrated by a snarky entity (whose identity I have yet to learn since I'm not done with the game) who gives off GLaDOS vibes.”
    • “Maybe a narrative will develop, but so far it's not really a story-driven game.”
  • atmosphere1 mentions

    The atmosphere is generally well-received, with users noting it as a positive aspect of the game.

  • grinding1 mentions

    Players appreciate the presence of a "reset" button and numerous checkpoints, which help alleviate the tedium often associated with grinding, making the experience more manageable and enjoyable.

  • emotional1 mentions

    Players find the emotional aspect of the game rewarding, as mastering movement and physics fosters a sense of cleverness and accomplishment when discovering routes and shortcuts through levels.

    • “Mastering the movement and physics is rewarding, and finding routes and shortcuts through each level really made me feel clever.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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