- August 19, 2024
- Big Boy Games
Starground
Platforms
About
"Starground is a top-down strategy game that combines resource management and action-packed dungeon crawling. Players can choose to play in single-player mode or in multiplayer with friends, working together to manage resources and battle through dungeons. The game allows players to customize their experience, with no right way to play and any path progressing the story."
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- The game has a solid foundation with enjoyable mechanics and a unique weapon customization system.
- It offers a relaxing gameplay experience, combining elements of factory building and dungeon crawling.
- The developers are responsive to community feedback and have plans for future content updates.
- Currently, the game lacks sufficient content, with many players completing all available content in just a few hours.
- Combat feels janky and character movement can be floaty, making it less enjoyable.
- There are technical issues, such as crashes in multiplayer and a lack of essential features like a pause button or a map.
gameplay
7 mentions Positive Neutral NegativeThe gameplay offers a relaxed experience focused on resource harvesting and building, allowing players to create factories or explore dungeons with customizable weapons. While the core mechanics are solid and the game shows great potential, players note the limited starting area and a need for clearer communication regarding progression. Overall, it combines various genres in a charming way, appealing to casual gamers.
“A good experience if you want a relaxed game, with no survival mechanics to worry about. Just pick your fun, build up a massive factory, or go and slay dungeons with your very customizable weapon. I'm not joking when I chased a slime around with a stick and a piece of cheese on top.”
“This game has a solid base in its mechanics and has a ton of potential.”
“This is a wonderful and charming indie effort by a small team that combines genres and mechanics in a way I've not quite seen before.”
“The base gameplay loop is pretty solid right now, but they currently only have a small starting island (which you can't expand), a dungeon map you can launch to, and a small hub world with two vendors where you can't sell anything.”
“Call it 'hand-holding' for a casual gamer, if you will, but I could use some more clear communication in-game with the progression and mechanics, which could improve my user experience.”
“The gameplay consists of harvesting resources that spawn on the map, then using those to build structures like furnaces and crafters.”