Skip to main content
Stranded In Time Game Cover

About

Stranded In Time is a single player casual action adventure game. It was developed by Hidden Hallow Studio and was released on July 17, 2015. It received positive reviews from players.

Stranded In Time takes you on a fun and exciting adventure to explore a mystery out of this world! Play as Olivia - a young woman from a big city - who joins her uncle Peter and writer Nick on an exploration of an abandoned church that hides a secret beyond any wild dream! Classic point-and-click adventure game for those who enjoy a good story!

Skip User Reviews

80%
Audience ScoreBased on 141 reviews
story23 positive mentions
character development1 negative mentions

  • Enjoyable story-driven point-and-click gameplay with a nostalgic classic adventure feel.
  • Puzzle variety including minigames with adjustable difficulty via hints and skip options.
  • Simple and clear 2D art style that supports narrative and gameplay without distractions.
  • Short overall length, with some players finding the story and gameplay too brief or abrupt.
  • Inconsistent puzzle clarity and vague objectives can cause confusion and pacing issues.
  • Technical drawbacks like awkward inventory UI, occasional crashes, and lack of polish compared to higher-budget titles.
  • story
    64 mentions Positive Neutral Negative

    The story in "Stranded in Time" is generally described as simple, short, and traditional, focusing on mystery and exploration through dialogue and puzzles rather than complex narrative depth. While some find it charming and enjoyable, especially for fans of classic point-and-click adventures, others criticize it for awkward dialogue, lack of polish, and derivative elements. Overall, it suits players looking for a light, atmospheric experience rather than a gripping or deeply developed plot.

    • “Stranded in Time is a story-driven point-and-click adventure that embraces a traditional design philosophy, prioritizing mystery, exploration, and puzzle-solving over modern streamlining.”
    • “The narrative is revealed piece by piece through dialogue, environmental clues, and puzzle progression, encouraging players to engage with the world rather than passively consume the story.”
    • “Players who enjoy unraveling a story through careful exploration and logical deduction will likely appreciate the way Stranded in Time slowly builds intrigue.”
    • “The story is very slow, with a fair number of grammatical issues, and feels like a slog while the puzzles vary from collecting various items to solving checkers to keep dad from being bored.”
    • “The dialogue is awkward, and the storyline seems like a large percentage of it is ripped off from The Dig, Futurama, and various other popular references.”
    • “The story lead you to the puzzles and voila!”
  • graphics
    23 mentions Positive Neutral Negative

    The game's graphics feature a simple, cartoonish 2D art style that prioritizes clarity and narrative support over high detail, with visuals described as cute but basic and occasionally inconsistent. While not striking or highly polished, the artwork is generally considered adequate and fitting for the game's relaxing and contemplative atmosphere. Some reviewers noted moments of charm and freshness in the visuals, though others found them underwhelming or simplistic.

    • “Immersive puzzles, stunning visuals, and epic quests make every journey unforgettable.”
    • “Simple but appealing artwork, cute characters and a surprising, bittersweet ending that hints at a sequel (which I would be interested in playing if it ever gets made).”
    • “Nice presentation and art style.”
    • “The background tries to offer realistic visuals, although the characters look more comical despite being drawn in the same style as the background.”
    • “This game looks like they hired an underpaid graphic designer to draw the environment and a couple of characters with few facial expressions.”
    • “Audio is repetitive and the visuals are basic.”
  • gameplay
    17 mentions Positive Neutral Negative

    Gameplay follows classic, straightforward point-and-click mechanics with simple puzzles and no time limits, making it accessible and relaxing for players. While not particularly challenging or innovative, it supports the narrative well and offers a calm, enjoyable experience, though some find it too short and basic.

