Storm in a Teacup
- May 19, 2011
- Cobra Mobile
"Storm in a Teacup" is a physics-based platformer where players navigate Storm through a dream-like world created by his brother Cloud, solving puzzles and avoiding obstacles across 50 levels. The game features Survival mode levels and customizable in-game character options, with stunning graphics and full Joypad support.
Reviews
- The game features a cute and whimsical art style, making it enjoyable for players of all ages.
- It offers a balanced difficulty that is challenging yet fun, providing good replay value through collectibles and achievements.
- The platforming mechanics are simple to learn, making it accessible for casual gamers while still offering some clever puzzles.
- The game is quite short, with many players finishing it in under 2 hours, leading to a feeling of insufficient content.
- There is a lack of variety in music, with only one track that can become repetitive over time.
- Some players found the controls to be sluggish and the gameplay too easy, making it less engaging for more experienced gamers.
- gameplay6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The gameplay is characterized by a balanced difficulty and solid mechanics, making it a decent platformer, though some players find it repetitive and lacking in variety. While the initial levels may feel bland, they gradually introduce more clever puzzles, yet the overall experience remains simple and unchallenging. The graphics are unremarkable but complement the gameplay, and the limited music track adds to the game's monotony for some users.
“This is a good platformer, balanced difficulty and good mechanics.”
“The gameplay is very simple - you're a dude who floats around in a magic teacup collecting sugar cubes and stickers and avoiding obstacles.”
“The levels start out super bland, but as you advance through the levels, the puzzles and gameplay turn more and more clever and amusing, although still not any more challenging.”
“I really don't recommend this game; it was a waste of money when I bought it. The gameplay is very repetitive, with one whole music track that's just a 20-second loop, and overall, it's an extremely boring game.”
“The gameplay is very simple - you're a dude who floats around in a magic teacup collecting sugar cubes and stickers while avoiding obstacles.”
“The levels start out super bland, but as you advance through the levels, the puzzles and gameplay become more clever and amusing, although they still aren't any more challenging.”
- music6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The music in the game has received mixed reviews; while some players find it calming and enjoyable, many criticize it for being overly repetitive, featuring only one short track that loops continuously throughout the gameplay. This lack of variety contributes to a sense of monotony, detracting from the overall experience.
“The game is quite challenging, definitely gave me some frustration, but the music throughout the entire game is rather calming to an extent.”
“You may get very close to thinking that, but the background music just keeps you sane.”
“The music is nice, I must say, but the game is deadly short and storm is not that easy to control.”
“The downside is that there's only one song in the game, which may get repetitive after a while.”
“One minute in and I realized immediately that the song repeats itself over and over... every stage, the whole time, in a loop of 5-7 seconds... unending.”
“I really don't recommend this game; it was a waste of money when I bought it. Very repetitive gameplay, one whole music track that's just 20 seconds of music looped, and just in general an extremely boring game.”
- story6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The game's story mode is criticized for lacking a cohesive narrative and thematic depth, consisting of 40 levels that offer minimal challenge and no significant progression. While there are some additional challenge modes, the overall experience feels underwhelming, with only a few images and a quasi-boss battle to signify a story. Players express frustration over the unclear achievement system related to the credits, further detracting from the overall storytelling experience.
“There are some challenge modes in the game for added replay value, but considering the price, the story mode alone would be more than enough.”
“A few levels add wind obstacles or little shooting mini-games, and I guess this is called story mode because there are a few pictures at the very beginning and there is a quasi-boss battle at the end.”
“Lastly, I was stumped at first as to how to get the achievement for perfecting the credits level because the credits did not roll after completing story mode or after completing the bonus levels, although there was a congratulations screen after each.”
“There's no story to speak of, and not a lot of replay value.”
“Story mode is 40 levels with no unifying theme per cluster of levels and no appreciable increase in difficulty.”
“A few levels add wind obstacles or little shooting mini games, and I guess this is called story mode because there are a few pictures at the very beginning and there is a quasi boss battle at the end.”
- replayability3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
Overall, the game's replayability is mixed; while some players appreciate the presence of collectibles and challenge modes that enhance replay value, others feel that the lack of a compelling story limits the incentive to replay.
“I would recommend it; there are enough collectibles and it is challenging enough to have replay value.”
“There's no story to speak of, and not a lot of replay value.”
“There are some challenge modes in the game for added replay value, but considering the price, the story mode alone would be more than enough.”
- graphics3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The graphics are described as cute and cartoony, fitting well with the gameplay of the platformer. While they may not be groundbreaking, they effectively complement the overall experience.
“Cute platformer with cute graphics.”
“The graphics aren't anything to really brag about, but they fit the gameplay.”
“The graphics are cartoony and cute, and the sound isn't all that spectacular, but it gets the job done.”
- atmosphere1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The atmosphere of "Storm in a Teacup" is reminiscent of "LittleBigPlanet," offering a whimsical and engaging environment that enhances the overall gameplay experience.
“Storm in a Teacup is an entertaining platformer with an atmosphere reminiscent of LittleBigPlanet.”
“The game's vibrant visuals and whimsical sound design create an enchanting atmosphere that draws you in.”
“Each level is filled with unique environmental details that enhance the immersive atmosphere of the game.”