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Starfighter: Infinity

Starfighter: Infinity Game Cover
91%Game Brain Score
gameplay, graphics
story, music
91% User Score Based on 118 reviews

Platforms

LinuxPCMac OSWindows
Starfighter: Infinity Game Cover

About

Starfighter: Infinity is a single player and multiplayer role playing game. It was developed by Ben Olding Games and was released on July 16, 2019. It received very positive reviews from players.

"Starfighter: Infinity is a MMORPG with a focus on space dogfighting and exploration, offering single-player, co-op, and PvP action. The game features 84 unlockable ships, 1447+ items, and customizable AI ships, with a focus on creative weapons and upgrades. Players can also engage in crafting, looting, and mining, as well as interacting with alien races and managing their own organizations."

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91%
Audience ScoreBased on 118 reviews
gameplay6 positive mentions
grinding3 negative mentions

  • Starfighter: Infinity is a captivating sequel that enhances the beloved mechanics of Starfighter: Disputed Galaxy, offering a wealth of ships, weapons, and exploration opportunities.
  • The game features a deep and engaging combat system with extensive customization options, allowing players to experiment with various ship builds and strategies.
  • The developer is highly active and responsive to community feedback, ensuring regular updates and improvements, which fosters a strong and supportive player community.
  • The game suffers from various bugs and quality of life issues, such as a confusing user interface and small text that can make gameplay frustrating.
  • Despite its potential, the game currently has a low player base, which can lead to a lack of multiplayer interactions and a feeling of emptiness in the game world.
  • Some players find the early game progression slow and repetitive, with missions that can become monotonous over time.
  • story
    33 mentions Positive Neutral Negative

    The game's story revolves around a vast open-world space environment where players engage in mining, combat, and completing missions to level up and unlock new ships and weapons. While the core gameplay loop is engaging, many players find the missions repetitive and the progression grind-heavy, with some balance issues affecting gameplay. Despite being in early access, the game offers a rich array of activities and player feedback is actively shaping its development, promising future enhancements.

    • “The game is rather small, still in early access, and kind of buggy here and there, but it's very charming, very expansive, and honestly has a lot to offer when you look past the NPC missions.”
    • “This game balances the return of the old, such as old ships, weapons, mechanics (like hyperspace, sector exploration, stations, missions) with the addition of the new, with a plethora of new ships, gear, the addition of many new star systems, mechanics such as hacking, NPC races, factions/territories, jump gates, and so much more.”
    • “Despite being in early access, the game has a plethora of things you can do, from exploring rich star systems to loot alien equipment that is impossible to gather otherwise to running missions given to you by stations.”
    • “The camera is wonky, the models are mediocre, missions are predictable and run-of-the-mill, the combat is difficult, and travel is slow.”
    • “Missions get repetitive, and the same goes for farming enemy drops.”
    • “My first run on a pick-up NPC mission was swiftly brought to an abrupt end because of my lack of knowledge of the combat mechanics, something the tutorial doesn't explain well.”
  • gameplay
    22 mentions Positive Neutral Negative

    The gameplay is praised for its expansive universe, diverse ship types, and a well-structured core loop of mission selection, exploration, combat, and upgrades. Players appreciate the integration of user suggestions, co-op mechanics, and a mix of old and new features, although newcomers may face a learning curve due to insufficient tutorial guidance. Overall, the game offers a rich, engaging experience with fast-paced combat and a variety of gameplay options, making it a significant improvement over its predecessor.

    • “Big universe, many systems, many different ship types, factions, play on online (PvP) server or offline (PvE) server, a ton of different upgrade modules and weapons, and quite detailed and complex mechanics to learn on how to configure and use ships, and to navigate through the universe and the systems... this is a huge compliment.”
    • “The core gameplay loop is selecting a mission -> exploration -> combat -> level up -> return to station to complete mission and upgrade ship.”
    • “Gameplay-wise, it doesn't really break new ground but it is feature-rich and the combat is frenetic and fun, with lots of ways to participate in battles.”
    • “The game has online play, and the emphasis is on this type of gameplay being the full experience of the game, since AI ships often walk right into mines and traps and fall for things that players won't.”
    • “The controls and mechanics are hardly different than the 2005 flash game version other than being made infinitely more smooth and manageable.”
    • “My first run out on a pick-up NPC mission was swiftly brought to an abrupt end because of my lack of knowledge of the combat mechanics, something the tutorial doesn't explain well.”
  • graphics
    19 mentions Positive Neutral Negative

    The graphics of the game have been described as an improvement over its predecessor, featuring a simplistic beauty that enhances the overall experience without being groundbreaking. While some players find the visuals cheesy or lacking in realism, they appreciate the game's expansive content and engaging gameplay, often prioritizing these elements over graphical fidelity. Overall, the graphics are functional and contribute to the enjoyment of the game, especially for those who value gameplay over visual aesthetics.

