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Starchaser: Priestess of the Night Sky

Starchaser: Priestess of the Night Sky Game Cover
72%Game Brain Score
gameplay, music
story, graphics
72% User Score Based on 50 reviews

Platforms

PCWindows
Starchaser: Priestess of the Night Sky Game Cover

About

In Starchaser: Priestess of the Night Sky, Kineto, the chosen priestess, finds herself in a disorienting, gravity-altering labyrinth after the Rite of Starchasing. Players must navigate this 3D action game's "Omnidirectional Gravity Space," jumping, leaping, shooting, and dodging traps on any surface they encounter. With walls turning into floors and no up or down, this unique gravity mechanic challenges players to think differently and adapt quickly to their surroundings.

Starchaser: Priestess of the Night Sky screenshot
Starchaser: Priestess of the Night Sky screenshot
Starchaser: Priestess of the Night Sky screenshot
Starchaser: Priestess of the Night Sky screenshot
Starchaser: Priestess of the Night Sky screenshot
Starchaser: Priestess of the Night Sky screenshot
Starchaser: Priestess of the Night Sky screenshot
Starchaser: Priestess of the Night Sky screenshot
Starchaser: Priestess of the Night Sky screenshot
Starchaser: Priestess of the Night Sky screenshot
Starchaser: Priestess of the Night Sky screenshot
+3

72%
Audience ScoreBased on 50 reviews
gameplay8 positive mentions
story3 negative mentions

  • The game has a unique gravity mechanic that adds depth to the puzzles, making them engaging and fun.
  • It has brought families closer together, providing opportunities for shared experiences and quality time.
  • The boss fights are enjoyable and require tactical thinking, adding a layer of challenge to the gameplay.
  • The controls are poorly designed and unresponsive, making gameplay frustrating and tedious.
  • There are significant technical issues, such as lack of resolution options and poor camera control, which detract from the overall experience.
  • The game feels incomplete and lacks polish, with many players noting it resembles a student's demo rather than a finished product.
  • gameplay
    18 mentions Positive Neutral Negative

    The gameplay is characterized by a unique gravity-defying mechanic that offers engaging puzzles and platforming action, though it suffers from significant control issues, including awkward default gamepad mappings and frustrating jump mechanics. While the puzzles can be cleverly designed, the tutorial is overly simplistic, and the lack of configuration options and poor checkpointing detract from the overall experience. Despite its rough edges, the game may appeal to those seeking original mechanics in a Japanese indie title.

    • “This is a 3D puzzle platformer game with a gravity-defying mechanic. The puzzles are quite good, and some of them are surprisingly simple in an unexpected way, making things look complicated but actually very simple to solve.”
    • “Gameplay is very platformer, with both good puzzles and good action.”
    • “All of the labyrinths rely on the gravity mechanic where you rotate the level by jumping onto walls with a checkerboard pattern.”
    • “No configuration inside the game (just the Unity default on-launch config screen), awful default gamepad controls, poor checkpointing, and frustrating platforming mechanics (jumps only fire after you release the button, unlike in basically every other platformer, to allow for a fairly daft 'charge jump' mechanic) -- there are lots of flaws on display right from the start.”
    • “Tutorial sequence assumes that you have the IQ of a glass of water, explaining to you at least 20 times how to jump instead of explaining the jump mechanics and then letting you work out the uses for yourself.”
    • “No configuration inside the game (just the Unity default on-launch config screen), awful default gamepad controls, poor checkpointing, and frustrating platforming mechanics (jumps only fire after you release the button, unlike in basically every other platformer, to allow for a fairly daft 'charge jump' mechanic) -- there are lots of flaws on display right from the start.”
  • story
    8 mentions Positive Neutral Negative

    The story is generally considered decent, featuring a mix of comedic elements, seriousness, and morals, though some reviewers feel it is not essential to the gameplay. While it offers a simple narrative that allows players to learn alongside the protagonist, it is criticized for its lack of coherence and the quality of its presentation, including awkward cut scenes and poor camera work. Overall, the story has its interesting moments but is overshadowed by gameplay issues.

    • “The story is decent; it has some interesting parts, with a mix of comedy, seriousness, and morals.”
    • “It's a simple yet effective story. It doesn't make much sense, but it doesn't have to since the main protagonist doesn't remember much anyway, allowing you to learn along the way.”
    • “The bland levels, dumb camera (I thought we had that down after Super Mario 64), annoying vocalization sounds, weird story bits, and ugly anime cutscenes do not make this proposal any more difficult.”
    • “Story is almost not needed.”
    • “It's a simple yet effective story; it doesn't make much sense, but it doesn't have to since the main protagonist doesn't remember much anyway, so you can both learn along the way.”
  • graphics
    8 mentions Positive Neutral Negative

    The graphics of the game are generally considered dated, resembling titles from the early 2000s, and only supporting 4:3 resolutions. While some reviewers find the visuals simple and unpolished, they also acknowledge a certain charm that complements the game's music. Overall, the graphics may not impress, but they do not detract significantly from the overall enjoyment of the game.

    • “Sounds and graphics go pretty well together.”
    • “Graphically it seems a little simple and unpolished, but it has its charm as you go with it.”
    • “Graphically, it seems a little simple and unpolished, but it has its charm as you go with it.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is generally well-received, with players appreciating the cheerful soundtrack and voiceovers. However, the graphics are criticized for appearing dated, reminiscent of early 2000s titles, and the game only supports a 4:3 resolution.

    • “I personally liked the cheery soundtrack and voice overs.”
    • “The music is quite good.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be excessively tedious, largely due to poor controls that hinder the overall experience.

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