    • “Gameplay adheres closely to classic point-and-click conventions.”
    • “For players willing to embrace its slower pace and traditional mechanics, it provides a satisfying and occasionally intriguing journey through a mystery shaped by curiosity, patience, and the gradual revelation of secrets hidden beyond the flow of time.”
    • “The point-and-click mechanics are kept as simple as possible, and the few puzzles are only intimidating if one never saw them before.”
    • “Gameplay: 3/10”
    • “Inventory puzzles are fairly easy but also add nothing to the gameplay.”
    • “Too short gameplay: finished it in less than 2 hours.”
  • music
    17 mentions Positive Neutral Negative

    The music in the game is generally subtle and ambient, designed to support mood and atmosphere without being intrusive. While some players find it relaxing and pleasant, others consider it bland, unmemorable, or even annoying. Overall, the soundtrack complements the game's quiet, mysterious tone but does not stand out as a highlight.

    • “Ambient audio and background music help establish mood without overpowering dialogue or exploration.”
    • “While the soundtrack is not especially memorable, it complements the game’s quiet, mysterious atmosphere and reinforces its relaxed pacing.”
    • “I found the soundtrack to be very pleasant, just the right kind for puzzle solving.”
    • “Music: 3/10”
    • “Click 'hint' and random stuff to figure out what you have to do while listening to annoying music simulator.”
    • “The music is really bad, pretty annoying actually.”
  • humor
    4 mentions Positive Neutral Negative

    The humor is highlighted by witty dialogues and amusing descriptions, adding charm to the experience, though the overall story and gameplay are less consistently funny. Some users appreciate the funny texts and dialogue, while others find the humor limited.

    • “Dialogues and descriptions are often quite funny, and minigames are not too easy.”
    • “Funny texts add a lot to the experience.”
    • “There is some funny dialogue throughout the game.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is quietly mysterious and relaxing, enhanced by a fitting soundtrack and engaging, unique dialogue. It creates an immersive experience that appeals especially to fans of classic point-and-click adventures who prioritize storytelling and mood over technical polish.

    • “While the soundtrack is not especially memorable, it complements the game’s quiet, mysterious atmosphere and reinforces its relaxed pacing.”
    • “Ultimately, Stranded in Time is best suited for fans of classic point-and-click adventures who value atmosphere and storytelling over technical polish or modern convenience.”
    • “The story is fun and different dialogue creates an immersive atmosphere that kept me intrigued enough.”
  • replayability
    3 mentions Positive Neutral Negative

    Users find the game's replayability limited, noting it lacks lasting appeal beyond a short playthrough. Consequently, features like Steam trading cards feel less rewarding due to the minimal incentive to replay.

    • “Infinitely replayable”
    • “Steam trading cards don't work well for a short game with no replay value.”
  • character development
    2 mentions Positive Neutral Negative

    Character development is adequate, with serviceable and expressive designs that support the story, but it lacks distinctiveness and depth, making it easily overshadowed by other games with richer lore and more refined character design.

    • “This has nothing to stand out and it does not really hold up on its own, easily outcompeted by any half-decent hidden object game that added lore and maybe some proper character design.”
  • emotional
    2 mentions Positive Neutral Negative

    The game delivers a deeply emotional experience, featuring heartfelt storytelling and touching moments, particularly through letters from the uncle that resonate strongly with players.

    • “Truly a heartbreaking game!”
    • “I suggest you buy this game; you'll enjoy and appreciate this great little game with a nice variation of the theme and the heart-touching lines from the letter by uncle were amazing.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization of "Stranded in Time" is widely criticized as a lazy and greedy cash grab, indicating users feel the game's pricing or in-app purchases are exploitative and poorly implemented.

  • grinding
    1 mentions Positive Neutral Negative

    Grinding in the game is not challenging but tends to be tedious, lacking engaging variety or excitement.

Skip Game Offers

Buy Stranded In Time

2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Stranded In Time
Skip FAQs

Frequently Asked Questions

Stranded In Time is a casual action adventure game.

Stranded In Time is available on PC, Mac OS, Windows and Linux.

On average players spend around 2 hours playing Stranded In Time.

Stranded In Time was released on July 17, 2015.

Stranded In Time was developed by Hidden Hallow Studio.

Stranded In Time has received positive reviews from players. Most players liked this game for its story but disliked it for its replayability.

Stranded In Time is a single player game.

Similar games include Frankenstein Master of Death, Dreaming Sarah, Hero of the Kingdom, Escape The Past, The Tiny Bang Story and others.