- June 24, 2020
- Krish Shrikumar
- 18h median play time
Playne
Platforms
About
"Playne is a single-player, open-world game that focuses on improving mental well-being through meditation. With every meditation session, the game's world grows and transforms, providing a delightful and wholesome atmosphere. The game has received rave reviews for its exceptional music, marvelous visuals, and innovative use of gaming conventions to encourage meditation. It has a 96% positive rating on Steam and has been praised for helping players feel calmer and less stressed."
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- Playne effectively gamifies meditation, making it easier for users to build a daily habit and stay motivated.
- The serene environment, beautiful graphics, and calming sounds create an immersive atmosphere that enhances the meditation experience.
- The game provides clear guidance on meditation techniques and encourages users to reflect on their thoughts, promoting mindfulness.
- Some users find the streak system too punishing, as missing a day can reset progress and discourage continued practice.
- The game lacks a variety of guided meditations and audio options, which may limit the experience for some users.
- Technical issues, such as bugs and performance problems, can detract from the overall experience.
story
210 mentions Positive Neutral NegativeThe story in Playne unfolds gradually as players engage in meditation, guided by a fox character who shares wisdom and narrative elements that enhance the experience. While some players find the storyline charming and motivational, others feel it lacks depth and can be meandering, serving primarily as a backdrop to the meditation practice. Overall, the game effectively combines its narrative with gameplay mechanics to encourage consistent meditation, though it may not satisfy those seeking a more intricate plot.
“The story is beautiful, the scene is breathtaking, and the achievements help motivate you.”
“Playne offers an intriguing story, which progresses by meditating, and helps to stay interested in the game.”
“As you progress with your meditations, you gain new chapters to the story and grow your 'playne'.”
“The story has my interest but it is not something I can pour hours into, nor does it seem that you should, not in one sitting.”
“It takes three days of meditation to unlock the first 'story chunk', and by that point, I was just uninterested.”
“The story of the game needs some work, but to be honest, it's not why I play.”