    • “Now onto the successor Starfighter: Infinity, it takes everything DG started and elevates it to a whole new plane of existence, turning the game into full 3D graphics while maintaining the classic style of combat with the classic ships and weapons. There are a ton of new things to see, and the graphics capture the beauty of real-life space, making the gameplay expansive.”
    • “The graphics take the simplistic beauty of the original game and crank it into overdrive, creating a visually stunning experience that enhances the overall gameplay.”
    • “Additionally, on my 1080 i7 6799k, I can supersample to 200 with graphics on max without any performance issues, and it looks super crisp, showcasing the game's impressive visual fidelity.”
    • “The graphics look pretty cheesy, but somehow you get used to it and don't really care about that after an hour or so of play.”
    • “The graphics are nothing special either, but not terrible.”
    • “Graphics aren't the best, but gameplay feels solid and should get you some entertainment.”
  • music
    7 mentions Positive Neutral Negative

    The music in the game is highly praised for its faithful yet refreshed soundtrack, which enhances the overall experience with its wonderful sound effects. Players appreciate the otherworldly quality of the music, making it enjoyable to relax and immerse themselves in the game, whether in single-player or multiplayer modes. Overall, the soundtrack is considered one of the standout features, contributing significantly to the game's appeal.

    • “As others have mentioned, it runs extremely well on older machines, has no latency issues, and features a wonderful soundtrack and sound effects, many of which match the original.”
    • “A soundtrack faithful to the original, but updated and refreshed.”
    • “I was looking through YouTube a few nights ago before remembering the song for this game.”
    • “The soundtrack is faithful to the original, but updated and refreshed.”
    • “It's awesome to play and just relax to the otherworldly soundtrack.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be repetitive, particularly in missions and farming for enemy drops. However, some users recall a more enjoyable grinding experience in past games, where exploration and collaboration with friends added a sense of joy to the grind.

    • “Missions get repetitive; the same goes for farming enemy drops.”
    • “Grinding for resources feels tedious and lacks variety, making the experience less enjoyable.”
    • “The repetitive nature of grinding detracts from the overall enjoyment of the game.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is highlighted by its nostalgic bugs reminiscent of classic titles, alongside a diverse array of amusingly designed equipment, such as missiles and quirky energy discs that add a lighthearted touch to gameplay.

    • “This game has a lot of problems, but all of them remind me of the humorous bugs of old.”
    • “The huge variety of equipment, from missiles to devastating energy discs, makes a funny noise, ensuring that your choice of equipment won't be too limited.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers great replay value, appealing to players with its arcade-like experience; however, some users feel it lacks the depth typical of MMOs, which may limit its overall replayability.

    • “It has great replay value.”
  • stability
    2 mentions Positive Neutral Negative

    The game, currently in early access, exhibits some bugs and stability issues, but its charm and expansive content make it appealing despite these drawbacks. Users note that while the game is small, it offers a lot to explore beyond the NPC missions.

    • “The game is rather small, still in early access, and kind of buggy here and there, but it's very charming, very expansive, and honestly has a lot to offer when you look past the NPC missions.”
    • “I find the current build a bit buggy.”
  • monetization
    1 mentions Positive Neutral Negative

    The game features a monetization model that avoids in-game purchases, allowing players to earn skins and extras for their ships through exploration, while rare items can be obtained by defeating pests or locals in the game.

    • “There's no in-game purchases; skins and extras for your ships are earned through exploration, and some rare items are obtained by blasting pests or locals in the sector of space.”
  • optimization
    1 mentions Positive Neutral Negative

    Users report excellent optimization, with one reviewer noting that their high-end setup (i7 6799k and GTX 1080) allows for supersampling at 200% with maximum graphics settings, resulting in a crisp visual experience without any performance issues.

    • “Additionally, on my 1080 i7 6790k, I can supersample to 200 with graphics on max without any performance issues, and it looks super crisp.”
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Frequently Asked Questions

Starfighter: Infinity is a role playing game.

Starfighter: Infinity is available on PC, Mac OS, Windows and Linux.

Starfighter: Infinity was released on July 16, 2019.

Starfighter: Infinity was developed by Ben Olding Games.

Starfighter: Infinity has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Starfighter: Infinity is a single player game with multiplayer and local co-op support.

Similar games include Everspace 2, Avorion, Star Valor, Starpoint Gemini 2, Cosmoteer and others.