- October 17, 2019
- Alchemist Interactive
- 14h median play time
Stranded Sails
Stranded Sails will be too simple for most players, yet kindly welcoming for those new to the survival/crafting genre
Platforms
About
"Stranded Sails" is a single-player role-playing game with a good plot and sensational visuals, set in a relaxing Caribbean world. Players must manage their energy, farm, and explore the Cursed Islands to uncover secrets and advance the story. With a variety of activities and the ability to improve relationships with crew members, "Stranded Sails" offers a lot of grinding and gameplay depth.











- Charming graphics and art style that enhances the relaxing gameplay experience.
- Fun exploration mechanics with a variety of activities like crafting, fishing, and cooking.
- The game encourages a laid-back approach, allowing players to progress at their own pace without time constraints.
- The energy system can be frustrating, as walking and running consume energy, limiting exploration.
- The game feels linear and repetitive, with many fetch quests that can become tedious over time.
- Combat mechanics are simplistic and lack depth, making battles feel unchallenging and monotonous.
story
160 mentions Positive Neutral NegativeThe game's story is generally perceived as linear and somewhat simplistic, with many players finding it lacking in depth and engagement. While some appreciate the unique premise of starting a new life after a shipwreck, others criticize the repetitive fetch quests and short main storyline, which can feel more like a chore than an immersive experience. Overall, the narrative does provide a framework for gameplay, but many players express a desire for more substantial content and side quests to enhance the overall experience.
“The backstory is unique - starting a new life with your crew but getting shipwrecked and making an island your temporary home.”
“It is quite easy and relaxed, but the story and lore is also really engaging.”
“The story is quaint and so far enough to keep me wanting to explore more and find out more.”
“At one point, I no longer felt a drive to play the game to complete the story, or for anything really.”
“The actual story itself is too short.”
“The story is predictable and poorly written, farming is dull as hell and doesn't have that Stardew flair to it, and the crafting bit is laughable, with about 8-10 items in total to build, most of which are components.”