Still Life Project
- June 4, 2022
- Tedman Nguyen
Completed as part of Unity's Creative Core Pathway. The lesson was on Shaders and Materials and the requirements was to create custom materials and shaders! For this demonstration I made a Still Life composition that featured a variety of materials. From left to right: 1. I lit the lemons using Unity's Universal Render Pipeline, but in different ways. The lemon that is closest to the viewer and i…