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StarSmashers is a single player action game. It was developed by Jason Mallett and was released on May 26, 2017. It received negative reviews from players.

You are Captain Carter, of the Space Beagle. Ahead lies an army lead by the scumbag Kaldor Seth, he will obliterate all who oppose him in his pursuit of power. Carefully manage your ships weapons and defenses to bring your enemies to their knees!

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38%
Audience ScoreBased on 13 reviews
graphics6 positive mentions
monetization1 negative mentions

  • Engaging and fun turn-based space combat with tactical decision making and quick reflexes required.
  • Pleasant graphics with a 1970s sci-fi aesthetic and Unity engine visuals.
  • Variety in ship loadouts, upgrades, and game modes including a semi-roguelike mode for replayability.
  • Feels like a mobile port with poor UI design, including missing tooltips, broken setups, and repeated resetting of customizations and settings.
  • Gameplay is repetitive, click/twitch based, and often lacks depth or meaningful progression, with some AI behavior feeling cheap or unbalanced.
  • Numerous bugs, lack of developer support or updates, frustrating difficulty spikes, and technical issues such as unstable audio settings, unreadable text, and problematic camera.
  • graphics
    6 mentions Positive Neutral Negative

    The graphics are praised for their 1970s sci-fi aesthetic and pleasant, clear visuals, especially when set to higher resolutions. While visually appealing and inspired by classic artwork, some users find the overall presentation limited by the game's simplistic design.

    • “The graphics are really nice (once you set it to full HD or higher in the hidden settings menu after you start actually playing).”
    • “Graphics are pleasant, and not at all blurred or bland.”
    • “Nice graphics.”
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay centers on turn-based combat and is generally enjoyable, though the user interface is considered confusing and poorly designed. The game features around 8 zones, suggesting approximately 4 hours of playtime depending on player performance.

    • “The core gameplay is turn-based combat.”
    • “The gameplay is fun enough, but the UI is a total mess, the most broken thing in the game.”
    • “It seems the game has 8 zones in total, so I expect about 4 hours of gameplay from this title, depending on how often I die.”
  • story
    3 mentions Positive Neutral Negative

    The story centers around a space setting where you control a single ship seeking vengeance or self-defense after your home system is attacked. The narrative is somewhat ambiguous, leaving motivations unclear. Gameplay involves mission-based progression with upgrades and skill points, but limited opportunities to replay missions affect resource accumulation.

    • “For starters, it is a space game where you control a single ship. Your home system is attacked, and you seem to be on a mission of vengeance, though everyone seems to be attacking you as well, so maybe you are just defending yourself. It's hard to tell.”
    • “Between missions, you can spend money on upgrades and occasionally level up to spend skill points.”
    • “For starters, it is a space game, you control a single ship, and your home system is attacked. You seem to be on a mission of vengeance, though everyone seems to be attacking you, so maybe you are just defending yourself—hard to tell.”
    • “I have 2,400 but you can't replay missions to earn any money to upgrade.”
  • music
    3 mentions Positive Neutral Negative

    The music receives mixed feedback, with menu tracks generally appreciated, but the combat music criticized for being short and repetitively looped, prompting some users to turn it off.

    • “While the menu music is fine, I have found the combat music to be short and looped.”
    • “While the menu music is fine, I have found the combat music to be short and looped.”
    • “The music - turn it off before you begin.”
    • “While the menu music is fine, I have found the combat music is short and looped.”
  • monetization
    1 mentions Positive Neutral Negative

    Users criticize the game's monetization as a quick cash grab with no developer engagement or support, indicating dissatisfaction with the lack of ongoing commitment.

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4h Median play time
4h Average play time
4-4h Spent by most gamers
*Based on 1 analyzed playthroughs
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StarSmashers is a action game.

StarSmashers is available on PC and Windows.

On average players spend around 4 hours playing StarSmashers.

StarSmashers was released on May 26, 2017.

StarSmashers was developed by Jason Mallett.

StarSmashers has received negative reviews from players. Most players liked this game for its graphics but disliked it for its story.

StarSmashers is a single player game.

Similar games include Into the Void, Battlevoid: Harbinger, Space Rogue, Convoy, Abandon Ship and others.