- March 17, 2016
- Black Death Apps Limited
Square's Route
78%Game Brain Score
gameplay, music
story, grinding
78% User Score 82 reviews
Platforms
PCWindowsMac OS
About
Square’s Route is the addictive new game of path finding and weed whacking.











+1
Audience ScoreBased on 82 reviews
gameplay12 positive mentions
story3 negative mentions
- Square's Route features colorful graphics and charming visuals that enhance the overall experience.
- The game offers a variety of challenging puzzles that require strategic thinking and planning, making it engaging for puzzle enthusiasts.
- It can be played entirely with the keyboard, providing a straightforward control scheme that is easy to pick up.
- The lack of an undo button and a cumbersome reset process make the game frustrating, especially in longer levels where mistakes can be costly.
- Many levels do not fit the screen properly, and the absence of zoom functionality complicates planning and strategizing.
- The game suffers from basic quality of life issues, such as no level select option and a repetitive soundtrack, which detracts from the overall enjoyment.
- gameplay44 mentions Positive Neutral Negative
The gameplay is characterized by a simple control system and a well-designed learning curve, gradually introducing various mechanics such as teleporters and moving platforms that enhance the puzzle-solving experience. While the game starts off easy, it becomes increasingly challenging, especially in later levels, requiring careful planning and experimentation to achieve optimal solutions. However, some players noted that the lack of an undo feature can lead to frustration during longer puzzles, and the introduction of real-time enemies may detract from the overall puzzle challenge.
“The secret of the title is that it gets everything right for a puzzle game: a simple control system, an excellently thought-out learning curve (basically, the first 10 levels are a fun tutorial which teaches you how to play and gives you the chance to learn the importance of 'landing' on the right side of the cube), a very solid gameplay mechanic and a lot of levels, which become a real challenge for your brain (but not before level 14) and a bait for your ego, 'because I can get 3 stars in that damned level!'”
“Gameplay and controls (arrow keys) are really easy to pick up, but as each level becomes more and more intricate, you need to carefully plan and experiment to solve.”
“The gameplay is relaxingly chilled while the puzzles still require some thought to solve.”
“Although the game does gradually introduce a few new mechanics, such as moving platforms, teleporters, and a few types of enemies, it could still benefit from some more variety in these. Many of the enemies move in real time rather than in the turn-based manner of the rest of the game, making them more of an annoyance than a puzzle challenge.”
“For a simple mechanic, [i]square's route[/i] can get impressively challenging towards the end of its 100 levels, and compelling to try to achieve the 'perfect' minimum-moves completions (though I'm convinced that at least a couple of these are impossible).”
“On first glance, I was skeptical, as the cute pixelated graphics and seemingly simple gameplay (directing a cube around an isometric grid) suggested nothing more than a time waster that I'd finish in a couple of hours.”