StickyBlocks Game Cover

If you are receptive and humble, mathematics [game development] will lead you by the hand. Paul Dirac [and I] I'm a boring (composed) and  pedantic (methodical) person (with maths and physics as background), so next are some boring and  pedantic details about a  boring and pedantic game. Motivation My first attempt to create a (semi)-complete project in Godot (C#).  An excuse to learn basic Godot…

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