About
If you are receptive and humble, mathematics [game development] will lead you by the hand. Paul Dirac [and I] I'm a boring (composed) and pedantic (methodical) person (with maths and physics as background), so next are some boring and pedantic details about a boring and pedantic game. Motivation My first attempt to create a (semi)-complete project in Godot (C#). An excuse to learn basic G…
